
"EYE TO ME" is a modern-era adventure game. I am creating your "video game" and showing it while eating fries at a store. I wanted a place to share memories with you. You stare at me with big eyes.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The developer clearly has a talent for storytelling and creating character models — that’s honestly what made me want to try these games in the first place. But this particular game ends up feeling dull. It reuses the old cafe, which wouldn’t be such a flaw if all the universes were actually connected in a meaningful way. The gameplay is extremely slow, the locations are very short and feel abruptly cut off, so instead of any atmosphere, you get the sense you’re stuck in some odd simulation. There’s a weird segment on the child playground, and the flying eye doesn’t make any sense at all. On top of that, there are optimization issues where the FPS drops really badly, and there’s no mouse sensitivity setting. Maybe instead of releasing 20-minute games, it would be better to make a bigger one, at least two hours long — where everything is clear and you actually get to feel the mood of atmosphere properly. The one part that hook was the story about the childhood friend and the warmth of standing between the tall vending machines, you could sense a bit of atmosphere there. Beyond that, I’m not sure there’s much else worth plus as a positive.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Russian
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
сиськи топ
说实话我很喜欢作者的游戏,当然也包括这一部和可爱的独眼娘女主 不过机翻的话会比较影响体验,如果作者可以的话或许我可以尝试无偿翻译? 现在是日语专业生,N2水平
[h3][b]EYE TO ME[/b][/h3] Em resumo, é um jogo tão [b]enigmático[/b] que só posso dizer que [b]quem se conectar com ele vai entender naturalmente[/b]. A história gira em torno de [b]convidar uma garota para sair[/b] e [b]sua jornada de como a conheceu e se apaixonou por ela[/b], até que, no final, [b]consegue conquistá-la e vão juntos à praia[/b]. É uma experiência [b]casual[/b], [b]agradável e fofa[/b], uma [b]obra artística maravilhosa[/b]. O jogo também [b]não é caro[/b], então [b]valeria experimenta-lo.[/b].
主人公の作ったゲームを単眼ちゃんと一緒にプレイしながら、ファミレスで午後?を過ごす作品。 まぁそのゲームが万人受けする感じでもないような感じなのですが、なんやかんやで一緒に時間を過ごしてくれる感じがなかなか心地よかった。 存在しない、いい思い出をくれるゲームです。
Another short, dreamlike walking simulator from Lu, featuring lo-fi tunes and a touch of nostalgia and sweetness. The atmosphere is nice, but the biggest issue is the balance—90% cutscenes, 10% actual gameplay. If you’re looking for an interactive experience, this might not be for you. But if you enjoy passive storytelling with a relaxing vibe, it could still be worth a look.
The game is not interesting in any way. Having controls taken away from me at such unexepected and abrupt moments constantly felt very bad. I mean, it's not offensive in any way, it's just entirely pointless to me and I don't understand why I would pay money for this. I'm happy the developer is able to make this and other games like it, they must enjoy making them, but asking someone to pay money for this is a big ask. The art-style is cool. [h1]Curator page[/h1] [i]If you liked this review or otherwise found it helpful in deciding whether or not to buy this game, feel free to follow [url=https://store.steampowered.com/curator/29162366/]my Curator page[/url].[/i]
Ahora me gustan las cíclopes 🙏🗿 20/10
im playing though the bundle and all 16 games so far this is the best quality one it is weird but all the games are ngl i had fun with this one just weird story
这部流程短的惊叹。。。。就这么结束了吗
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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