
Lost in Fantaland is a Roguelite game with deck-building at its core, deeply integrated with board-game strategy mechanics. You will choose one of six unique characters and embark on a randomly generated adventure. Use your creativity to build your deck, and uncover the secrets of this world!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 10 → 0.14/day in the week after.
About
Lost in Fantaland is a Roguelite game with deck-building at its core, deeply integrated with board-game strategy mechanics.

You will choose one of six unique characters and embark on a randomly generated adventure. Use your creativity to build your deck, collect a wide variety of items and artifacts, defeat enemies, and uncover the secrets of this world!
You can combine and play multiple cards at once! Build your unique deck and wipe out enemies in one swift move!
Each character has their own unique deck and artifacts! With over 300 cards and 100+ artifacts, every game offers a fresh and exciting experience!

Randomly generated chapter maps combined with randomly generated battle scenes make every playthrough a new adventure!
After completing the normal difficulty, you can unlock Ascension mode, offering progressively tougher challenges: mutated enemies, special weather conditions, and more powerful new bosses.

Players earn Soul Orbs from each battle and can use them at the start of the game in the Soul Orb Shop to purchase services. These not only help characters grow but also unlock global rules, making the adventure easier.
If you're interested in deck-building games (DBG) and strategy games, feel free to join our discussion!
Sums Steam + Google Play only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.39−40% | 695reviews | 85% | — | $240.6K |
| $4.99 | 125ratings | 86% | — | $35.1K | |
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
进阶太多了还要每个角色分支依次解锁,但是你游的内容量又撑不起这么久的游玩时长。比如说战士第一个职业,这么浅的卡牌遗物池子我肯定无脑追勇气去玩了,要打进阶10我要重复这套10次……何况局内很多节点都是纯凑数打了白打的,但是不打又不行,差点钱买遗物。 这个商店出去以后涨价真是💩吧,逼着你清节点,挺浪费时间。 但是每个角色分支玩个两三次还行,新鲜感还是在线的
太坐牢了,组件不够根本启动不了,够了也抽不到,根本没有什么好用的过牌手段,有过牌了法力水晶也不够,另外堆怪简直离谱啊,打完一波又出现三四只,有的怪还全屏攻击,各种远程攻击,反正就是玩的非常难受
Definitely one of the rougher starts I've had to a game. dunno if I just came back after updates or I just became more familiar with mechanics, but the game got more fun after a few tries. There's still cards that need described way better, Healing I couldn't tell if it was supposed to be in a chain or redrawing, so it became trial and error, and try to remember. But all in all I'd recommend giving it a go.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese
| $14.99 |
| 53ratings |
| 91% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
総評:悪くはない、……けれど……。 ゲームの基本システムは面白く、オススメできるものです。 ただし、2026年8月30日時点ではゲームバランスが悪いです。 初期戦士だけは、ギリギリ難易度ノーマルのクリアが可能ですが、運に左右されまくります。 他職業に至っては、はほぼクリア不可能です。 ローグライクの死に戻り時の強化はありますが、 その強化は、大半がプレイヤーの戦力に結びつきません。 つまり、いくら遊んでも、強くならないのでクリアできないままになります。 ゲーム全体を通してカード強化もあまり強くならず、初期状態の強さのまま全クリを目指す縛りプレイに近い状態です。 素材がとても良いので、「プレイヤーの戦力強化」の要素さえあれば、遥かに遊びやすいモノになっていたと思います。
Very mixed on the game, but ultimately decided to not recommend. My biggest complaint is the game feels bland. There are plenty of cards, items, and artifacts, but none of them make me go "oh ♥♥♥♥ that's awesome". Even the isekai plot, which could've been fun, disappears after the tutorial.
Diversão: ❤ Descanso: ❤❤❤ Coop: Jogabilidade: ❤❤❤
个人很喜欢
跑路了,一年没更新了
簡単に言うと、StSとシミュレーションゲームを合体させた感じ。 戦いは8x8のマス目で、敵に囲まれないように逃げ回ったり、うまく罠のマスに敵を誘導したり、 自キャラをどう動かすか、が重要になる。 キャラクターは6キャラあって、それぞれ個性があって面白い。 風水師は、特色がありすぎて、微妙な感じがするけど。 カード削除は比較的やりやすいので、カードを引きすぎないで、弱いカードを削っていくのがコツっぽい。
跑路了,别买,整个盗版玩玩得了,除非你有steam收藏癖。 特别是开局可以换牌的秘宝,简直了,换了牌才能查看怪物和切换地图视角,交互逻辑根本还没弄好。 一些卡牌的BUFF,还没写完,比如风水师的出千(下两张技能卡牌不需要诅咒值),有时候跨回合,不知道还剩多少张。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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