
An android is led through a vast structure by a glitch in his visual system. Lorn's Lure is an atmospheric narrative first-person platformer with novel climb-anything mechanics and modernized retro 3D graphics.
Modeled estimate, not a reported figure. How we estimate →
About
Lorn's Lure is an atmospheric narrative first-person platformer with novel climb-anything mechanics and modernized retro 3D graphics.
Leaving his home colony while tracking a mysterious glitch, an android finds himself in the midst of a vast and dangerous structure, completely hidden from his people's knowledge. Unable to go back, you must keep going to find out where he is being led... And why he left in the first place.

Dark foreboding atmosphere
Retro 90s PC graphics, with a modern flair.
Uncover mysterious lore as you travel into the depths.
Jump, climb, slide, and scan your way around difficult challenges, using simple mechanics.
No "Parkour Ledges". Climb almost any vertical wall face using your pickaxes!
It's a tough game, and sometimes frustrating.
Fast and slow paced. Take in the sights as you traverse, and sometimes play as fast as a speed runner!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 58 reviews with recorded playtime.
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is the best megastructure game.
nice game if you're into pipes
rain world 3D
Sad to see people get frustrated after 20 minutes, uninstall the game, and then go back to doomscrolling. Give it another try, don't brute force it, you will learn to enjoy it once you get the hang of it.
[h3]3DFPSアクションアドベンチャー[/h3] PVを見ると一見上へ上へ登っていくパルクールアクションのように見えたが、実際は壁を地道に登っていくどっちかというとPEAKのようなゲームだった。 その理由としては、壁のよじ登りが結構強く、足場を飛び移るよりも足場までよじ登る体験の方が多いことにある。 足場を探して飛び移るパートは楽しいが、よじ登る時間は選択肢が無限すぎて、あまり楽しく感じなかった。 また、落下死の概念がしっかりとあり、ちょっと高いところから落ちるとすぐに死んでしまう。 リスポーンはすぐに出来るが、その分とにかく難しいステージ設計になっており、上に登るよりもそーっと一段ずつ下に降りる時間の方が多く、難しく、そして面倒。 スタイリッシュに飛び回るような体験は出来ない。 また、ゲームとしてはアクションだがアドベンチャー風味があり、ちょっとした謎解きもある。 それだけならいいのだが、フラグを立てて同じ道を行ったり来たりする作りになっているのはイマイチだなと思った。 せっかく登ったのにまた降りる羽目になったりする。それも一段ずつそーっと。 ポンポン先に進んでいくゲーム性のほうが相性がいいのではないか。 また操作性も怪しい。 壁掴まりは出来たり出来なかったりするし、崖掴まりも出来たり出来なかったりする。 壁キックも空中ダッシュも出来たり出来なかったりで、全くルールがつかめない。 壁キックした結果足場に乗れないのならまだしも、壁キックがそもそも出ないことが原因で落ちまくるのは納得が出来ない。 足場が急に坂になって滑り落ちたりするが、その時のジャンプの挙動も謎で、変な方向に飛んでいく。 足場が坂しかないパートは、ひたすら小刻みにジャンプして移動していくことになる。改造マリオ64かな? 中盤以降は異常な難易度になり、その場リスポーンが出来るにも関わらず一向に進めない状況になってしまったので、そこでギブアップ。 面白い瞬間もあったが、残念なゲーム。
This game is for a very specific type of person. If you happen to actually [i]be[/i] that type of person (like I am), then it will hit incredibly well. It has in fact, become one of my all-time favorites. This game is geared towards people who enjoy precision platformers. Another of my favorite games of all time is Mirror's Edge and while this game is [b]much[/b] more difficult, it also scratches a similar itch. There's not really anything else out there quite like Lorn's Lure, even if the game is not for everyone. Additionally, Lorn's Lure has a nice thick atmosphere that helps give its unique identity which is one of its core selling points. Of note, the game has a [b]massive[/b] difficulty spike towards the end. If you're willing to restart a chapter later on, you can enable Explore Mode which essentially makes this game more casual friendly while removing some more stressful sections. Explore Mode also completely changes about 80% of the last chapter and the ending of the game, so be sure to play that chapter on both difficulties to see everything.
не плохая индюша, местами душноватая но в целом хорошая
I absolutely adore this game, would recommend it to anyone - although it may not be for everyone. To me it was a fantastic piece of design, really beautiful in a bleak sort of way! I was drawn in by it and it was actually kind of inspiring. Fans of BLAME! are guaranteed to get something out of this, the influence is clear but Lorn's Lure manages to forge its own path and identity. There are parts where there is more nothing than something, but even that I enjoyed as it felt like an exercise in saying just enough to fire up the imagination without filling in all the gaps and in doing so taking away the mystery. 10/10 will likely replay many times and keep a close eye on Rubeki going forwards!
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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