
Lootbound is a tactical roguelite with turn-based combat, loot management and D&D elements set in a dark fantasy world. Fight dangerous enemies, collect epic loot, recruit allies and lead them on a path of adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Every run starts with you alone.
As you move across the map, choose a route that leads to valuable loot. Along the way, you will meet companions who will help you fight this difficult battle!
You need to collect a separate set of equipment for the hero and each companion.
Items do not have fixed slots. You can rotate them and place them in the inventory as long as there is free space.
Items become truly powerful when they start affecting one another. Some items have auras that strengthen weapons or armor in adjacent cells.
Sometimes moving an item by a single cell is enough to change the entire build.
In combat, you control only the main hero.
Companions act on their own. They already know what to do...
At the end of each biome, you choose one of two boss parts.
Each part changes the Guardian's appearance and power. After completing all biomes, you will have to face the final boss.
Some rewards in Lootbound cannot be obtained just like that.
In special rooms, you are offered several options with different difficulty levels. The more valuable the reward, the harder it is to obtain with a dice roll.
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.3Kreviews | 77% | — | $706.8K |
| $14.99 | 41ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 733 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly, Lootbound is way more addictive than it has any right to be if you like inventory management. Fitting gear together like Tetris to trigger item synergies feels super satisfying, even if the difficulty drops off once you figure out a working build. It's a solid, casual roguelite to sink a few chill hours into.
Довольно интересный таймкиллер, но ему точно есть куда расти, вот минусы, которые встретятся вам сразу: - рандом порой слишком решает, и будто искусственно в худшую сторону - НЕТ ускорения анимаций и 70% зхабега - это повторяющиеся анимации, как ходят противники(да поставьте вы уже скорость геймплея, хотябы х2) - очень мало героев, карт и вариаций, по факту, это действительно игра про лут, а остальное - мишура, дадут 5 скилов, но использовать будете 2. - врожденный скил на востановление маны - это смешно. скил требует 12-17 маны, а за ход можно восстановить 10. И вообще, реген маны пассивный слишком зарезан
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Hungarian, Indonesian, Spanish - Latin America, Simplified Chinese, Korean, Malay, Polish +8 more
Hours played at review time, across 735 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There really just isn't a lot of content. You fight to the end boss on easy, then medium, then hard. Then I guess you do it with a different first character, for a slight change of pace. Not much of a change of pace, because your final team of 3 is pulled from the 4 player characters. This get's old quick. The gimmick of choosing how the end boss is built is very shallow. Tetrising the equipment to create bigger bonuses is interesting, but not enough to carry the game. For the price, I could only suggest this game if it had about double the content.
У игры очень красивый арт, единственное пока не удобное - это маленькие иконки способностей.
Игра стоит своих денег. Одна из лучших стратегических игр, в которые я когда-либо играл. Рекомендую
Yeah they got me with the "100 percent hand drawn" gimmick. The game is frustratingly annoying mostly on the warrior character. Took multiple tries to beat the sentinel with him but once I switched to the next character it literally only took me 1 try to beat it. Clearly has a balancing issue as well as the rewards they have for when you beat the sentinel multiple times being lackluster. Wow i did all that for a library that shows me the different weapons I unlocked woooow. Now I get a bestiary to show the enemies I fought so very cooooool. Its unfortunate I cant get a refund because I was too far in because otherwise I would have. Never playing it again
Lootbound – это увлекательная и захватывающая игра, которая сочетает в себе элементы экшена, стратегии и выживания. Игра предлагает игрокам погрузиться в мир, полный опасностей и приключений, где каждый шаг может стать решающим. Оличная игра для тех, кто любит динамичные и насыщенные приключения. Она предлагает уникальный опыт, который захватывает с первых минут и не отпускает до самого конца. Несмотря на некоторые недостатки, общее впечатление от игры остается положительным. Рекомендую всем, кто ищет увлекательное времяпрепровождение в мире виртуальных приключений!
An excellent roguelike with an unusual loot mechanic, where you need to spend a lot of time in the inventory to perfectly arrange the looted equipment in order to achieve the character’s maximum stats. Otherwise, it’s a standard story: you choose branches that may contain mobs or bonuses, and after the run, you level up various improvements. If you’re a fan of this kind of thing, I recommend at least trying it out — especially since it’s on sale right now.
Finally, something new and interesting on Steam! D&D fans will love it.
It’s too easy I don’t have to think or strategize. Every fight I just click attack and everything dies. The only real thought I put in the game is organizing the back pack. Maybe if I could control the entire party but even then I’d imagine I’d also just be clicking nothing but attack for them. No variety in enemies and there’s not many interactions. since the games so easy I don’t even go for potion interaction. When it’s early game all I do is go for the chest because why would I have the option to go smith when I don’t have items yet. No real reason for choice so I don’t even have go strategies my path just do the same thing over and over. Go for items then upgrade items and everything else is just the stuff between my items and the upgrades. Also idk why evryone cries about the rng because it throws so many items at you. By the end of the run all my characters have at least 3 yellow items and the rest are purple. Which also brings up my point of the normal combat interactions are useless. All you tend to get from them is white items which all I do is sell especially towards mid and late game. Has potential to be a great game but as of right now it feels like it was barely fleshed out.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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