
Lootbound is a tactical roguelite with turn-based combat, loot management and D&D elements set in a dark fantasy world. Fight dangerous enemies, collect epic loot, recruit allies and lead them on a path of adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Every run starts with you alone.
As you move across the map, choose a route that leads to valuable loot. Along the way, you will meet companions who will help you fight this difficult battle!
You need to collect a separate set of equipment for the hero and each companion.
Items do not have fixed slots. You can rotate them and place them in the inventory as long as there is free space.
Items become truly powerful when they start affecting one another. Some items have auras that strengthen weapons or armor in adjacent cells.
Sometimes moving an item by a single cell is enough to change the entire build.
In combat, you control only the main hero.
Companions act on their own. They already know what to do...
At the end of each biome, you choose one of two boss parts.
Each part changes the Guardian's appearance and power. After completing all biomes, you will have to face the final boss.
Some rewards in Lootbound cannot be obtained just like that.
In special rooms, you are offered several options with different difficulty levels. The more valuable the reward, the harder it is to obtain with a dice roll.
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.3Kreviews | 77% | — | $706.8K |
| $14.99 | 41ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 728 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is way to hard. Bosses 1 and 2 shot you even with top tier gear and theres nothing you can do. The bard is completely worthless. 15 hours in with maxed stats on the witch and i cant even beat the 1st runs final boss. Greatly regret buying this game, and wont buy any game from this publisher again
This game rules. The art is so charming, the concept is quite fun. The animations are nice, the dialogue between characters is well written. I really enjoyed the demo, but man it was tough! On release, I got to the 3rd floor a couple times. Had some meta progression that helped, but in multiple instances a strong build at full resources lost to a trio of common enemies or a sequence of elites. I appreciate difficulty, but that felt overtuned. This morning, they released a patch to address that. Which is a step in the right direction. Their responsiveness is appreciated and it instantly feels more fun. More to appreciate I think. I want to see progression, not be stumped on the first character until all meta progression for that character is earned. I think how they approached the difficulty in the patch will allow for that without making it too easy. If you enjoy roguelike, deck builder style games, this one is has some unique ideas and is worth your time.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Hungarian, Indonesian, Spanish - Latin America, Simplified Chinese, Korean, Malay, Polish +8 more
Hours played at review time, across 730 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tried the demo, before launch. Thought to myself, "hey, this game is a bit grindy" & "this first boss is ♥♥♥♥♥♥♥ hard" Like some previous mention, the first boss is STUPIDILY hard for introducing the player to the game. The game is extremly easy until the boss. It goes from a 2/10 difficulty to 8-9/10 Unsure if you need some meta build or specific gear type to take him first try, or just die upgrade som ♥♥♥♥ and repeat until you're strong enough.(The upgrades seems kinda expensive) Also, one run feels way to long, for the game being this punshing. Well, i've played the game for a total of i believe 4 hours, so i don't know. But it 100% needs some balancing. I don't recommend buying the game at this state, wont refund, but i bought it at a discount of 35%.
Игра однозначно стоящая. Заходишь, а потом уже не замечаешь как прошел целый час. Визуальная составляющая и атмосфера на высоте - просто факт. Уставшие от ии слопа люди заценят. Я не то чтобы большой фанат рогаликов, наверное поэтому мне отчасти не понятны некоторые элементы игры но было приятно, я точно эпизодически буду заходить. Портит только как будто слишком большая зависимость от рандома, второй кубик как будто бы не очень-то и помогает у меня вот была серия из 6 что ли малых чисел подряд и это очень выбивает из процесса (наверно поэтому осознание что прошел целый час и пришло) может если бы герой всегда давал хотя бы 2 очка от себя было бы как будто получше (или хотя бы не так обидно было бы). Самое главное, что все остальное понятно и действительно интересно иначе бы этот час не наигрался.
The RNG in this game is ATTROCIOUS!! ive never played a game so punishing for no reason and all of it coming from RNG. the gameplay is interesting but when you can't get out of the FIRST FLOOR in probably 50 runs it very quickly makes you hate the whole thing. Stats dont seem to do nearly enough most of the time, THE FIRST FLOOR ENEMIES ALL HAVE A HUGE DODGE CHANCE AND HAVE CRIT ME MORE OFTEN THAN NOT WHEN I KNEW I COULD TANK THE HIT, the extra permanent buffs you can increase cost an INSANE AMOUT OF THE CURRENCY TO WHERE YOU GET LIKE 1 LEVEL OF A SINGLE STAT EVERY LIKE 2-3 RUNS WHICH IS COMPLETELY ABHORENT. DO NOT BUY THIS GAME IF THE DEVS DO NOT TUNE DOWN EVERYTHING. CAUSE YOU WONT MAKE IT FAR.
A neat little game in the genre. It feels finished and balanced. I enjoy the loot placement aspect to it. I also enjoyed learning how the game itself works and finding builds and synergies that work well together. At times the music and atmosphere was reminiscent of Hollow Knight (which I like.) The art is obviously lovingly handcrafted. Overall an intriguing game to step into and relaxed. I am left wishing there was more depth. More characters, levels, unlocks, etc. Simply put, I wish there was more of the game itself. As it is, I'm almost done with the game but I've seen every enemy and boss there is to see. I still have the higher difficulty runs on 3 of the characters to complete. I would like to to see their personal dialogue on their individual stories, but that desire is sort of in conflict with "well, I don't think there will be anything new in future runs otherwise." If you're looking for a game with hours and hours of gameplay in terms of striving for unlocks or end game (like Darkest Dungeon, Risk of Rain, etc) this isn't that game. That said, the game is at an appropriate price point. Pick it up and enjoy.
Really fun game, wish it had a little more enemy variety but there's lots of really interesting mechanics that gel together well that makes it fun to play. I hope they continue to update the game to keep it feeling fresh.
Te quiero mucho Lootbound
实在是难顶的游戏,极度苛刻的数值管理,奶妈队友只会攻击不奶人上荆棘,盾队友不懂得上盾爱平A,关底boss四万血还抽蓝,无限上暴击和伤害提升buff,一刀给你盾哥哥秒了,然后前面的努力全部木大。
esta bueno pero le falta variedad de enemigos. las runs a pesar de ir obteniendo diferentes objetos, cada zona tiene 5 o 6 enemigos diferentes y las peleas se sienten siempre iguales
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 4K | 72% | $4.99 | |
| $426.8K | 1.8K | 79% | $9.99 | |
| $15.3K | 32 | 94% | $12.99 | |
| $1.2M | 2.7K | 82% | $9.74 | |
| $606K | 925 | 77% | $12.49 | |
| $239.5K | 747 | 93% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $706.7K | 6.6K | 90% | $4.99 | |
| $707.1K | 1.1K | 64% | $18.99 | |
| $707.7K | 1.7K | 84% | $9.99 | |
| $705.9K | 3.2K | 89% | $19.99 | |
| $707.8K | 3.6K | 77% | $7.99 | |
| $705.8K | 1.3K | 60% | $19.99 |