
Alex Chen hides her 'curse': the psychic power of Empathy, the ability to absorb the emotions of others. When her brother dies in a so-called accident, Alex must embrace her power to find the truth.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Japanese**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 608 reviews with recorded playtime.
Reviews
Themes across 603 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
剧情平庸,成也超能力,败也超能力。 最严重的问题在于叙事节奏。总共五章10小时内容,用了三章细致地铺垫主角和镇民的关系(LARP很好玩,但也没必要写大半章吧?),第四章交代感情线,第五章却草草收尾,在2小时的内容里塞入主角的童年、矿难的真相……而恰恰是这种超能力,导致剧情不得不虎头蛇尾。不同于第一季有时间回溯这种可以直接改变现实的强大超能力,《本色》的共情能力本质上只是一种感受、理解,甚至有时候会成为行动的阻碍。当故事无可避免地走向揭露矿难真相这种外部冲突时,Alex的超能力自然无从发力。感知到反派的情绪无济于事,解决问题最终还得回归到投诉、曝光、投票这类常规手段——而这时,有帮助的不是超能力,而是每个镇民。超能力这种主题自身带有强烈的英雄主义色彩,第一季Max决定镇民的生死时,圣人与私心的冲突才展现出那样强烈的冲击力。但《本色》里Alex必须借助镇民的力量,这和英雄主义的叙事内核本就矛盾,整个故事也因此显得怪异。 作为系列招牌的选项抉择,在本色里也显得格外无力。第一代的道德困境建立在“凡是选择必有代价”的前提上,但《本色》里的大部分选项并不关涉道德,只是个人情感选择,大多时候选项的结果也无关痛痒。再套上“拯救小镇”的壳子,未免有些空洞。可以说,大部分时候,Alex想要的和我认同的完全一致。我几乎没有机会背叛自己,也没有被逼到必须衡量轻重的那一步。作为一个以此为卖点的系列游戏,我认为这部作品在道德选择张力的设计上完全是失格的。 本作我最喜欢的是感情线。外面的世界已经够残酷了,Alex和Steph之间不需要再用痛苦来证明深情,一份平实的幸福足矣。她们没有误解,没有狗血的三角关系,没有“为了你好我必须离开你”。她们只是两个对彼此有清晰好感、自身也不存在道德争议的人,选择了坦诚地走向对方。
a woke hipsters paradise, but not for me. this game is mockingly hilarious in a terrible way. the "temper tantrums" come out as spergtastic pathetic outbursts that would make only those with the top tier of the tism jealous. the "GRRRRRR!!!!" moments seem to be the only thing looking forward to, and even that is just depressing to think about. congratulations on making such a petty and pathetic main character. a lot of these life is strange spinoffs make me realize how much deliberate planning was a factor in the first one's success. the writer for this one simply does not have good forward-looking prospects from this game and forward. i mean how lame do you actually feel playing this character? Life is Strange: True Cringe couldn't be any more immersive unless you were locked in a strait jacket on a shortbus. almost forgot.... the voice acting in this one is also *ATROCIOUS*.... what a dumpster fire. P.S... music sucks. again.
not as good as the original but still a banger
I played: Life is strange 1, 2, double exposure. Life is strange true colors does not surpass Life is strange 1 and 2. The overall story did not feel complete, it felt rushed. The characters were likeable. The town is beautiful, but it does not have as many environments as Life is strange 1 and 2. The soundtracks is decent. Overall score: 6/10.
Life is Strange: True Colors попала прямо в сердце — тихо, бережно, без фальши и без лишнего пафоса. Это ощущается как тёплый, чуть грустный разговор с человеком, который тебя понимает, где-то на кухне глубокой ночью. Милая Алекс и её способность ощущать чужие эмоции для меня — это не просто героиня с суперсилой. В этом я чувствую метафору обычной человеческой чуткости, той самой, которой нам так часто не хватает в повседневной жизни. Особенно сейчас, в этом мире. История маленького Хейвен-Спрингс цепляет именно своей искренностью: каждый персонаж живой, у каждого есть своя боль и своя надежда. Люди сложные, неидеальные, настоящие. Живые. Визуал и музыка создают очень уютное, почти терапевтическое инди-пространство. Я ловил себя на том, что и улыбался часто, и сидел с комом в горле, и в какой-то момент понял: мои собственные слишком громкие эмоции наконец-то кто-то принял. И это правда здорово. Просто честная, добрая история о том, как найти себя и стать чуть менее одиноким в этом мире. Если ты хоть раз чувствовал себя немного другим и мечтал, чтобы тебя услышали, я очень советую.
another woke monstrosity
Graficamente superior ao titulo anterior e com cenários bem detalhados e maiores, porém alguns problemas pioram ou no mínimo se mantem, que pra mim a historia começa fraca e melhora porém na reta final já não me agradou tanto, e os diálogos são tão mongos quanto o primeiro, impossível ver personalidades nesses personagens de Life is Strange na minha visão.
Who made this? What is this? Why are we here? Just to suffer? Goyslop.
Amo jogos que me deixam mais perturbada do que já sou >>>>>
看了一个非常好看的剧
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Life is Strange: Double Exposure | $11.5M | 10.3K | 69% | $49.99 |
| Life is Strange: Reunion | $5.1M | 5.3K | 90% | $39.99 |
| Life is Strange: Before the Storm | $13.6M | 37.8K | 93% | $16.99 |
| Lost Records: Bloom & Rage | $4.5M | 6.2K | 86% | $39.99 |
| Life is Strange: Complete Season | — | 504 | 84% | $19.99 |
| Life is Strange: Before the Storm | — | 129 | 78% | $16.99 |
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