
An infinitely replayable multiplayer and single-player tower defense. Defend against waves of enemies and destroy the enemy's king before they destroy yours. Legion TD 2 is a one-of-a-kind game of tactics, teamwork, and prediction. Party as 1-8 players.
Modeled estimate, not a reported figure. How we estimate →
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About
Endless waves of enemies threaten your king. Assemble your army from over 100 unique fighters, each with its own strengths and abilities. Empower your defenses with auras and spells, and change the tides of battle by unleashing powerful mercenary attacks. How many waves can you last before your defenses collapse and your king falls? Outwit and break your opponents before they break you.
Build defensively to hold the line against swarms of enemies, play offensively to smash through your opponents' fighters, or prioritize economy to scale into the late game and become an unbreakable juggernaut. Every game requires adaptation, but play to your strengths to achieve victory.
Choose from 8 unique legions and over 100 fighters. Select fighters from each legion for 12 million possible combinations. Some fighters secure you strategic advantages in the early game. Others facilitate powerful late game synergies.

Party as 1-8 players. Play 2v2 and 4v4 matchmade games.
Single-player/co-op campaign.* (~8-12 hours) and 10 levels of AI's.
Friendly & active playerbase. Fast, fair matches. Since 2017, still going strong in 2026!
12+ years of development. Thousands of hours have gone into refining the core game loop.
Enjoyable to learn. Efficient 15-min tutorial. In-game companion ("Game Coach") gives you tips as you play. Co-op campaign is beatable for players of all skill levels. New-player friendly matchmaking eases you into PvP.
Infinite replayability. No two games are the same. Even after 5,000 hours, the game is still fresh.
Best-in-the-world game balance. Driven by both data and feedback to ensure strategic variety and competitive fairness.
Stats for days. Ranked seasons & rewards, profiles filled with graphs & tables, full match histories, and leaderboards.
eSports. $750 cash tournaments every month.
No pay to win. In-game purchases are 100% cosmetic.
Global servers. All multiplayer is cross-region with no lag.
FairPlay detection system. AFKers, griefers, and toxic players are dealt with quickly.
Weekly challenges. A puzzle-like competition to find the best build with a set lineup.
*Note: single-player features require an online connection due to technical limitations of the game engine.
Legion TD 2 is the sequel to the 2nd most popular Warcraft 3 mod of all time, Legion TD. Also known as Squadron TD in Starcraft 2. The top 5 most played Warcraft 3 mods are DotA, Legion TD, Wintermaul, Footmen Frenzy, and Life of a Peasant. Legion TD is proud to hold the silver medal.

Legion TD 2 launched in early access in 2017, and has received major updates, quality of life, and balance changes every single month since then. After fully launching in October 2021, we believe it has grown to become the most replayable, balanced, competitive strategy experience out there. Unlike other indie multiplayer games, Legion TD 2's playerbase has stood the test of time, having been active & steady for over 6 years and counting.
Lisk (2014 - Present): Game lead, creator of the original Legion TD mod
Jules (2016 - Present): Game design & balance, business management, and marketing
Curing (2018 - 2022): Art director
Dani (2019 - Present): Web/dev ops, tools, services, and support
Trik (2025 - Present): Lead artist
Drachir (2025 - Present): Game dev & design
But the full team goes way beyond us: artists, community staff, tournament organizers & casters, translators, voice actors, and more.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Dutch, Portuguese - Brazil, Russian, Swedish, French, Polish, Turkish, Spanish - Latin America, Simplified Chinese +18 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 70 reviews with recorded playtime.
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Like a tower defense, you need to build enough units to defend each wave but your opponents are sending extra enemies to make you leak. To win, you need to create an army that is just strong enough to hold while taking a calculated risk with the rest of your gold by investing it into workers, income, and stronger future sends. It's easy to understand at first, and has a huge amount of depth once you start learning the units, builds and different ways to outplay the opposing team. Games can last between 5 minutes to an hour and definitely worth a try specially for those who enjoyed the classic Warcraft 3 or StarCraft 2 arcade versions.
This is far the worst online game i ever played. The matchmaking system in this game is incredibly bizarre; you got matched with three inexperienced beginners against four experienced players. What is the sense on this? Devs should learn how to properly build a queue system before release this garbage on Steam. I have 3 years of this game, and i am gonna quit this.
Dobrá hra
quite entairning ladder system
The game is solid. Probably the best TD game that I've played.
Good game to relax while drinking your coffee
Kendi alanında başarılı
Beautiful game, rly nice balance and huge amount of units to play with. Thx guys for keeping the nostalgia alive from wc3. thumbssss up!
weird connection issues which never fixed by dev side
ilginç
Related
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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