
Metroidvania style action/platformer with tons of abilities, enemies and exploration.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
DESCRIPTION:
StarCore is a metroidvania style action platformer. Explore a giant space ship, gain upgrades and improve stats, defeat huge bosses and meet new allies. You play as Trion, Leader of an Arkonian team sent to steal the StarCore from the Draketh. The Draketh are an advanced mining empire that uses the StarCore to destroy planets with ease. Although they haven't attacked any civilization yet, the Arkonians perceive them as a threat. Without the Galactic Council's assistance, the Arkonians alone must steal the StarCore.
EXTRA FEATURES:
*Upgrades (Dash, Double-Jump, Water-Walk, Rocket-Launcher and many more.)
*Stat Based Platforming (Increase Atk, Def, Jmp, etc.)
*Environments to explore(and re-explore with new abilities)
*Boss Fights (several!)
*Action/Platforming
*Shared Universe (spinoffs already in development set in the same universe)
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
soy gay
⠀
[h1] Metroidvania pretty much with basic gameplay. [/h1]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ein gutes platformspiel für zwischendurch. kann es empfehlen. der preiß für dieses spiel ist im angebot für -65% sehr gut.
StarCore — це екшн-платформер у стилі метроїдванії. Досліджуйте гігантський космічний корабель, покращуйте та покращуйте статистику, перемагайте величезних босів і зустрічайте нових союзників. Ви граєте за Тріона, лідера арконіанської команди, яку відправили викрасти Зоряне Ядро у Дракетів. Дракети — це передова імперія видобутку корисних копалин, яка використовує StarCore для легкого знищення планет. Хоча вони ще не нападали на жодну цивілізацію, арконіани сприймають їх як загрозу. Без допомоги Галактичної Ради арконіани самі повинні вкрасти Зоряне Ядро.
Legends of the Universe - StarCore is yet another of literally thousands of 2D retro pixel platformers infesting Steam and lowering the average quality of all video games everywhere. It's an extremely badly made ripoff of Metroid (copyright Nintendo, 1986). To date, it's unclear whether Nintendo have taken any legal action against the "developer" to preserve their intellectual property rights. It's a very buggy (to the point of being unplayable) 2D retro pixel side scrolling "Metroidvania" platformer slapped together with GameMaker Studio, so the developer chose pretty much every way one could fail at game development and ran into them headfirst (again). It gets worse. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. The controls and game handling are notably very clunky and unsmooth here. It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness and general gameplay feel of the control scheme must be well polished for this kind of game to succeed. Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing. They dropped the ball on this one. Resolution is locked and can't be changed, and Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. The developers hamfisted decision here means it's impossible to ensure this runs at the native resolution of any given modern PC gaming display... it simply won't look right. The "artwork" is terrible, too, despite being over 30 years newer than Metroid, the game looks considerably worse in quality. PC gamers will be insulted by the presence of console peasant children's toy controller prompts, despite this being on PC. Developers should try to be aware which platform they're developing for. Some of the defects in the game can be attributed to the choice of using the GameMaker Studio construction kit/toolset. This is a very poor quality toolset favoured by amateur developers as it's cheap and requires little in the way of development skill, but unfortunately has very limited capabilities. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. GameMaker Studio is most commonly used to make retro pixel shovelware and cash grabs. These technical defects push this game below acceptable standards for any modern PC game. You don't have to take my word about how bad the game is, we can measure the interest in a game by how much people bothered to play it. Legends of the Universe - StarCore has achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is for playing long enough to collect the "slide" ability, trivial to do, yet only around 2 percent of players bothered to get that far before uninstalling the game. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this isn't consistent with the achievement stats, that show only 2 percent of players bothered playing the game for any reasonable amount of time. How is it possible for this game to have so many concurrent players who weren't even playing the game? Trading cards. Players will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game. That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. The game doesn't demonstrate any true popular appeal with gamers, most likely due to the reasons raised in this review. Legends of the Universe - StarCore is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
💋
Alerta!! es un Metroidmega... muy buen juego, no me esperaba que fuera tan bueno, buena música, controles, muy bueno. =)
Звуки в игре очень громкие. Расположение кнопок на клавиатуре могло бы быть лучше. Не рекомендую использовать эту игру для чего-либо, кроме фарма карточек.
severek oynanır mı bilmem de atari power rangers gibi 2d platform
Players by region
Where this game's players are, estimated from review languages.
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