
Remember what it means to be a human in this interactive biography of a dead astronaut found in deep space by future intelligences who have no concept of humankind.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 66reviews | 74% | — | $11.8K |
| $9.99 | 223ratings | 85% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
시체에서 기억 뽑아내는 게임 떨어지는 노트를 받아치는 게 아니라 좀 특이한 리듬게임이었는데.. 배경이 화려하고 좋다
evil, but memorably different
Recibí este juego en bundle de claves aleatorias. Laserlife es un concepto interesante. Se trata de un juego simple, pero con un aspecto gráfico bastante trabajado, y unas mecánicas sencillas sin dejar de tener cierto atractivo. Está traducido al castellano, y eso es un gran punto a favor. Este título ha de jugarse (sí o sí) con un mando para juegos. Con los sticks movemos un par de haces de fotones (izquierdo y derecho) con los que tenemos, ora capturar moléculas (ayudándonos con los gatillos), ora pasando por el centro de unos marcadores, ora esquivando obstáculos. Todo esto en unos escenarios que se van desplazando a una velocidad respetable, adornados con un sinfín de objetos más o menos "siderales". Según vamos cumpliendo con los niveles, se van desbloqueando otros nuevos. Difícil es no mencionar la excelente (bajo mi punto de vista) banda sonora que nos acompaña en estas tareas. La verdad que está muy bien elegida, y los efectos sonoros son también reseñables. En resumen, me ha parecido un juego bastante aceptable y jugable, con el que se puede perfectamente pasar el rato. Lo recomiendo a un precio más rebajado que el que se reclama por él actualmente. A mandar
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Italian, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $14.99 |
| 184ratings |
| 54% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A chilled out rhythm game with interesting visuals and some nice tunes that I wish I could recommend but cannot. I finished the game on the medium difficulty and it was fun until it wasn't. The fun lies in hitting the notes on the beat but that only lasts until the controls let you down and you don't know where your thumbs should be pointing to pick up those notes. I played with a xbone controller and maybe with a different controller this game would be much more fun but as it stands it feels more like tech demo for a different controller and not a game that works out of the box properly. Want to recommend but sadly cannot.
Laserlife is a twin stick rhythm game where each 'level' is a memory fragment of a dead astronaut, which is pretty metal. The graphics and sound are really good, and you'll only spend 2, maybe 3 hours total on the game. There's three 'memories', which are broken up into four 'levels'. Each level contains 3 continuous 'phases', and in each one you control a pair of laserbeams mapped to your control sticks. Phase one you hit the shoulder buttons on your gamepad to 'collect' memory fragments, phase 2 where you simply move the sticks to pass through targets, and phase 3 which is simply avoid-the-hazards. Phases 2 and 3 are incredibly fun and addicting. Phase 1 is absolutely, mind-numbingly awful. The 'fragments' you need to collect come at you at oblique angles, and give no real promise to where exactly you need your lasers to be to grab them. Imagine if say guitar hero twisted the board to make it look like button1 was actually button3. It's annoying and I found myself frustrated until i got to the far better Phase 2. It doesn't help phase 1's visuals are always the same for four levels at a time(just with different note layouts). Otherwise the game is fun and unique and good for a quick play, but lack of replayability might warrant waiting for a sale.
I really liked this game a lot. I got this game for free off Intel Gaming Access and it was in a selection of a few games. I got to choose three and this one was my last choice but I didn't realize how good of a choice it was. This is a smaller game but don't let that discourage you from trying it. This is made by a smaller studio and you can see that through the credits. The amount of work put into this game though is amazing. The story of the game is reliving the moments and memories from a dead astronaught. I wish there was more a background story in like a extras area of the game that would be really cool. This game is extremely well optimized and I mean this as a compliment, this game could run on a toaster. By default the settings were low on my labtop. I have a 1650ti and I was able to run the game at 120fps 1080p with no frame drops while playing the game. The menu screen is 60fps while in game i think is 120 but that is the display refresh rate for my labtop. The music was really good to for this game and I enjoyed it. I don't know if there is a sound track for it but that would be cool. It would also be cool if there was a split screen co-op but given that this was made by a small studio that would be a big undertaking. I would totally recommend this game to anyone who like games with music, beatsaber, or both. This is a really good game to test your reflexes too. Put it on hard and you have a challenge. The only people I would not recommend this game for is people who have seizure issues with lights. My older brother has issues but thankfully this was on my labtop and not the tv. This game requires controller and you will need one. Even if you could use mouse and keyboard it would be extemely difficult. Too bad there isn't any VR for this game. Great job to the developers for making this game! Hope this review was helpful and have fun!
背景音乐单一,场景单一,玩法单一 就是画面还不错 一直只用遥感要按住不放玩久了手很酸,总的来说4块也不亏 就是有点太单一无趣 要是音乐多点趣味性还有背景跟故事性可玩度会不错,画面做的很好
An experimental rhythm game, and an interesting one at that. The music, though, is a bit lacking...
This game is good! The gameplay is simple but fun enough. The score gives an extra purpose and additional replay value to this otherwise short game. The visuals are very fascinating and certainly add to the experience. The music is very underrated in my opinion; it sounds pretty chill and smooth. I think it's worth playing overall and is definitely a fun time.
May be a better game with motion controls, having yellow notes on white background make this game more of an eye test then a rhythm game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.2M | 642.7K | 93% | $4.99 | |
| $19.1M | 76.3K | 95% | $19.99 | |
| $14.4M | 27K | 98% | $19.99 | |
| $10.3M | 26.1K | 98% | $19.99 | |
| $8.8M | 26.5K | 95% | $14.99 | |
| $7.2M | 12.3K | 97% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.8K | 66 | 48% | $9.99 | |
| $11.8K | 372 | 93% | $1.99 | |
| $11.8K | 65 | 78% | $6.99 | |
| $11.7K | 57 | 88% | $4.99 | |
| $11.7K | 63 | 89% | $9.99 | |
| $11.7K | 69 | 12% | $4.99 |