
Remember what it means to be a human in this interactive biography of a dead astronaut found in deep space by future intelligences who have no concept of humankind.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Italian, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
LaserLife is terrific, though quite brief. It’s filled with wonderful sights and sounds that build into a memorable expedition into the universal human experience. Despite its lack of length — and some irritating technical issues — it’s a tremendously fun and memorable adventure that stays with you long after its sounds have faded away.
[h1] Довольно своеобразная и психоделичная ритм-игра в открытом космосе про составление воспоминаний [/h1] И тут просто "щастье" эпилептика - всё ярко и мерцает. Фантазия разработчиков рисует просто умопомрачительные образы и со стороны можно просто заворожиться игрой. Вот только игроку играть игру довольно тяжеловато ввиду мудрёности управления. Тут нужно ловить частицы воспоминаний на два стика одновременно, если есть контроллер конечно. Но и этого недостаточно при приближении частицы к улавливателю нужно обязательно жать соответствующий триггер и уже чувствуете всю геморность игрового процесса... Но при этом сам визуал очень завораживающий. Просто чувствую тяжесть всего игрового процесса. За клавомышь пока даже браться не рискну. Чувствуется, что игра больше под контроллер. При этом контроллер даже не в виде геймпада, а скорее что-то вроде кинекта или даже виимоута. В общем, контроллеров в пространстве для обеих рук - это вот идеальное управление и возможно с этим было бы проще и руки двигаются. В плане стимовских функций полный набор - тут и облачное сохранение, и карточки, и достижения. Даже русский перевод завезли. Это я ещё молчу про чисто технологию от Intel для управления лучами. Так что игра чисто для любителей подобного вида развлечений под мелодии и обладателей соответствующих контроллеров с прямыми руками.
[h1] Rhythm game with similar gameplay to Aaero. Best if not only played with controller. Move left and right analog independently trying to catch spheres (notes). Gameplay divided into 3 segment on each "memory". First is picking up molecules and pressing triggers at the right moment. Second is catching circles in chain like fashion (multiple circles one after another) where more precise control is required. In third segment move light traces to avoid incoming barriers. After that rotate analogs as fast as possible. Only 3 tracks are available, joke right? Each memory contains 4 sub memories which essentially are harder versions of the first one (repeating) and after you complete those 4 new track unlock. Music is the weakest part in this game, it goes from super deep melancholic to very energetic however not everyone might like it. I can recommend the game for a grain of originality. 5/10 [/h1]
While brief, it exudes a level of abstraction and oddity that feels like the creator was a fan of Rez. There are four worlds (each with 4 stages) to re-ignite the memories of a deceased astronaut. Each world begins with the same intro gameplay of hitting hexagonal beads. This over time became a bit disappointing to me as it feels more like cutting corners instead of offering a new playlist of timed rhythm presses, though at least each new opening offers a new mechanic. It is short, yes, but it is very focused in its message and it ends right when it should. Pretty delicious for the price point. Hard to say no if on sale.
WARNING!!!! needs a controller to play 2/10 meh music meh gameplay 90%+ play time is afk card farming
I cannot see the appeal. The beats are not very interesting and the way the levels work is just bizarre. 4 disparate phases per level, and the mechanics change for each phase (with phase 3 and 4 being horrifically dull). It's interesting to look at but that's about it.
I cant. I CAN'T DO IT. I cannot in good conscious recommend this game. I want to, I really do but this doesn't feel like a game, it feels like a concept. The visual and the story are engaging, however the story being told is of no one specific person. It's very generic and bland. It says not much about humanity, other than what a cookie cutter life should be. The visual metaphors are nice, but rarely succumb to being more than the sum of its parts. The visuals can also impact the gameplay, as without a set track, or visual indicators of being on rails, often times the glyphs you have to pickup can blend into the stars and swooping graphical chatter that makes it confusing. Especially when the colors are so close to the elements your picking up, that's a problem. The controls... *sigh* the controls, I used a Switch pro controller, however I have also read of many other struggling with a 360 controller. It's like QA'd was very brief for this game, because it's very difficult to pick up elements on the right and top right side of the screen. This happens throughout the whole experience For being a music game, the actual beats are the vanilla flavored white toasted wonder bread of chill house, maybe occasionally rising above a standard 4/4 hi hat rhythm in the last level. It didn't do anything to make me feel like an alien race discovering a new species of humanity, or exploring the inner workings of the human psyche. It did minimal compliments to the story unfolding. I've had this game on my wishlist for quite some time, and I'm really let down because Runner was so intriguing and groundbreaking. When this game is firing on all cylinders, it works well, but ultimately, this brief experiment feels rather incomplete.
The game is great and has cool graphics , but to play it you need a CONTROLLER so if you don't have one don't buy the game .
Relaxing? I don't feel so. The game requires you strict focus, at least in the late levels. Nice visuals and music. Gameplay is split into 3 stages: catch particles (point & click on them), make your path through targets, dodge obstacles. If you have Steam Controller then setup both sensor panels to be sticks and clicking to sensor panels as stick clicks. This way the game could be played very comfy and it will feel like a unique experience.
Recibí este juego en bundle de claves aleatorias. Laserlife es un concepto interesante. Se trata de un juego simple, pero con un aspecto gráfico bastante trabajado, y unas mecánicas sencillas sin dejar de tener cierto atractivo. Está traducido al castellano, y eso es un gran punto a favor. Este título ha de jugarse (sí o sí) con un mando para juegos. Con los sticks movemos un par de haces de fotones (izquierdo y derecho) con los que tenemos, ora capturar moléculas (ayudándonos con los gatillos), ora pasando por el centro de unos marcadores, ora esquivando obstáculos. Todo esto en unos escenarios que se van desplazando a una velocidad respetable, adornados con un sinfín de objetos más o menos "siderales". Según vamos cumpliendo con los niveles, se van desbloqueando otros nuevos. Difícil es no mencionar la excelente (bajo mi punto de vista) banda sonora que nos acompaña en estas tareas. La verdad que está muy bien elegida, y los efectos sonoros son también reseñables. En resumen, me ha parecido un juego bastante aceptable y jugable, con el que se puede perfectamente pasar el rato. Lo recomiendo a un precio más rebajado que el que se reclama por él actualmente. A mandar
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |
| Stardew Valley | $243.2M | 1M | 98% | $14.99 |
Related
| The Legacy: The Tree of Might Collector's Edition | $12.5K | 79 | 94% | $9.99 |
| Myha: Return to the Lost Island | $12.5K | 54 | 80% | $14.99 |
| Kill A Million Rats | $12.5K | 77 | 90% | $5.49 |
| MeiQi 2022 | $12.5K | 107 | 80% | $7.99 |
| Knock On The Window | $12.5K | 183 | 91% | $3.99 |
| Terry's Other Games | $12.5K | 70 | 99% | $9.99 |