
Remember what it means to be a human in this interactive biography of a dead astronaut found in deep space by future intelligences who have no concept of humankind.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 117reviews | 74% | — | $20.8K |
| $9.99 | 223ratings | 85% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really enjoyed my session chilling to this game last night. It's kind of a cross between a rhythm and a first-person runner game. It's tiring on the thumbs and hard to play for a long time but good in short bursts.
dont like the controls
Very visually appeasing rhythm game. It's not very long but i enjoyed my time with it. The difficulty starts out easy and gets pretty challenging by the end of it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Italian, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $14.99 |
| 184ratings |
| 54% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is good! The gameplay is simple but fun enough. The score gives an extra purpose and additional replay value to this otherwise short game. The visuals are very fascinating and certainly add to the experience. The music is very underrated in my opinion; it sounds pretty chill and smooth. I think it's worth playing overall and is definitely a fun time.
Spectacular visuals, great music and controller breaking action. The story actually has depth which is surprising for what is ostensibly a rhythm game. Good for controller/screen tracking training. Play it with a friend so you can get a decent look at the pretty whilst they're having their turn.
I don't know about this one. The levels seem too long, and if you're trying to get a high score/collect memory particles, you NEED TO FOCUS through the somewhat meh rhythm. If you plan to take a break after beating a level, it seems that you're not allowed to and have to start from the entire start. You can't enter that checkpoint from the menu. From what I've played, you'll need to constantly be holding the thumbsticks out, which gets uncomfortable pretty quickly. This will mostly depend on what type of controller you use, but I assume it will not feel great regardless of controller. Eh
音乐太单一了 经鉴定,属于一般喜加一
Калище, с отвратительным визуалом, камерой и музыкой. В течение всей игры геймплей не притерпевает никакого развития. Даже не знаю, зачем я это купил...
Laserlife is a rhythm game set in space, where you play as an alien intelligence that is manifesting the memories of a dead astronaut by collecting memory molecules. To a funky beat, so it's less macabre. I enjoyed the unique controls. I used a controller rather than the "Intel® RealSense™ Camera" because they're expensive and I don't have one, but the controller was quite good anyway. You control two lasers with the analog sticks which you direct around the screen to hit the correct notes, sometimes using the triggers to collect the notes, sometimes not. Unfortunately for a rhythm game the music wasn't all that varied or particularly great. It was [i]fine [/i], but I'd prefer a rhythm game to have songs that I'd listen to outside of the game, whereas Laserlife does not. It was good in that it fit the theme, and it's a short game so there's not going to be a massive amount of songs there. However despite that, there's still a lot of repetition which made replaying levels across difficulties a bit bland. The achievements were good in that most are for "do the stuff in the game", mainly unlocking the memories by completing the levels. The hardest one was collecting every memory molecule, but you can do that on easy mode which is a lot simpler, but also more dull. Overall I enjoyed the time I spent playing Laserlife, but I'd only recommend it if you know what you're getting into. A "rhythm game" that's more about a single experience of a story than a game you'll keep coming back to because you enjoy it.
It took me a while to figure out the controls, despite the instructions on screen. After getting that sorted, it seems that playing well doesn’t matter that much. The game is brute-forceable: if you just spam the controls with no rhythm whatsoever, you can still pass the level. I found the music rather repetitive, and your actions don’t really interact with the music. Picking up the molecules just makes a “tsch” sound but doesn’t add anything musically. Only in the harmonisation phase do your actions really seem to relate to the melody. The story is just some generic stills and objects from human life. I got bored with it after 70 minutes, didn’t play through all of it. It’s not terrible but I wouldn’t recommend it. Maybe it’s more fun with motion controls. I played with a Switch pro controller.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $20.8K | 117 | 60% | $9.99 | |
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