
When Holland’s social media is lit ablaze by a recent breakup, she embarks on a new mission to ditch the social media saturation and discover some real-world relationships among a Land of Screens.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
画风不错 玩了一部分没有什么很精彩的内容
Eh, good enough for what it is, but nothing I'd ever revisit.
Entretenido. Buen arte
Its a cute and wholesome story with a good lesson about our modern age. I highly recommend it, but I wish there were achievements and trading cards!
a bit too short, I think? I just wanna break mid-game then bam! end. plain story but touching some how, it mirrored our nowadays life pretty well. myself can relate to many part of story and feel it along the way. try it yourselves, it not take you much time but may change how you think about what you do in life.
With a title like "Land of Screens" it's pretty on the nose what this is about. But it does so in a very pretty, cute and funny way. All in all it's a short and sweet little examination on how much we keep our smartphones glued in our hands instead of doing something that would bring us more joy.
A fun post-modern look at people's attachment to their phones as seen through the lens of friendship, work, dating, family, and nature. It's easy to recommend Land of Screens because I agree with the pretext of the game. There's also a lot to recommend based on the great art style, cool animation, impressive environmental design, funny writing, and relaxing story. The best thing that I can say is that Land of Screens made me want to play more of these types of short narrative games, so I'm glad I picked it up.
Very short and simple, but sweet. The art style is cute.
Great story with a message that a lot of people should take to heart when it comes to using phones less and living in the moment. The art style is simplistic and works with what is being presented, and the music works to bring specific moods, although nothing that is memorable. It's short, but definitely has some things that I'm keep in mind when hanging out with friends and family.
Дуже коротка та гарна новела, мораль якої одразу зрозуміла із назви. Мене щиро дивує як команда людей, яка змогла оформити все в такому примєному мультяшному стилі не здогадались додати якийсь шрифт в діалогах (хоча в меню він є), кастомний курсор (якщо грати на геймпаді, то він зникає) та досягнення і картки стіму, це би залучило більше аудиторії... Ще би цій гри глибини вибору, а то бувають "наслідки" в пару речень в середині одного рівня, що все одно веде до того самого порядку проходження. Саундтрек та саунд-дизайн класний, візуально взагалі на висоті, сюжетні деякі сцени/моменти можна перенести на свій життєвий досвід та вкотре нагадати собі що "it really is that damn phone". Була би ця гра трохи глибша і трііііішечки довша, то не загубилась би серед конкурентів в здоровенному інді-асортименті стіму
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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