
Falcom’s latest juvenile RPG set in modern JAPAN! Based on the worldview of the "Tokyo Xanadu" released in 2015, it presents a completely original story for modern RPG players.
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Prices
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Every market we collect.
About
An Adventure Through Kyoto and Xanadu: the Otherworld
Set in modern-day Japan, where Kyoto has become the capital, the story unfolds as boys and girls awaken as "eligibles" and travel to the other world of Xanadu.
Kamiya Rei, a boy who gained the power to fight monsters in the otherworldly labyrinth Xanadu, transfers to "Hirasaka Academy", which aims to conquer Xanadu. Alongside his unique companions, Rei will challenge Xanadu...
Key Features
Kyoto Xanadu features an innovative combat system combining two distinct actions. "2D Battle" offers classic side-scrolling gameplay as players explore the vast labyrinth beneath the academy.
Opening gates that appear at specific points within the labyrinth triggers a shift to "3D Battle", where players engage enemies in 3D combat using diverse skill attacks and technical maneuvers within the gate’s inner space.
Use points earned through Xanadu exploration and daily activities to enhance your Soul-Device! Not only does this boost the device's performance, but it also allows you to learn new actions and skill attacks.
Equip Guardian Cards obtained in 3D Battle to your character for a massive boost in power. Not only will your attacks enchantlike fire and ice, but you'll also gain access to ranged attacks distinct from standard Soul-Devices!
At the academy, set action cards before class begins. Attending classes increases subject-specific parameters based on the card's content and also changes your friendship level with other characters. As the story progresses, more types of action cards become available, adding the fun of collecting them.
After school, let’s explore Kyoto City! Gather information at tourist spots, shop in the shopping districts, enjoy dinner with classmates... how you spend your time is up to you!
The daily life segment centered around Hirasaka Academy features various content, including character chats and quests occurring throughout Kyoto City.
Engaging with these elements allows players to gain a deeper understanding of the world of "Kyoto Xanadu" and the personalities of its characters.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 659 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
整体感觉不错。就是攻击的时候打出去不能立刻切为格挡,玩的很难受,不一直攻击又不行。地图居然没有小图标能标记,玩的非常不舒服。
很棒的JRPG,横板银河城玩法也蛮上头的,说来好笑,玩了十几个小时我才发现是法老控的作品,之前还奇怪,为啥聊天表情全是轨迹的角色。不得不说,人情味很充足的作品,角色们都还蛮惹人喜欢,剧情节奏也是刚刚好,而且最好的是,编剧他终究是善良的,不会让我们体会切肤之痛(反观八方0)推荐给所有喜欢JRPG的朋友们
只有法老控凯子才会买了并给出好评的游戏
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 660 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
劣质美术资源,干瘪的剧情,纯粹割粉丝韭菜的作品
模仿P系列的日常系统加上类银的战斗系统,整体游玩下来感觉还算不错,Falcom用低成本给玩家带来的还算不错的游戏体验。不过既然已经是低成本了,很多地方应该展示的战斗高光就是几道光弧闪过去敌人全部倒下,这点不如轨迹系列的大菜,不过也不能苛求太多就是了。 吐槽一下结局剧本的戛然而止吧,明显要出续作的情况,不过以目前你法的档期来看怎么也至少需要等个两年。 然后是收集要素,在轨迹已经做到全要素标记的情况下,为什么这作的词语收集不会标注出来!等我打到第四章的时候才发现这东西原来不会在地图上有标识,而且打完结局的时候已经遗漏几十条了。全内容收集很牢。
没办法,俺是法老控的🐶🥵
想着2st出之前解解馋的,结果又是一个坑 可玩性不错,主角团总共五套模组,搭配上式灵和饰品效果可以组不同bd玩,但装备基本都是数值,系统深度还是不够丰富; 最生气的剧情,端上来没想到是个半成品,世界观都没有展开完全,打半天甚至不知道队友怎么来的,你在这里怎么也搞断章?♥♥♥♥ falcom!
总体上很有意思,氛围塑造得不错。但是不够玩,剧情挖坑没填;式灵和战斗系统完成度都不高,特别是式灵非常幽默,同属性只有卡面区别是何意味?日常系统前期还算有意思,后期变成对话工具人。后期除了看剧情其他都很乏味。还是期待续作吧
游戏打不开 rtx5070ti 都玩不到这游戏
各方面都很法老控,玩法是横版跑图+3D的Boss战,总体上还算推荐,10分评价的话7-8分吧,初见新奇,后面一般般 优点: 优秀的人设,较为流畅的游玩节奏 缺点: 乏善可陈的剧情,鸡肋的资源设置(如钱、学习卡),重复的怪物套路的打法,法老控式结局(也就是画饼,但这又不是轨迹,新IP也搞这套过于路径依赖)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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