
Kusan: City of Wolves is a high-octane hardcore top-down shooter where players fight through a brutal urban jungle ruled by gunfire and corruption to save Haru — a girl fitted with a city-grade atomic weapon.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Brutal, precise gunplay where every move counts. Stylish play is rewarded as you dominate tightly designed arenas.
Fight through 54 intense stages across multiple chapters with skill-based puzzles, challenges and S-ranks for perfectionists—for lone wolves and high score chasers.
Face towering foes with distinctive mechanics and high-stakes patterns. Learn, adapt and execute to survive cinematic duels that push timing and tactics to the limit.
Optimise and improvise - Chain kills, parries and get into the flow to earn Bolts and upgrade the War Hand, unlock firearms and blades and tailor loadouts to your playstyle.
Follow Jin’s missions through dynamic comic-panel cutscenes—sharp frames, cinematic pacing and a gritty tale of violence, corruption and fractured loyalties.
A rain-soaked pixel-art metropolis where Jin is ready to cross every line to save the girl.

Welcome to Kusan: City of Wolves, a brutal top-down shooter set in a neon-drenched urban jungle consumed by violence and corruption.
Kusan delivers hardcore action where one mistake means death. Master gunplay, perfect your movement, survive the streets and combat arenas ruled by furious kingpins that demand speed, precision and flawless execution. Every moment of action is intensified by Korean hip-hop heavyweight Loptimist’s adrenaline-fuelled soundtrack drenched with head-bopping loops and deep 808s pushing you forward without mercy.
You play as Jin, a skilled ex-soldier turned gun-for-hire, living in the heart of a city where the line between predator and prey has already been crossed. This isn’t just another job though, a mysterious girl with immense but uncontrollable power is linked to a violent conspiracy that threatens to shift the balance of power. As chaos erupts, Jin must save the girl, confront his past and the betrayal of a commander he once trusted without question.
Everyone in Kusan wants something and nobody plays fair.
For Jin, there is only one way forward: flawless planning, ruthless execution and saving the girl from criminals while relying only on his wit and unrelenting will to survive the battlefield.
With the whole city at stake, Jin knows it is time to not only clean-house but restore balance.
Hardcore top-down combat with style
Brutal, precise gunplay where every move counts. Stylish play is rewarded as you dominate tightly designed arenas.
54 Hand-crafted Stages & Mastery
Fight through 54 intense stages across multiple chapters with skill-based puzzles, challenges and S-ranks for perfectionists—for lone wolves and high score chasers.
Beastly Boss Battles
Face towering foes with distinctive mechanics and high-stakes patterns. Learn, adapt and execute to survive cinematic duels that push timing and tactics to the limit.
War Hand & Arsenal
Optimise and improvise - Chain kills, parries and get into the flow to earn Bolts and upgrade the War Hand, unlock firearms and blades and tailor loadouts to your playstyle.
Adrenaline-fuelled Soundtrack
An adrenaline-fuelled score from Korean hip-hop artist Loptimist serving heavy doses of energy.
Graphic-Novel Storytelling
Follow Jin’s missions through dynamic comic-panel cutscenes—sharp frames, cinematic pacing and a gritty tale of violence, corruption and fractured loyalties.
Neo-Noir Atmosphere
A rain-soaked pixel-art metropolis where Jin is ready to cross every line to save the girl.
Dive into Kusan: City of Wolves and descend into a city on the edge. It's more than just a fight, you are the last line between order and oblivion.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−20% | 335reviews | 90% | — | $96.4K |
| $14.99 | 195ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 326 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
フィルム・ノワールの香り漂う世界で繰り広げられる、獣人Hotline Miamiです。 主人公は退役軍人の傭兵で、とある依頼で助けることとなった少女を軸に、町の危機、そして自身の過去とも対峙していくことになる…と、王道のストーリーとなっていますが、プレイの合間にグラフィックノベルが差し込まれます。絵の雰囲気も良く、改行に怪しい点は見受けられますが翻訳も違和感がないため、退屈やストレスは無く進められると思います。 ストアのスクショを見てわかるように、本作は伝説的作品であるHotline Miamiのフォロワーとなっています。最初のプレイ感としてはほぼHotline Miamiですが、システム面にかなり手が加えられており、本家と比べて下記のような変更点があります。 ・装備は固定で、敵の武器を使用できない ・主人公の攻撃手段が3種類(投げナイフ・銃・パンチ)併用 ・パンチで敵の攻撃(銃弾含)をパリィ可能なほか、チャージすると壁や敵を吹っ飛ばせる ・成長要素(ロックマンエグゼのナビカス的なタイルシステム) ・敵の装備・配置はほぼ固定で、ランダム性は少ない チャプター2の途中までプレイした個人的な所感としては、チャージパンチによってドアや壁を吹っ飛ばすことによる先制攻撃がかなり強いと感じました。また、銃撃て敵をおびき寄せることが難しく、弾数も少ないうえに敵の銃を奪うことができないため、本家のような待ち伏せ戦法が実用的ではありません。ただ、その代わりに銃撃を1回当てると敵が怯み状態になって一定時間動けなくなります。そのため、プレイスタイルとしては まず遠距離持ち一人をドアパンで始末→銃で残りの遠距離をけん制→パンチとナイフで近距離もろとも始末 の流れに持ち込むことによりクリアしやすくなると感じました。待ち伏せ戦法が難しい分、本家より攻撃的なプレイになりやすいです。 難易度については、上記のようなプロセスを踏めば比較的手早く処理できますが、やはり一撃死なため高めだと感じます。ただ、今のところは視界外からの攻撃といった理不尽要素や、正解ルートが1つに固定されているように感じることはないため、本家でいうところの1に近いプレイ感だと思いました。クリア自体は本家プレイ済であれば問題なさそうです。 ただ、スコアアタックをする場合、コンボを切らさないのは当然として、パリィを積極的に発動したり入念にルートや主人公のカスタムを吟味しないと最高ランクには届きそうにないので、その点ではかなり歯ごたえがあるのではないでしょうか。総じてこの手のゲームをプレイする人にとってはちょうど良いバランスだと思います。 総評すると、Hotline Miamiのプレイ感は受け継ぎつつ、より前に出るアグレッシブなゲーム性としたことで、結果的に本家と差別化しつつ、近距離・遠距離両方にいつでも出番があるちょうどいい塩梅になっていると感じました。 いわゆるジョン・ウィック的なプレイスタイルが好きな人にとっては、かなり好みの作品になるのではないでしょうか。
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Portuguese - Brazil, French, Japanese, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese
| $14.99 |
| 32ratings |
| 92% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 326 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Furry Hotline Miami
Here’s my review after a very short time playing this: Like Hotline Miami? Play this!!!!!!! Have a good day 😁
首先,游戏是好游戏,手感很不错,画风也好看 有缺点,但是前期玩下来都算是可以接受的范围内 直到第二章BOSS战开始的流程,悲惨的BOSS战设计本身打的时候就憋了一肚子火的同时接下来的流程体验还会断崖式下降,所有缺点在这之后的流程会不断被放大 剧情幼稚都无所谓,但作为类迈阿密热线游戏有很多惨不忍睹的点:拳头凄惨的判定,经常拳头呼脸上了但是判定打空于是被敌人一脚踢死;飞刀索敌判定极其抽象,最开始以为是锁定距离最近的敌人,但经常打架冲过去甩个飞刀莫名其妙给别的地方的人甩死了,面前的怪直接一脚给我踢死,一边冲到敌人脸上一边对他扔飞刀的同时飞刀锁定到别的地方的敌人这种情况会非常频繁的发生,但凡距离判定结合一下鼠标瞄准的敌人来都不会这样;所有元素配色花里胡哨导致战斗稍微混乱一点点就完全看不清人,有的地方只能靠半背板凭借本能打通,经常打着打着被某个地方完全看不清注意不到的敌人一脚踢死,再配合前两点就会导致怪稍微有一点点多就会进去杀了一圈完全看不清哪个怪没被打死然后被莫名其妙反杀 关卡设计水平不高,这种暴毙快但是杀的也快的游戏里居然会有关卡要绕来绕去找路,无头苍蝇一样乱找到某个房间还会瞬间被怪秒杀,复活后又要从最开始的地方重新找(顺嘴一提,玩的时候某个关卡本身就有一点绕的同时好不容易清光了怪,结果又卡了没办法进入下一个关卡的BUG,导致我还以为又有哪里怪没杀干净,跑来跑去找了半天的路才意识到可能卡BUG了,重打了一遍后才能正常通关,很搞)。视距低的同时又不像迈阿密热线一样可以稍微把视野拉远观察情况,导致杀的刚爽起来一点突然找不到怪了,于是又有另一个问题,combo连续时间莫名其妙很短,UI显示上看着时间到还算够用,但实际玩起来经常稍微有一秒找不到敌人后combo当场断掉。再配上每一关都不一样而且还不知道是按什么标准来设计的各档次的评分阈值,就会导致想刷S评分及以上会变得极其痛苦,有的关卡路又绕怪又多又杂,玩起来极度容易暴毙,但即使这样一口气快速清图也只能拿到个B评分,同时又有关卡玩起来没有任何难度,初见时很平淡普通的通关了又会拿到个S甚至SS评分;还有的过渡关卡只有面前两三个怪,冲过去三拳轮死呗,然后就拿了个B评分,我真的不理解这个又要怎么S。同时后面又会出现一个类似的过度关卡,开两枪轮个拳头杀完了,结算就几千分,结果又拿到了个SS评分??建议玩的时候直接当评分系统不存在,如果有全关卡SS评分强迫症的话我不敢想象玩下来会多难受。 本身就是类迈阿密热线的游戏,难度高完全不是问题,但如果是因为各种设计和判定上的问题导致的难度偏高玩起来是极其头疼的,类似的前几年的OTXO玩起来倒不会因为难度问题玩得人恼火,所以我对这游戏的评价显然又不是因为难度问题导致红温后乱写一通 单论这游戏优秀的画风,这个定价倒也还完全可以接受,但如果配合上这么多问题以及一周目四个小时不到的流程来看,这个定价又实在配不上这样的游戏体验
By the time I stopped playing, I was 2.5 chapters in and over 2 hours passed. Very addicting gameplay with a satisfying loop where combat is fast and brutal, but satisfying once you understand the mechanics and how to chain kills together to score a long combo. Don't let this opportunity go to waste, you won't regret purchasing this product.
МОТАТЬ ХУЯМИ 3 ВЫШЛА
I havent put too much time into it so far but the gameplay and visuals are solid it feels like a natural evolution to hotline miami, upgrades are a cool way to introduce variety and allow for player expression and the way theyre implemented is interesting. i can easily see this becoming my next favorite game after the hotline games. hope it gets alot of traction!
Yes, I rather like Hotline Zootopia.
Kusan: City of Wolves absolutely exceeded my expectations. From the moment it starts, it feels like you're playing through a beautifully illustrated comic book. The art style is gorgeous, with every scene packed with personality and style. It has a unique visual identity that makes it stand out from other action games. The combat is fast, fluid, and incredibly satisfying. Every encounter feels exciting, and the pace rarely lets up. Combined with an excellent soundtrack that perfectly complements the action, the game creates an experience that's both intense and memorable. I've noticed several negative reviews from players with very short playtimes complaining about the lock-on system. While I understand it may not click immediately, the game actually gives you options to customize it. You can adjust the lock-on behavior in the settings, and later unlock an upgrade that changes the knife from a lock-on ability into a free-aim attack, giving you much more control over combat. It's worth spending a little time learning the mechanics before judging them. This is one of those games that rewards players who engage with its systems. Between the stunning comic-inspired presentation, thrilling action, and fantastic music, Kusan: City of Wolves is an easy recommendation for anyone who enjoys stylish action games. Don't let reviews from players who barely scratched the surface convince you otherwise. This game has a lot more to offer than a first impression might suggest.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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