
Hotline Miami 2: Wrong Number is the brutal conclusion to the Hotline Miami saga, set against a backdrop of escalating violence and retribution over spilled blood in the original game.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 633 reviews with recorded playtime.
Reviews
Themes across 633 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game has given me a deep hatred for fat people, doors, and dogs.
It scales up the original's freewheeling carnage considerably, but the larger stages also mean constantly getting shot by enemies I can't even see.
1 Dolara aldığım en iyi soundtrack albümü olabilir. Yanında bir de bedava taş gibi oyun göndermişler. Carpenter Brut bu işin zirvesi.
на протяжении всего прохождения только один вопрос: как можно было после около идеальной первой части сделать это. эта игра буквально во всем хуже первой части в этом обзоре должно было быть очень много мата но проще сказать что это худшее во что я играл 1/10 ужасный лвл дизайн все новое что они ввели во вторую часть реализивано посредственно и неуместно
Спустя 10 лет после первого прохождения приходит осознание насколько же эта игра культовая. Я не могу вспомнить другую такую игру, из которой в народ ушло ТАКОЕ количество фразочек и отсылок.
+++
I really enjoyed the game I highly recommend but if ur a achievement hunter dont give up just keep going lol i will forever love Hotline Miami Franchise
This is a fast, brutal, and stylish action game that builds on the intense formula of its predecessor while expanding the scale and complexity. It combines precision combat, stealth, and trial-and-error gameplay into an experience where every mistake is punished and every successful run feels earned. The biggest strength is its atmosphere. The neon visuals, aggressive soundtrack, and strange, unsettling story create a unique identity that few games can match. The game delivers a constant feeling of tension, with chaotic action balanced by moments where careful planning is necessary. The gameplay takes the original concept and makes it larger. There are more characters, different abilities, bigger levels, and more varied situations that encourage different approaches. The combat remains extremely satisfying, with quick decisions and precise movements being the difference between success and failure. However, the expanded design also creates some problems. Some levels are much larger than before, which can make encounters feel less focused and more frustrating. The difficulty is extremely high, and certain sections rely heavily on repetition until you memorize enemy placements. The story is also intentionally confusing and fragmented, which may not appeal to everyone. Overall, this is a challenging and unforgettable action game with a strong artistic style and a memorable atmosphere. It is not as immediately accessible as many modern games, but its unique presentation, intense gameplay, and uncompromising design make it a standout experience for players who enjoy difficult games that demand patience and precision.
♥♥♥♥♥♥ story, constantly jumping between characters, ♥♥♥♥♥♥ hitbox collisions and attack timings, ♥♥♥♥ level design, not a bad game, just mid
Худшее что со мной случалось, скачиваю "это" уже который раз в попытке дать второй шанс, но все тщетно. Игра изживает себя через 5 часов, после чего становится пародией на саму себя с ужасным дизайном уровней, где набить комбо - невыполнимая задача. "ЭТО" и близко не стоит с великолепной первой частью которая проходится на одном дыхании (11 часов с платиной), не игра, а недорозумение.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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