
Lead a gang of kids to uncover spooky mysteries, battle creatures, and explore the supernatural side of your hometown in Echo Generation, a turn-based adventure set in the 90s.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm disappointed. The style and attention to detail is absolutely amazing, the art direction is incredible. The gameplay itself is just meh, with pointless fetch quests and battles that take way too long. Your attacks will do 8 damage at most, and a boss will have over 100 health. It's not difficult, it just takes way too long. If you like the vibe, maybe give it a shot, but I sadly couldn't recommend this one.
This game was absolutely phenomenal from start to finish. It started out as an Xbox exclusive (🤨) and eventually came to Switch and Steam a couple years ago and I completely missed it. Its very appealing voxel art style is what caught my attention, but everything else hooked me until completion. Quirky, offbeat RPG with some EarthBound type humor and Stranger Things ascetics and monster vibes. It honestly feels like a point-and-click type adventure game wrapped up in RPG gameplay. Really fantastic stuff. I cannot wait for the sequel.
[h3] 在我刚买完打完还觉得很不值的时候epic免费送了怎会如此[/h3] 美术技术力超绝,世界观底子也好,前三小时上头期能让我发出this is the true game的感叹 后期重复跑图+全收集找不到还频繁遇敌让我越发烦躁,交互也没有新意,同类型游戏有不少会在空间叙事和NPC对话参差上作文章 但促使差评的决定性原因是剧情虎头蛇尾不是一星半点,鱿鱼塑造破碎谜语人/校长动机未知/父亲坠机原因不明/就因为所谓大团圆主角草草把帮过忙的人偶刀了/时间穿越到底对这个世界有了什么影响也不知道 所以就是逼着你买第二部,然而听说第二部也是剧情阉割,纯线性流程8小时左右全通,就这还要卖我46
*sigh* I so wanted to like this. But ultimately the combat is the major dealbreaker. It isn't even the combat itself I guess, it's the progression. It's absurdly slow, making boss encounters tedious and tiresome. There aren't enough opportunities to level up at a fast enough pace to not make it feel like an absolute slog. You earn so little money from combat encounters that coupled with the low experience gain it feels like each one is just some nonsensical thing there to keep you occupied. The active stuff in combat is cool, but mostly disappointing. Especially the block. Sure it negates some of the damage, but when your characters have such low health to begin with that is almost a pointless gimmick to have. The 2 characters + companion system is hamstrung by the companion not being able to use items - and not having the same level of effectiveness with the attacks/skills. Spending each turn with one character healing while the other does trivial attacks fighting a boss with 250 health was not fun a any point.
An relatively short but entertaining game. The story was simple, but good enough to keep it interesting. Don't expect any groundbreaking gameplay but it's serviceable enough to not become boring. My only complaint is some of the objectives to progress the story aren't made very clear and will require either interacting with just about everything you come across or looking up what to do next.
Два дня жизни типичного американского подростка , который решил найти батю , пять лет назад отправившегося за хлебом. Дизайн крутой , саундтрек качает. Сюжет простой как дверь но в этом его прелесть ,по большей части вам нужно найти что-то, принести это кому-то, что бы вам дали что-то другое и вы прошли дальше. Просто? Да. Скучно? НЕТ! Тебе нужна кость? Конечно ты за неё будешь драться с призраком на кладбище! Тебе нужны провода? Где же ещё их взять как не на упавшем корабле пришельцев? Ты хочешь выпустить милого кролика из клетки? Лучшей открывашки, чем украденный с местной военно-исследовательской базы блок с-4 - не придумаешь. Боёвка под стать сюжету , тоже простая, и проиграть в ней почти не возможно, но и скучной я бы её не назвал. Классический jrpg бой , но каждая атака и навык (а их в игре что то около 30) - это уникальное , пусть и довольно простое qte , где-то это мини аналог гитархиро , где-то понять куда летит звезда , где то при помощи wasd попасть по неторопливо ползающей по экрану мишени. Сделано достаточно просто , но заскучать не даст. Бои довольно хорошо сбалансированны и проиграть можно разве что если целенаправленно проваливать все qte , но даже если это случится ты просто воскреснешь в том же месте с полным здоровьем , и сможешь попробовать снова. Из за этого в игре отсутствует необходимость гринда, так любимая разработчиками jrpg, из за чего игра становится ещё короче....и да, это по сути единственный существенный , для меня, минус - игры преступно мало, за десяток часов её можно запылесосить до дыр. Итого: отличная игра на пару вечеров, весёлая и стильная. Единственным минусом можно назвать её длинну (и соотношение цена/время). Но для меня - она стоила каждой копейки, и жаль что в неё проиграло так мало людей.
This game is ok. I wanted to like it much more than I do. The visuals for the most part are great, but the story is thin and the gameplay is just alright. Overall I would give it a 5/10 not awful but I'm at the end of the game and I probably won't finish it. But if you can get this game for a good price and you like jrpgs you might enjoy it.
好玩疯了,两天直接全成就。 故事幽默温馨,关卡设计极佳,尤其是校长地下室以及学园闹鬼关;战斗方面是类马里奥RPG,却又不会在中后期陷入枯燥复读,因为本作中后期仍然有强力技能可收集,甚至最终boss前还特意给你俩最强技能爽玩,且在新鲜感仍未消散前,游戏已然迎来收尾;探索方面,真的是只要你“用心看”,基本上通关即可全收集,隐藏要素非常丰富,找起来却并不刁难人,更别提地图上各种令人会心一笑的隐藏BOSS了。欢声笑语中完成日记上的种种安排,打败邪恶大坏蛋,和妹妹一起看流星雨。尘埃落定,那便一齐踏上全新的公路旅行吧! 总评:10/10,满足极了!
Turned Based Combat Loved this when it first came out for xbox and microsoft but decided to replay the entire game since Echo Generations 2 comes out in two days. Everything about this is above average from the sunset before the junkyard, the boss music getting better with each different boss fight, the scary moments like the principle and forgotten prom queen, to finding all the comics and hearing the smart remarks from all the animals and your pets. Learn to guard on time its fundamental to beating this game, stick to a pet you like an overlevel them so boss battles are easier (most people stick with the cat or the dog for the healing abilities). Hope you all enjoy this game as much as i did.
挺好玩的,游戏娱乐性不错,说在前面,是推荐购买的(折扣价下) 看其他评论优点说得多,我就说几个缺点吧 1、剧情毫无铺垫,开局选完小人直接开始,”我是谁?我在哪儿?”的感觉超级强烈,房间里电脑的邮箱邮件和剧本我以为跟后续剧情和游戏有关,实际并没有 2、顺着1说,同理,游戏指引相对较弱,虽然地毯式跑图可以解决100%的问题+全成就 3、游戏时长跟价格相对的话,属于性价比低的,全成就流程大约就10-12小时,还算是慢性子游玩状态的,目前史低价40几,也就是4元/小时,这样算算,如果日厂JRPG同样史低价的话,可以1-2元/小时,当然,游戏是不能这么算的,哈哈哈
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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