
The hit RPG returns! Remastered with stunning visuals and refined gameplay Re-Reckoning delivers intense, customizable RPG combat inside a sprawling game world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 8 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 8.2Kreviews | 77% | — | $5.9M |
| $54.99 | 11.1Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
probably still one of the best RPGs ever made. Skill system, Class System, Combat all ahead of its time on the 360. would def recommend to 1st time RPG player a long side Mass Effect and Star Wars KotOR
微信步数之王,游戏奔跑达人(死亡搁浅弱爆了)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Russian, Simplified Chinese*languages with full audio support
| $39.99 |
| 1.8Kratings |
| 82% |
| — |
| not modelled |
| $39.99 | 254ratings | 76% | — | not modelled |
| $39.99 | — | — | — | $0 |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 895 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's extremely funny that this game bankrupted the state of Rhode Island, but it's... fine. It's fine. There is no idea in it that has not been done better somewhere else, but it's fun, sure. It has the strangest MMO-like vibe to it, though, which is weird?
Better than Fable 4 Microslop Edition.
Its more of the same, the same of the og Koa but with some minor tweaks (ui scales properly) and a small new zone. Get it when is cheap.
This game is too bugged and I've tired to deal with these various bugs related to the quests and quest items
Wow, an RPG game, fans and critics proclaimed "the singleplayer MMORPG" game. I see singleplayer, where is MMO? I see a game that is horrendously boring, and seems like people called it MMO to "compensate" for its shallowness as an RPG they planned to create. People forgot that MMOs are rarely that shallow. I experience combat that doesn't deliver, despite people calling it the best thing in the game, which really raises my doubts about the rest of systems. There are nine weapon types, giving you nine "classes". Sounds like plenty, doesn't it? Let me tell you the real difference in weapon types. If I wield a sceptre and a sword - what will be the difference? You would expect a huge difference! You need to manage mana and scale your magic power to become a walking powerhouse... yes, in a good game. In this game the sole difference is that you become a ranged character, and there is barely any meaningful difference in wielding a hammer, bow or sceptre. I started playing on very hard difficulty and I quickly noticed that every enemy is not only a retexture of other enemies with nothing else to it, but they are simply damage sponges! I lowered the difficulty to easy and... they remained tanky... in conclusion you probably can buy enough potions and bruteforce the whole game. Enemies don't differ in how they behave, they all want to damage you without any gimmick, it's boring since they soak up fifteen hits to be killed. Story is whatever, I heard that this is an MMO-like game and I don't care about the story in MMO games so I skipped everything because the game takes forever to say almost nothing. In this field they copied MMO games perfectly. About loot, which is one of the main MMORPG characteristics... There is absolutely no need to grind or loot since loot is worthless, and the game fails in proving me wrong. Money has no value in this game especially because in the first village you find a chest called "special chest" which contains really good items to pick for free. It's like Black Desert Online giving out a PEN Blackstar non-tradeable weapon for free after you reach level 60, but in Amalur it's pointless and kills any meaning of grinding a better weapon or earning it, seems like the creators wanted me to bruteforce the game faster since everything is just a sponge. Graphics are great for me since I love old-school graphics, and the textures are objectively of quite high quality. Screenshots make the world look much better than it actually looks and it's as linear as you can possibly imagine. The world is made up of a few closed-off areas acting like a huge open world, but the game is doing it wrong. Dungeons are prebuilt, boring places. Already in my second dungeon I avoided fighting as much as possible because it was so tiring to mash the left mouse button for two minutes because sponges hidden there get knocked back after every third attack and I need to reposition like it's a tactical battle rather than mash-fiesta. All of that for +5HP ring and 2 pieces of salt to sell for 1 gold. Questing is a joke, the first two optional quests were finished in... a BETRAYAL which as I guess was supposed to shock me? Someone did something bad and now you can kill them, however you don't have to! So you can make a decision that brings nothing to the world except that you're going to spend two minutes mashing LMB to kill a sponge of a different texture than the previous one. This game would've been bad even back on the PS3... there is no purpose to play it, it's not even mind-numbing killing for loot, you think all the time about the time you literally waste in all of that. If you want to turn your brain off and hack and slash everything for loot then go play one of the top-rated ARPGs instead.
Kesinlikle oynanması Gereken bir yapım, Oynanışı kesinlikle uzun ve görev sistemi çok fazla ben şuan 35 saatten gidiyorum ve oyun hala devam ediyor. Denemenizi tavsiye ederim 5 dolara fiyat olarak gayet güzel ve biraz daha fazlasını hak eden oyun bu sizi içine çektiği zaman saatlerin nasıl geçtiğini anlamıyorsunuz. Oynayın ve oynattırın iyi oyunlar
Jogo clássico da época do PS3 e Xbox 360. Portanto, vale a pena jogar.
The game did not run well at all on a system well capable of running more modern games. Tried it with every setting on and off.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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