
A unique hybrid between turn-based tactical games and traditional, character-centric RPGs. Knight's Tale is a modern retelling of a classic Arthurian mythology story filtered through the dark fantasy tropes, a twist on the traditional tales of chivalry.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 14 → 2.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.49−70% | 7.6Kreviews | 84% | — | $2.2M |
| $44.99 | 908ratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
To the developers: Before the 11th main quest, I was asked whether I wanted Lady Isolde to gain +1 loyalty, with the consequence that Mordred would be severely injured. I liked this option and chose it. However, the 11th quest required Mordred as a prerequisite. And guess what… I couldn’t select him because he was severely injured. When I hovered over his portrait, the following text was displayed: "Injuries.CurseofBalor.name (Injuries.CurseofBalon.desc)" A game full of bugs. Recently, I also had an issue with save files—the game would not allow me to save my progress. It is definitely not worth €44.99 under any circumstances.
Tedious game. Not much variation. Cant abort a mission once it started so you can run into game locks.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Hungarian, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian*languages with full audio support
| $44.99 |
| 331ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 847 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Eine umfangreiche Kampagne, teils sehr fordernde Kämpfe (Schwierigkeitsgrad über Normal) und der Ansporn zur Optimierung der Heldenausrüstung und Charakterentwicklung. Dazu noch etwas Burgausbau für div. Vorteile. Grafik stimmig, Musikuntermalung passend. So manch' kurz geplante Spielesession artete dann doch in mehrere Stunden Spielgenuss aus. Hauptkampagne samt Nebenmissionen erfüllt. Das Endgame wiederum nur kurz reingezockt, war vom Schwierigkeitsgrad unverhältnismaessig, m. M. n. bockschwer, gleich eine der ersten Missionen zur Auswahl führte zum Massaker an hochleveligen Helden. Ob da der vorherige Schwierigkeitsgrad als Booster fungiert? Kurz getippt: Hauptspiel mit Nebenmissionen TOP, Endgame dann wohl eher für Enthusiasten (oder Schwierigkeitsgrad runterstellen?). Alleine für Hauptkampagne + Nebenmissionen hat sich das Game zum Sale für mich voll gelohnt.
cool !
I enjoy the gameplay. This is a good Isometric-Squad based RPG set in the fabled background of King Arthur that was killed in battle and brought back again, only this time he is not such a nice guy, I do find the camera movement a bit annoying during non combat portions. You can only use keyboard input to manipulate the view or scroll the view. The mouse movement of the view is only active during combat engagemnet. Other than that, it is a good, dark-fantasy RPG.
Combat is boring, equiptment has next to no variety. Character advancement is very cookie cutter based on the different roles, with clear choices of which skills are better than others. Mission choices are very limited. Character advancement is slow and is reliant on kills.
Only a few hours in, but this will be one that I finish for sure. The story and atmosphere are top notch! After 30 hours, I can say that this game is quite amazing and a must try. I jump from game to game to game but this has gotten my attention day after day. Everything just feels right, you have a lot of options without it being overwhelming!
Only dipped in but seems fun and some good ideas but added some mods to expand the experience and it crashes a lot now. Anyone else get this? Games need to add mod support as standard these days
This game is just my style!
Fun, unique and simple on easy, difficult on hard. All around a fun game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $127.1K | 842 | 73% | $5.99 | |
| $953.6K | 1.4K | 82% | $14.99 | |
| $3.6K | 32 | 78% | $4.49 | |
| $606K | 925 | 77% | $12.49 | |
| $384.6K | 3.5K | 74% | $4.99 | |
| $340.1K | 1.3K | 67% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 738 | 92% | $49.99 | |
| $2.2M | 4.1K | 85% | $19.99 | |
| $2.2M | 7.3K | 86% | $19.99 | |
| $2.2M | 4.1K | 88% | $19.99 | |
| $2.2M | 8.2K | 96% | $9.99 | |
| $2.2M | 1.6K | 74% | $34.99 |