
A mystery adventure about propaganda, surveillance and AI control, seen through the eyes of a grandfather and granddaughter.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 19 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
An artificial intelligence known as The Eye watches over every citizen of the dome city KAPIA.
When retired pilot Stefan disappears after uncovering evidence that could change the fate of the world, his granddaughter Reny sets out to find him.
Play as both characters, solve puzzles, uncover conspiracies, and discover the truth behind the war that forced humanity beneath the dome.
Controller or Point-and-clickA traditional point and click flow with an easily accessible drop-down inventory. To make things more exciting we also added a first-person close-up menu where you can interact with various items.
Or play KAPIA with your controller and enjoy a modern game flow from your couch.
Play for both charactersPeople have different sides to them, and the same goes for characters in KAPIA. Discover the story from different perspectives as you play for both Stefan and Reny. Follow their own unique paths to achieve a common goal.
Unique 3D designEnjoy a carefully crafted environment of medieval architecture and futuristic gadgets. Intelligent robots walk the streets of manually carved stone, power banks light up antique lamps, and typewriters serve as input devices for powerful computers.
Puzzles and mini-gamesLogic and diversity was the key to our work on this most significant aspect of the game. Just like in traditional adventure game most puzzles are tied up with objects, but there are also conversational puzzles and a whole bunch of logical mini-games.
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 80reviews | 92% | — | $14.5K |
| $4.99−75% | 38ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kapia is a dense yet surprisingly light adventure game, with 2 playable characters and entertaining puzzles. For my full review, head over here [url=https://www.youtube.com/watch?v=yM8QSdhndB8&t=43s]YakWaxLips Kapia Review[/url]
[h1][b] Reseña de KAPIA[/b][/h1] [h2]Resumen del Juego[/h2] KAPIA es una aventura indie de apuntar y clic con rompecabezas, conversación y una vibra retro-3D estilizada que mezcla comedia con un mundo distópico/posapocalíptico. Sí, ese combo raro de “qué bonito se ve” con “wow, qué deprimente está todo”… pero contado con una sonrisa medio cínica, como debe ser. La propuesta se apoya en exploración, diálogos y puzzles, con una protagonista femenina en un entorno de ciencia ficción con toques cyberpunk. La primera impresión: parece de esos juegos que quieren que te encariñes con el mundo y luego te suelten un comentario incómodo sobre la sociedad (gracias, necesitaba sentirme observado por mi propia tostadora). En general, es una experiencia para un jugador, pensada para avanzar a ritmo tranquilo, disfrutar la atmósfera y resolver situaciones con lógica más que con reflejos. No viene a reinventar el género, pero sí a recordarte por qué el apuntar y clic sigue vivo: porque a veces lo único que quieres es hacer clic en cosas hasta que el universo tenga sentido. [h2]El “Apuntar y Clic” que te abraza… y luego te cobra el abrazo[/h2] Lo Bueno: Rompecabezas y exploración bien alineados con el ritmo de aventura, sin convertirlo en un simulador de “¿dónde diablos hago clic?” Comedia en un mundo distópico: el contraste funciona y le da personalidad Estilo 3D retro/estilizado y colorido con buena atmósfera, de esos que se sienten “clásicos de ayer” Compatibilidad total con mando: cómodo para jugar tirado como rey mientras el mundo se cae a pedazos 11 logros: lo justo para picarte sin convertir tu vida en una lista de tareas Lo No Tan Bueno: Jugadores actuales: 0. La ciudad está tan vacía que hasta los NPC pedirían compañía Recomendaciones totales: N/A. Básicamente: “nadie declara nada”, el limbo social de Steam Al ser apuntar y clic con conversación, si no te gusta leer/escuchar y probar combinaciones, vas a sufrir (y lo vas a negar) Rejugabilidad naturalmente limitada en este tipo de aventura: una vez resuelves los puzzles, ya sabes el truco “Para toda la familia” en un entorno distópico: sí, claro… una linda charla familiar sobre el fin del mundo [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Apuntar y clic sólido: explorar, hablar y resolver sin humo.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Más lógica y paciencia que dificultad real; la “IA” no es el show aquí.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Aventura enfocada: cumple, pero no parece infinita.[/td][/tr] [tr][td]Gráficos / Video[/td][td]7[/td][td]3D retro estilizado y colorido con identidad propia.[/td][/tr] [tr][td]Historia[/td][td]7[/td][td]Buena trama con toque sci‑fi distópico y humor ácido.[/td][/tr] [tr][td]Ambientación[/td][td]8[/td][td]Atmosférico y coherente: el mundo se siente “vivido”… aunque esté vacío.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]6[/td][td]Correctos para el estilo; no pretende deslumbrar.[/td][/tr] [tr][td]Música[/td][td]7[/td][td]Acompaña bien la exploración y el tono entre tierno y raro.[/td][/tr] [tr][td]Voces[/td][td]6[/td][td]Funcionales: el peso recae más en diálogo/atmósfera que en actuación épica.[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]Protagonista femenina y enfoque familiar; bien, sin ser revolucionario.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]Al ser una aventura, se siente estable en enfoque general.[/td][/tr] [tr][td]Rejugabilidad[/td][td]5[/td][td]Una vez resuelto, el misterio baja; vuelves por gusto, no por necesidad.[/td][/tr] [tr][td][b]Total Puntuaciones (Bueno)[/b][/td][td][b]6.5[/b][/td][td]Una aventura con personalidad y atmósfera, pero sin comunidad que la arrope.[/td][/tr] [/table] [h2]Conclusión (Bueno)[/h2] KAPIA es de esas aventuras indie que te ganan por el tono: comedia en un futuro triste, estética retro-3D agradable y un ritmo de exploración/puzzles que no te exige ser un genio, solo estar despierto. Si te gusta el género, aquí hay una experiencia competente y con identidad. Ahora, lo controversial: en Steam está más solo que un vendedor de discos en 2026. Con 0 jugadores actuales y recomendaciones en N/A, comprarlo se siente como adoptar un gato callejero: puede ser una gran decisión… pero te toca a ti darle hogar y cariño, porque la “comunidad” no está haciendo fila. Aun así, si buscas un apuntar y clic atmosférico, distópico y con humor, KAPIA cumple. No te cambia la vida, pero sí te puede sacar una sonrisa incómoda mientras haces clic en el apocalipsis. [h3]Recomendación de Compra (Cómpralo con descuento fuerte)[/h3] Puntuación Total: 6.5/10 Número de jugadores activos al momento de hacer esta review: 0 Descuento máximo registrado: -90% Veredicto: [i]Bueno, pero cómpralo cuando esté regalándose a sí mismo en espíritu.[/i] Si te atraen las aventuras de rompecabezas con buena ambientación y humor en un mundo distópico, vale la pena… especialmente si eres de los que disfrutan experiencias tranquilas y narrativas. Solo no esperes una plaza llena de gente: esto es un viaje personal, como hablarle a tu planta y que te responda con existencialismo.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Dutch*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Kapia is een goede keus als avonturenspel om een weekend mee door te brengen. Het spel is een echte verademing in vergelijking met de retro-style of hard sci-fi adventures die nu populair zijn. Kaia speelt zich af in een unieke spelwereld met sci-fi en retro elementen, met een heel aparte, wat dromerige vormgeving. Ik was persoonlijk heel gecharmeerd door de belichting, alles heeft een heel organische look en feel, iets wat ik in veel 3D spellen mis. Je speelt het spel via 2 hoofdpersonages, een kind en haar opa, en dat geeft een mooie afwisseling van perspectieven. Er is duidelijk veel liefde in dit project gestoken door de makers, en dat voel je overal : de tekeningen die in het dagboek verschijnen wanneer je een stuk hebt afgewerkt, de stemmen, het uiterst originele verhaal en de aandacht voor detail die in de wereld zit. Kortom : een aanrader. En dan zeker met de Nederlandse ondertiteling. Dat maakt het nog altijd iets makkelijker, een spel kunnen spelen in je moedertaal.
A really lovely game - full of humour, great artwork and good puzzles. Highly recommend!
C'est une histoire qui se déroule dans une époque Steampunk; vous incarnez deux protagonistes à la fois Stefan & Reny, et résolvez les puzzles qui vous révéleront les secrets de Kapia. La direction artistique peut être surprenante, mais est vraiment très agréable. On se croirait dans un dessin animé ! Les personnages sont attachants, et la version française est bien traduite. Les puzzles ne sont pas prise de tête, et le point & click est très facile à prendre en "souris". Pour les novices du genre, ce jeu est idéal ! Kapia a été développé par seulement deux personnes, bravo à vous deux ! J'ai adoré et mes viewers également ! Merci pour cette aventure ♥
This is a short but delightful game. It's clear that the developers put a lot of love into it. I love the characters and story. The only negative thing I noticed is that the triggers for camera angle changes are a little awkward, but it didn't hinder the gameplay.
KAPIA is a fantastic game and will bring back fond memories of classic point and click games. The world of KAPIA is rich, populated by interesting characters, the creativity of 2For2 is impressive. The atmosphere of the game, although in a post apocalyptic context, remains funny and relaxed. The music is great, fluid and non-repetitive (which is important for this kind of game).
Уникальная игра от супругов Анны и Павла, положившая начало их совместному творчеству. Нельзя не заметить особый авторский стиль, отражающий в себе душевную теплоту с долей ностальгии...
It was a little bit clunky but It certainly has its charm. Overall I really enjoyed it. Pros - Graphics were pretty nice, lighting I thought was especially good in some areas. Maybe the dust particle effect was a bit overused though. - Voice acting mostly very good, for a handful of lines it seems maybe there was some recording quality issues but nothing too distracting. - Story and world building was very interesting, although personally I found it a little confusing at times (probably my own issue, rather than the game.) - Handy replay level feature for grabbing any missed achievements. Note that Moral support must be grabbed in level 6 not level 4. - Skip dialog feature built in. - Built in help system (although you probably won't need it, the puzzles are Intuitive but also a bit on the easy side. However I much prefer that situation to being constantly stuck and looking up guides etc. Myst 5 I'm looking at you.) Cons: - The spiny camera thing can be a bit disorientating. - The mouse controls could sometimes be difficult i.e. characters would sometimes not go where intended. The game was probably designed with controller in mind. - Some dialog lines sounded muffled. - Some dialog sounded a little off, maybe a very rigid translation. - Its quite short; I'd say you would complete it in under 5 hours. Some of my time is leaving the game running and replaying for achievements.
While I can't say that Kapia is a good game, it has enough going for it that I'm so-so about it. There are too few reviews for me to give it a thumbs down, since that would impact the review score more than I think it deserves. This game is a good example of a game development project needing a bigger budget to properly achieve its vision. The lack of polish is devastating. Kapia is painful to play and even more aggravating to look at. The camera moves in this thing are monstrous, with disorienting and sickening movements. Excessive bloom effects cast a haze over most of the screen. The audio mix suffers from drastic differences in volume between voice lines, even from the same character in the same scene. Voice performances were clearly captured on a wide variety of microphones, with some mics being of noticeably low quality. I suspect mostly amateurs were brought on to do voice acting in Kapia, but some of the voices were enjoyable. It took me a bit to get used to Stefan's forced gruffness, recorded with a mic of questionable quality, but I grew to enjoy his cantankerous attitude. Reny had my favorite voice actress, with a good quality microphone and childlike enthusiasm behind every line. It was weird how she avoided using contractions, though. "Can't" is the only one she'd regularly say. This world is very strange and the explanations given weren't of much help. Some of the cutscenes were so bizarre and the dialogue was so removed from my understanding, I felt like I had suddenly started playing another game. The constant swaying of the camera in most cutscenes might have gotten in the way of my following along. That stuff can make a man feel woozy. I got the political messaging loud and clear, though. It's pretty much only leftists that are making games these days, whether it's AAAA, AAA, AA or Kickstarter indies. I don't care what leftists think about politics and I dismiss their propaganda without bothering to refute it. I don't really want to recommend this game, but it's charming enough that I'm willing to give it a thumbs up.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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