
Jump Space (formerly Jump Ship) is a mission based co-op PvE for 1-4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Explore, upgrade, and survive intense encounters in deep space together.
Modeled estimate, not a reported figure. How we estimate →
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Jump Space (formerly Jump Ship) is a mission based co-op PvE for up to 4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Engage in intense battles both on the ground and in space, and always keep your ship upgraded and intact. Teamwork is key for survival and victory.
We love co-op games, and we love space. Jump Space is our attempt to make both work together.
Jump across the universe - Select from a variety of hand-crafted missions with random elements. No two runs are ever the same.
Seamlessly go on and off ship - Once you’ve jumped with your ship, you can switch seamlessly between operating your ship, space walking and on-foot planetary exploration, it just works.
Upgrade, maintain, repair - Manage your ship as you scavenge for parts to upgrade or repair it, and adapt it to fit your needs. Bolster your arsenal of guns and components with tons of modifiers.
Fly with a crew, or go solo - Jump Space is best enjoyed with friends, but solo adventurers are welcome too.
Upgrade and customise your ship and guns as you face off against the challenges of space exploration, and scavenge resources to ensure your survival. Reinforce your defences, adjust your energy output for speed or bolster your ship’s attack capabilities - the choice is yours.
Experience fluid gameplay as you switch from steering your ship out of an asteroid field to jetpacking towards an enemy vessel to sabotage its core. Seamlessly transition between exploration, combat and traversal.
Go on missions with your friends and take on roles, from piloting to engineering and field exploration. Work together to overcome enemy attacks, extinguish fires on the command deck or adjust your ship’s power grid on the fly. There are no set classes in Jump Space, improvise and decide how you want to engage.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Swedish, Japanese, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 191 reviews with recorded playtime.
Reviews
Themes across 191 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
fun
Интересная игра. Хоть она и простая, но общее взаимодействие элементов и геймплейный цикл оставляют хорошее впечатление. Можно покупать даже в раннем доступе, свои деньги отобьёт. К тому же разработчики активно работают над игрой и каждое крупное обновление реально ощущается крупным и нужным. Пока-что из основных проблем, которые я выделил для себя: 1) Не хватает различных событий, модификаций к локациям. То, что есть сейчас, ощущается недостаточным. 2) Система модулей. На данный момент это просто гринд, пока не попадётся случайное оружие с нужными модулями и нужным уровнем. Всё же выбор модулей для оружия надо сделать выбором игрока. 3) Не хватает боссов. Именно в понимании комплексных врагов, а не в понимании жирный враг с большим уроном. На земле это танк-паук и снайпер-дрон, но они ощущаются мини-боссами. Среди кораблей боссом является вроде бы корвет, но он ощущается жирной губкой для урона, чем интересным противником.
<3
ДУЖЕ весела гра!!! Бажано грати мінімум в 3.
nice game to play with friends
good fun
Truly the jumpiest of spaces.
i was surprised how good the game was , decided to buy and try it as i had a itch to play a decent space game and i am 14 hours in and enyoing every moment playing it . Only issues i have encountered with the game so far are FPS drops when there are a lot of ground units ( as much as i know they are fixing it ) and some UI elements on the items you find don't refresh or have missing decriptions or just load some default state for the names but it fixes itself when you pick it back up when you drop it. 100% recommend as the developers actually know what they are doing and this is a super enjoyable game !
i am a materia addict now thanks...
Awesome game, movement feels great, and the controls are super tight and precise. Flying the ship is sick, and the co-op experience is insanely fun. That said, I feel like the missions get a bit repetitive over time. I really miss having boss fights or more incentive to explore mission areas. So far, the missions seem to follow the same formula: "go here, grab this, head back to the ship." It’d be great to see more variety, hidden treasure on the map, boss encounters, and bigger enemies. Maybe that stuff comes later in the progression, but I wish the game teased that potential a bit earlier. Another thing that could be expanded is the character build mechanics. Having deeper customization for team roles would be huge—like having one player specialize in repairs, another in piloting, another in weapons, and so on. More flexibility for the party to build out their squad and lean into each member's strengths would give us something really worth investing in. Right now, I don't feel a strong push to keep upgrading my character. It might sound like I'm throwing out a lot of criticism, but these are really just wishlist items from me and my friends because we truly believe in this game. It has incredible potential. The visual style is awesome, the ships are great, the controls are super responsive, and the audio/soundtrack are solid. Leaving the ship and flying around on the jetpack feels smooth as hell. Please keep pushing this game forward—if you keep making it more engaging, it could honestly become a legendary party game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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