
Hirohiko Araki's masterpiece, brought to life as a fighting game! Battle with 50 colorful characters, wielding Stands, Hamon, and more! See how characters who could never meet in the story interact when they come face to face!
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Engagement
Hours played at review time, across 153 reviews with recorded playtime.
Reviews
Themes across 152 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i forgot i had this game tab open then i alt tabbed from google and got jumpscared by a flamboyant man hitting a pose 10/10
i love u hirohiko araki, goated franchise and game. i just wish i had friends to play against as strong big beefy peculiar bizzare looking men :(
wow so cool and amazing i love this game i love jojo haha pizza mozzarella pizza mozarella rella rellla rella rellaa
Not a big fighting game fan. But I love the JoJo stuff so this is good and has a good attention to some details
Diavolo canonically played this game due to infinite death by Golden Experience Requiem.
I currently can't in good faith recommend this game, i thought it would be a nice pick up for the summer sales but as soon as i tried going into an online match the game crashes, a lot of people are having the same problem with seemingly no solution (not even reddit has one surprisingly). The bug is completely random it seems since my friend that download the game at the same time as me doesn't have the problem, uninstalling and reinstalling doesn't work, firewall or anti cheat aren't the issue since i disabled those to see. Its unlikely that the devs will ever fix this so I would stay clear. If i ever find a solution i will update and would recommend it but the chance to not be able to play a fighting game with other people is just so stupid. Edit: i found a fix for it, you have to use these commands in cmb as an admin and then restart your pc " netsh winsock reset netsh int ip reset " it fixed it for me but i am not sure if it will work for others, i gave the info to a discusion board with the same issue so if they reply that it worked ill update. for everything except this issue the game is great btw just was a shame i had to do an hour or two doing nothing but bug fixing it. Edit 2: so one person already replied it worked and another said it didn't so I guess buy at your own risk, the game itself is really fun for the small bit i have been able to play but such a glaring bug that is seemingly random i would really think about if you want the risk or not.
hard as hell but is very rewarding to long time fans and general fighting game players
I would really love to recommend this game but I can't. It's online mode genuinely does not function. It crashes all the time for reasons I don't understand and unless the person you're playing with is in your country (and that is being generous) the connection will be so terrible that the match is almost unplayable because the devs never implemented rollback netcode. Don't expect remote play to help you either, while it's better it's still prone to crashing and the connection will still probably be awful. If you just want to play it for the offline content that's fine but if you're expecting to play it with a friend that can't literally come over to your house in real life like I was then don't bother. Especially considering how much money they are STILL asking for this game it's absolutely not worth it.
es el mejor juego que he conocido en las ultimas 12 horas de mi vida, deberían gastar todo su dinero en el y de paso donarme un poco tengo problemas...
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Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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