
IXION is an unrelenting, city-building odyssey across the stars. As Administrator of the Tiqqun, DOLOS’ prototype space station, you are tasked with balancing preservation and exploration as you manage infrastructure, resources and crew. Can you keep the flame of humanity alight in the cold dark?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, French, Italian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 610 reviews with recorded playtime.
Reviews
Themes across 608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Прошёл на одном дыхании. Рекомендую
very very cool
....
This game has a compelling storyline, great music, and some fun mechanics. I would overall suggest this game to anyone that likes city-builder/management type games. This game provides a twist in that your city is mobile, a massive station that you can (and must at times) move from planet to planet, while your mining ships, cargo ships, and science vessels perform jobs and tasks in whichever system you're in, Overall, pros: *Unique take on city-building, with a giant mobile space station that has six different districts and each district can be customized to suit a particular role (Industry, food, space, etc.) *Good storyline (Amazing main antagonist) *Great music Cons: *Becomes repetitive after a while, and you will feel like just rushing at the end to just end your current campaign. *No real alternate build/focus than just all into research lab and science vessel first. *Some of the 'bad' events are predictable, annoying, and show a lack of choice ("OH, all my science ship crew died again, you don't say?") *The ending cinematic is lackluster and could have been longer. It would have been great to see some scenes based on the choices you made throughout the campaign. *Performance: Most times the game ran well, but sometimes the game would run horrible with choppy framerate, caused by a possible memory leak that needs fixing. Overall, I would say this game is worth getting and buying when on sale, but it lacks replay value for anything more than one campaign. A great way they could improve the game is to add a free-roam/endless mode (but only worthwhile with more content, as game can become boring really fast once you've unlocked the limited tech-tree and fully built each section). Also, I would not mind a fairly priced DLC that adds an alternate campaign where you can actually build proper military content and not just civilians in space (SPOILERS: The campaign does give off forced/unlreastic idiotic passivism vibes like the game Subnautica. There is a point where you will just wonder: "WHY can't we just build missiles and fire back already? Why are we being passive with a [SPOILERS] inhumane enemy?!")
Trop bien Ixion, jouez à Ixion.
Mittlerweile gut ausgereift. Balancing und Performance top! Schwierigkeit komplett anpassbar!
До IXION я играл в Frostpunk, и искал что-то подобное. С уверенностью заявляю, что эта игра лучше. Она оправдала все мои ожидания, даже превзошла их. Хотелось бы каких-нибудь DLC для разнообразия, но разработчики вряд-ли что-то выпустят...
I enjoyed gameplay. Really would like to have a sandbox / free travel with procedural systems generation
A game that requires frequent trips to google to fix framerate bugs multiple times throughout a playthrough is unacceptable. Frames will randomly drop from 120+ to 3-6 fps without warning when reloading the game requiring multistep trial and error troubleshooting sessions. The first one worked. The second time i stopped trying.
Very cool city builder with a very cool story
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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