
IXION is an unrelenting, city-building odyssey across the stars. As Administrator of the Tiqqun, DOLOS’ prototype space station, you are tasked with balancing preservation and exploration as you manage infrastructure, resources and crew. Can you keep the flame of humanity alight in the cold dark?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 29 → 9.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 17.8Kreviews | 79% | — | $19.7M |
| $34.99 | 412ratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1050 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太空刁民模擬器~ Frostpunk有100分的話,本作可以給到85分。 沉浸感很不錯,前提是要玩得下去。 前期引導做的有點差,城建小白大概率玩不下去。 自認城建類遊戲的熟手了,只想體驗劇情選了最低難度。 結果還是倒在了最後一章。(沒看攻略) 只能讀檔回上一章,重新都更了一遍XD 尾章很有挑戰性,要跟時間賽跑。 如果完全沒看攻略跟提前知道尾章通關條件的話。 幾乎必死初見殺,尤其我這種喜歡慢慢來的囤囤鼠玩家。 喜歡蓋房子遊戲, 稍微有點底子的朋友,還是很推薦玩看看的XD
Like Frostpunk but in Space. I didnt like Frostpunk.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #29, worst CA #78 · 6 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, French, Italian*languages with full audio support
| $12.25−65% |
| 119ratings |
| 84% |
| — |
| not modelled |
| $34.99 | 61ratings | 84% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好评基本上是给在BGM上了,发现好像这类小独游的音乐内核都很优秀,整体游戏性特别看规划,而且各类小BUG乃至恶性BUG基本上每一局都会碰到,包括但不限于 第四章开头我无法移动太坤号必须重新读档,区域2的一个另类生命中心发生事故后就卡死在了事故维修过程中,无法修复也无法拆除成了一个烂尾楼...以及拆除核电站但是部分资源一直放不到仓库里也没有阻塞提示,一样成了一个占地极大的烂尾楼...如果难度正常及以上,这类占地极广的建筑出现BUG对存档和后期规划都是挺致命的...
I wanted to love this game so bad, I just started playing and it's already annoying me, the builder robot keeps bugging out and getting stuck in weird spots then nothing gets done, really disappointed.
依旧老白皮圣母泛滥人情系统,前方打仗饥荒后方邪教罢工,恐怖主义不抓起来枪毙几十次还要给它好好养在船上真的是无法理解 游戏上的缺点也着实不少,科研船稍不注意就结束事件,薛定谔的垃圾,货船不是均匀的或者随机的运输各种优先级相同的物资而是逮着一种物资死命薅 还有各种警报提示音不全,沉浸在建设中突然船体爆了之类的,边框加个红色光晕又不难
这是一个超出我预期的游戏。我是一个没有多少这种资源有限的模拟决策类游戏经验的玩家,之前只玩过部落冲突那种资源无限获取的,这个游戏总体给我的感受是不难上手,容易探索出能够继续发展的模式,背景音乐特别特别特别好听,让人完全沉浸到游戏中。在游戏体验上我遇到了很多让我有成就感的事情,比如自己从最初的功能综合的一个区域发展成专业化的多个区域,整个过程需要不断思考不同建筑地块尺寸的搭配、最应该重点规划的领域(比如工业甚至合金、聚合物、电子芯片中的某一个主导整个区域),还需要不断推倒旧的布局把地块留出来给更加高级的建筑,这个不断开拓并重建的过程需要很多思考,这让我乐在其中。除此以外,因为工人人数过少和用电上限发现自己手动给建筑停电是有效的解决办法、探索科技来让资源提高一个又一个数量级、逐渐摸清不同种类的资源各自的适用规模,这些都是我游戏中印象深刻的地方,因为我成功做到了它们所以游戏能继续进行下去,还是在没有信息引导的情况下。游戏也有一些自己的不足,我觉得对建筑功能的描述就不太清楚,尤其是那个数据监控中心,其实就是一般游戏里政府的意思,可以调节一些机制,但是我看它的描述就根本没明白是啥,所以很晚才建它,然后发现可以点宣传来提高区域稳定性,还可以显示专业化进度;还有就是它是线性剧情对应一个一个的星系,不是开放世界,每次到新的星系就回不去之前的星系了,总感觉被人在一个直道上推着往前走,很急,对于我这种喜欢开放世界的人就感觉很不舒服,而且它的太坤号也不能自己驾驶,就是自由度很低的感觉,要是能赋予我更高的自由度我就会更开心。总体来说它满足了我的一些需要:不像fps游戏那样强调即时反应和决策、太空、神秘奥妙、能看到自己经营的东西慢慢变化而且变化显著、科幻、有一定的紧迫感、对后面的新机制不断有猜测和期待,值得给一个推荐
玩过冰汽时代的太空版。非常好的剧情 动画 音乐,好玩 爱玩 希望后面还能有续集或dlc 加别的剧情
Оптимизации - нет Играешь играешь - раз и проиграл - экипаж потерял доверие.........збс Игра слишком заскриптована, вам 1000% конец если улетели из солнечной системы, причем очков исследования не хватает, ок вы сделали дефицит, чтобы делать выбор ноооооооооо, нах блокировать это уровнями????!!! то есть улучшить технологию из первого уровня ты не сможешь пока не изучишь все в третьем....... , изучать 2 (и так далее) уровень ты не можешь пока все не изучишь в первом, то есть дефицит очков исследования это весь хардкор игры, И это стандартная сложность.....
Wer Frostpunk mag, ist auch hier richtig!!!!
I can't decide if this is micro-management heaven or hell
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.7M | 57.6K | 93% | $9.99 | |
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| $19.6M | 29.1K | 92% | $19.99 | |
| $19.7M | 16.4K | 75% | $39.99 |
Related
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| $19.6M | 137.5K | 93% | $5.99 | |
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| $107.3K |
| 161 |
| 47% |
| $19.99 |
| — | 119 | 84% | $12.25 |
| — | 0 | — | — |
| $926.3K | 1.1K | 65% | $19.99 |