
Play a focused, shorter version of IT THINKS! Complete 12 contracts, from your first logic gate to an early taste of parallel GPU design, and carry your progress into the full game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
IT THINKS! - Build Your Own GPU Demo player count
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Sep 28, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $4.1K | 29 | 90% | $4.99 | |
| approximately $505 | 21 | 95% | $1.99 | |
| approximately $6.8K | 14 | 100% | $9.99 | |
| approximately $647 | 11 | 82% | $2.99 | |
| approximately $303.7K | 698 | 89% | $9.99 | |
| approximately $339.1K | 751 | 74% | $11.99 |