
What if you discovered that you have the power to stop an evil menace? What if you discovered that to complete that journey, you would have to face your own brother? Join Dale and his friends on a quest of self-discovery, friendship and heroism!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
IronBorn is about 1/2 to 1/3 of a decent RPG. It's a bit on the tedious side, with the on-map encounters taking a lot of your resources on Hard difficulty and fairly low rewards in terms of money and XP, but it's decently well-balanced and the character and map designs are good. Unfortunately, there's that first line - IronBorn is basically only 1/2 to 1/3 of a complete game, without advertising this anywhere. Shortly after the beginning of the game, you find out that you are a legendary IronBorn and have to travel to four dungeons in order to fully unlock your powers in order to save the world from Abominations. After two of them, the game concludes abruptly with "To be continued..." As of almost two years since the Steam release of this game, it still hasn't been continued. So, as a result I'm going to give this one a thumbs-down based on that alone, since it's basically a 4-5-hour demo.
[b]TLDR: Thrown together (in a weekend?) and incredibly boring.[b] [table] [tr] [th]CATEGORY[/th] [th]GRADE[/th] [th]NOTES[/th] [/tr] [tr] [td]Story[/td] [td][b]F[/b][/td] [td]Nothing makes any sense. It's glaringly obvious that the developer didn't read over their own story.[/td] [/tr] [tr] [td]Gameplay[/td] [td][b]F[/b][/td] [td]Typical RPG Maker gameplay.[/td] [/tr] [tr] [td]Graphics[/td] [td][b]D[/b][/td] [td]I love Jason Perry and his Time Fantasy/Omega Modern resources (it's what made me buy the game) - nothing in this game goes together though. The face sets, font, window skin, monster battlers - style isn't consistent and it leaves a bad taste in your mouth almost immediately.[/td] [/tr] [tr] [td]Music[/td] [td][b]C[/b][/td] [td]Nothin' special.[/td] [/tr] [tr] [td]Price[/td] [td][b]F[/b][/td] [td]I got this on sale for less than $2 and still feel like I wasted my money.[/td] [/tr] [/table]
Правило гласило: "Не жди ничего от игр про которые ничего не слышал". Я его нарушил и был вознагражден.
IronBorn — остання RPG від Valkyria, розробника Valiant , виданого ветеранами RPG Aldorlea Games . Завдяки геймплею та візуальним ефектам, що нагадують епоху 16-розрядних консолей, ця гра є обов’язковою для любителів старої школи RPG. Візьміть під свій контроль Дейла та його вовка Сноу, нехай кілька персонажів приєднаються до вас у ваших пошуках і бийтеся з ворогами, поки не вийдете переможцем!
good
Just another RPG game that you should probably avoid.
;
首先,游戏的核心战斗系统看似融合了TPS与塔防,但实际上这种结合并不够精妙。射击手感欠佳,武器种类虽多,但打击反馈和升级系统未能带来持续的新鲜感。塔防部分的设计更是显得敷衍,布置防御设施的过程既缺乏策略性又不够直观,往往使玩家陷入混乱而非享受布局的乐趣。 其次,游戏的画面表现与当今主流游戏相比明显落后。尽管画面质量不是衡量游戏好坏的唯一标准,但对于强调视觉冲击力的TPS类型而言,粗糙的纹理、僵硬的人物动作以及不稳定的帧数无疑大大降低了游戏体验。 另外故事叙述苍白无力,角色发展单薄,很难让玩家产生情感投入。任务结构重复度高,支线任务几乎千篇一律,缺乏多样性和探索性,容易导致玩家感到厌倦。 再者,游戏存在一定的技术问题。在游玩过程中遇到的崩溃、卡顿现象较为频繁,而且多人联机模式下的匹配系统时常不稳定,影响了与其他玩家的合作体验。 总的来说,游戏尽管在创意上有亮点,但在实际执行中暴露出诸多问题。无论是游戏性、视觉效果还是技术稳定性等方面均未达到理想水平,这让满怀期待的玩家们难免失望。
ricos los cromos
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
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Trends
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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