
A turn-based strategy game. The world of a fantasy kingdom has been thrown into disarray by the return of the Necromancer – a creature of darkness that wishes to enslave all living beings.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Ukrainian, Simplified Chinese, Portuguese - Brazil, French, Spanish - Spain
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Beasts Battle 2 is an ambitious concept. It takes the tile based stack combat of Heroes of Might and Magic and marries it with a linear adventure. However, it is a troubled relationship. [list][*]The overworld exploration is a chore at best. You simply amble between battles and occasionally backtrack to grow your army of anthropomorphic warriors. Progression is painfully shallow. [*]Combat also devolves into a chore. The hero does have some interesting spells, but mana drains quickly and you are left with a flaccid attack or dull defense buff. Many creatures have abilities, but they are underwhelming with long cooldowns. You'll spend the latter half of battles just clicking to attack until one side is destroyed or you fall asleep. [/list] Beasts Battle 2 is a strategy adventure with a potentially great concept that simply doesn't give the player enough to do. I'm not convinced it wouldn't be better as an idle game, so it can play itself while the user does something else. [url=https://www.youtube.com/watch?v=PLW-sIors9g&ab_channel=UnlimitedAmmo] Impressions [/url]
Beast battle 2 puts you in the shoes of a princess who is on a quest to discover the reason for the dissapearance of an entire towns worth of people, on the way you meet and recruit snarky tigermen, battlethirsy minotaurs who are inept at mathematics and much more. The majority of the game is spent in battle, which is a troop on grid based affair ala heroes of might and magic, but you are in no danger of losing troops as they are recovered at the end of fights for a penalty to your earnings which urges you to play more strategically to save up faster. The princess levels up as you play and learn new spells and skills which aid your journey much like games like kings bounty or braveland. The game had a surprising amount of humor and banter thrown in for good measure, while it didnt make me laugh it did make me smile through the whole of my first playthrough. Tl:dr If you like braveland or Kings bounty there a good chance you will like this.
The framework has potential, but the content is waaay underdesigned. The hero can buy equipment, but it is expensive and irrelevant. She can cast support spells, but too few of them and not at proper moment -- also the spell learning happens at levelup. I played on hard till hot stuck at end of chapter 2 -- the amount of enemies is impossible to handle with the tools at hand. Had to switch back to normal, and woo, all the enemy stacks are halved. So you just trample over them blindly. At that point I completely lost interest on going further.
J'ai terminé ce jeu il y a un moment déjà (2019), je ne l'avais pas évalué par paresse lol et puis j'ai fini par l'oublier... C'est en lançant "Braveland", que je m'en suis souvenue... Il est bien mieux que ce braveland que j'ai planté là en cours de route. J'avais bien apprécié ce petit jeu de stratégie au tour par tour à l'époque, mais si je l'ai malencontreusement oublié, c'est du au fait que celui-ci est très passe partout, il est en fait idéal pour les personnes débutant dans ce type de jeux, mais pour ceux ayant touché aux jeux cultes de cette catégorie (et notamment les king's bounty ou heroes of might and magic), ce titre leur semblera très simpliste et casual. Visuellement très coloré et assez joli, il ressemble incontestablement à un portage mobile (vous voyez le genre de graphismes auxquels je fais allusion ?) Il m'a quand même fallut 16 heures pour en venir à bout et obtenir tous les succès, il se corse un peu vers la fin, par contre il nécessite un peu de "grind". En mode campagne, l'histoire n'est pas des plus sophistiquée mais certains dialogues sont amusants (si on a le rire facile...). Le bestiaire est assez conséquent et pas trop mal réalisé. En conclusion je dirais que "Necromancer returns" est un petit jeu de stratégie bien sympa pour les débutants en la matière, ou pour ceux voulant s'amuser occasionnellement sans trop se prendre la tête. Par contre, les habitués du genre pourraient être déçus par un manque de challenge, un gameplay pas assez poussé et des graphismes de jeu pour mobile. [code][h1][b]Si vous avez apprécié cette évaluation et souhaitez en lire d'autres venez suivre ma [url=https://store.steampowered.com/curator/39072619/]page de curation[/url].[/b][/h1][/code]
[h1]Описание:[/h1] Пошаговая стратегия сделанная под копирку игры Braveland. Этим игра и подкупает, приятная графика, красочная карта, бои, русские разработчики. От этой игры также ждешь эмоций, которые получил от Braveland... Но их не будет даже на сотую долю процента... Игра получилась настолько унылой, что даже поставить в пример еще какую-то игру сложно. Бои тормознутые и затянутые, после каждого хода идет прогруз пару секунд, баланса тоже как такового нет... Игра на сложном уровне сложности не испытываешь вообще никаких проблем... Некоторые бои длятся по 10-15 минут. Диалоги никакие, сюжет никакой... Такое чувство, что все бабло разработчики вбухали в графику и художнику можно поставить пятерку в его дневник, но вот все остальные схалтурили по полной. Не видитесь на картинку игра не стоит покупки даже с 90% скидкой! [h1]Оценка: 3/10[/h1] [h1]Послесловие:[/h1] Если вам понравился этот обзор добро пожаловать в группу http://steamcommunity.com/groups/uojer - тут вы сможете увидеть рекомендованные мною игры, другие обзоры, а также просто пообщаться в хорошей компании.
+ I like HOMM, Kings bounty or Braveland gameplay + Linear with some sidequests - Final battle - Price 6/10
Necromancer Returns is a mobile ported turn based strategy/ripoff of the Heroes of Might and Magic series from the 1990s. While the HOMM series gives you a degree of free movement, here you just tap on the next point of interest along the road to see what the encounter is, then have a simple hex-based strategy fight. Being a mobile game, it lacks the depth most would expect from a strategy game on PC. The art assets are middling but not terrible, making them better than most mobile ports and bundleware, which isn't saying much. Now on to the problems, the game doesn't meet the basic PC standards for graphics and control customisability, having fixed resolution that you can't change to fit your system. The biggest problem, however, is that this is a mobile game, and as usual, mobile games don't belong on Steam. Here's one of the reasons why: On Steam, $14.50. On Play Store? $12.99. That's right, same game, but because you're on PC, the greedy scum developers want you to pay more and line their pockets for a lazy mobile port. Unacceptable. Also, that's a stupidly high price for a ripoff of HOMM that isn't even as good as the original games from the 1990s. [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote] The developer ignored the Steam partner guidelines on responding to reviews and responded to the review. Did he apologise for treating PC gamers like dirt and charging them more for his mobile game on Steam? Nope, he tried to sell another one of his shovelware mobile games! That gives us all a pretty clear idea about this developer, it's sales first, money first, and PC gamers last. This much disrespect towards PC gamers is unacceptable.
This game bares a remarkable similarity to the Heroes series and King's Bounty. The unit names, art and abilities are virtually exact copies of the ones in those games. If you like Heroes and King's Bounty, you will enjoy this, but I wouldn't recommend playing this until you have played and finished all 7 Heroes of Might and Magic games and all 4 King's Bounty games (at time of writing). I think this would make an okay mobile game, but there are much better things to play on Steam.
I liked the game! Pleasant design, relaxed gameplay, funny storyline. You can spend a couple of evenings with it. The game is fairly linear, but side quests and third-party battles are working good together. pros + really cool dialogs - had lots of fun reading the storyline + balanced battles - some encounters are really challenging + music and design are pleasing to the eye cons - some fights are very similar to each other - I would like to have more units and spells in the arsenal to the end of the game(maybe they will be added to the game later) 8 mad minotaurs out of 10
Игра вроде как называется тактической. Но тактики тут нет. Огромное поле, все юниты могут ходить очень далеко, что-то просчитать невозможно, залочить стреляющий отряд - тоже. Юнитов очень мало. Что в распоряжении, что врагов. Очень скучно. Вроде локаций завезли, а противников и юнитов - нет. Инветарь тоже скукотища. Ничего выбирать не приходится. Просто берешь то, что подороже ) Не очень интересно. Анимация. Блин ну это просто треш. Ну настолько медленной анимации я нигде в похожих проектах не видел. Даже на максимальном ускорении - все равно нудно. Думать тут вообще не придется. Если не получается забодать соперника - тупо фармим золотишко и опять в бой. Фармится быстро с волной огня. Забежал, бахнул - деньгу получил и так по кругу, пока денег не будет тьма. Опыт тоже можно похожим образом нафармить. Сюжет тоже тухлым показался. Линейная и не очень интересная история с душными шутейками. Пол игры читал, потом просто достало. Дерево навыков. Ага. Нет тут никакого смысла в дереве. К концу игры вы изучите ВСЕ НАВЫКИ. Полезных там не много. Думать тоже не нужно. В выживании баги. Противники херачат с бесконечной маной. Один попал вечно накидывая берсерка на моих юнитов, второй постоянно кидал обморожение. ИТОГ: В целом играбельно, но промо - обман. Нет тут ничего выдающегося. Тускная игрушка, похожая на braveland. Но тут скучнее. Тут нет тактики. Музыкальное оформление и анимация просто жуткие. Поиграть можно, но можно поискать более достойные варианты в этом формате.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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