
iOMoon is a made for VR first person exploratory experience where you pilot a research vehicle equipped only with a flare and camera, into the heart of Jupiter's moon iO. Explore and survive while gathering photographic evidence in a fantastic world full of surprises.Original Soundtrack by award winning composer Garry Schyman
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
Just a quick review. * great optics! * some epic moments and places * many movement methodes * its about exploring, no fighting (and thats not a bad thing) * playtime for me 3 hours. You could be faster if you want, but why would you want that in such an eviroment? And i will defenetly go back and sink some more hours. * price 19,99 euro and wort every cent of it * only minor issues (get stuck some time, but could teleport out of it) * it runs really smoth with my gtx970. got no judder at all, even the big areas running great * besides the ending of "call of the starseed" thats to most epic experience at this time! * immersion is great negatives * not many at all. All i could say would be nitpicking. * you have to be aware that this is an exploration game. There is not much to do, besides taking pictures, find your way, shooting flares and look out for things that will kill you. But like i said, thats not a bad thing. If you are into a scifi setting, buy it. And if you are not, buy it anyway ;)
Reaction: Bored out of my wits Level design: Mid 1990's Music score: 1970's Overly Dramatic Hollywood Style Turning speed: Infuriatingely slow, even on maximum Turbo button: Awkward to press on a controller, doesn't last long enough Cockpit: Obscures view (can be disabled) Fell throught the ground: once Hit Invisible walls: numerous Health: Fake - Pretty sure you can't die Oxygen supply: Fake - Pretty sure you can't suffocate Overly concerned with: VR Comfort Fails to deliver: Game, gameplay 3D: Gimmick Reason for the game's existance: Make money off VR adopters before market is saturated Worth the price: Hell no! Will be asking for a refund: Hell yes Summary: May be tempting to buy if you just got a VR headset, but don't bother or wait for a sale.
Now if you are considering to buy this game, consider these points It was made by a single developer, for 2 years. It is in early development The developer behind this game has a large list of titles behind him such as GTA, Max Payne, Tomb Raider, Jet Moto, The Matrix, and the list goes on. The dev could easily just add more to the game through DLC, but he has firmly stated in the podcast he (a simple google search will do) that he wants to continue to add on to this game for as long as absolutly possible without any extra cost Music is by the musician behind Bioshock 1, 2, and 3 Multiple modes of moving and turning for the experienced VR player and the unexperienced There are no loading screens during your gameplay experience Think of the price of a movie ticket. Now for this you can replay it as many times as you wish, take your time and walk around the world of imagination that this game is. There are many paths you can take, you can interact with the world around you, and more areas in development. The atmosphere is amazing, he somehow manages to capture the feel of a disney park ride, without even putting you on a track (well except for one point during the intro). Certain aspects of the game fill you with that wonder, reminds me of how I felt watching tomorrowland. Certain aspects of the unknown hidden deep in the caves of this game also prove, you can play a game not even remotly related to a horror genra with no jump scares, and still feel tense and nervous of whats around this corner. Although I praise it a lot, of coarse this game is definitly not without flaw. There are of coarse points you might get stuck (tip: teleport mode helps you get out), and there are definitly bugs (pun not intended). This is an early access game and nowhere near the final product. There is limited gameplay, I havn't had time to play through all of it, but from videos it seems you can generally go for a couple hours and still discover new things you may have passed before. But dont let that worry you, this is definitly a game you can constantly go back to, and is a great demo to show those unfamiliar with VR. The whole atmoshphere and music really reminds me of those old retro space games you might find in an arcade, which is nice. Now if you are considering buying this, please do of coarse with anything you buy do some research. Watch a video and see if its worth it in your opinion, I know i hyped it up a lot, but just like any game the wonder I felt wont be shared by everyone. If you do watch videos, just dont watch too much so you can still feel suprised about whats waiting for you around the corner. Just dont go into this expecting a game, go into it expecting a VR experience
+ Great visuals + Fantastic soundtrack + Very immersive + You can choose your prefered locomotion style + Nice performance + Very polished for Early Access + 3-4h of gameplay (at least for me, took my time) - Shallow gameplay, lacks interaction with the enviroment, no real objectives - No real story - I don't like beeing a brain in a pod. Would prefer a real body for even more immersion - Can't upgrade "Brainpod", could use some crafting elements - Can't disable Xbox 360 force feedback, it's very strong, makes my hands numb and drains the batterys of my controller For me, the game was worth it's money. If you like high immersive experiences mixed with some exploration, give this game a try. I'm really looking forward of what's coming up next for iOMoon from the very talented dev of this!
I just finished iOMoon in its current state as of 1st of May 2016. The sense of wonder while roaming around in the exploration pod is quite tangible. I love how it slowly ramps up the experience in both scale and sense of danger. You'll see things both unexpected and familiar - but never on a scale that would exist in the real world. It's distorted and actually a bit scary at times. It feels like travelling in a very obscure piece of art. The music and wind audio is the one thing that bothered me a bit, as mentioned in my other post. The music itself is good. Expressive and bombastic during moments of danger and then morphs into a more subtle vibe when exploring the caves. But I miss the silence. Silence is such an underrated concept in games. Imagine total silence during the cave lake sequences. Just you, the water ripples and the sound of the entities in the cave. I would love to experience that. I also found it odd that the wind sound effect seemed constant, even in the caves. Almost like it was part of the music and not the environment. I don't know where this experience will go from here. But from what I've seen it is certainly worthy of your time. Played on the Oculus Rift CV1.
A fairly good and comfortable Oculus title... but it gets a down vote from me because of its relentless sensory abuse. The music, while well produced, is absolutely everything except subtle. It pounds you into submission without mercy or rest. The visuals are reasonably good, and often times quite creepy. But on the whole it felt more like a voyage through Willy Wonka's Chocolate Factory than any "sciency" voyage into a possible realm... The whole thing is rather on rails, making it an IO version of the Haunted Mansion at Disney except you control the speed of progress. On my DK2 it was a bit laggy at most times.
Firstly - yes, this is basically a walking simulator (so far anyway). Second - you need a gamepad; Vive controllers are in the game, but they aren't used for locomotion or anything significant really. If neither of those have put you off, then great. Welcome to iOMoon - a beautiful sci-fi exploration game in VR. It has to be seen to be believed, it is stunning . The visuals and music combine to make a Journey to the centre of the Earth sort of atmosphere, although I suspect it's not very scientifically accurate :) Just buy it already* *I accept no liability for unwanted purchases.
I grabbed this game last week on the Steam Summer sale to be used with the HTC Vive since Vive support was just added last week also. OH MY GOD was I blown away! I currently own close to 100 Vive titles and I will say hands down this is instantly one of my top favorites. The soundtrack through out the game is AMAZING! I cannot tell you the length of the game since I have yet to get to the end but I spent a good 2 1/2 hours in it my first time and that's really saying something for length as far as Vive titles go right now. This game is absolutly beutiful and a must have for any Vive owner!
[url=http://www.realmentevirtual.com/realidad-virtual/iomoon-exploracion-espacial-oculus-rift/]Análisis completo[/url] iOmoon es un juego espacial en el que tendremos que explorar “Ío”, una de las lunas de júpiter, en busca de vida alienígena. Para ello controlaremos una pequeña cápsula de reconocimiento, desde la que podremos “flotar” por el escenario haciendo fotos y evitando los peligros que nos encontraremos mientras lo exploramos. Me ha llamado la atención la iluminación de los escenarios, así como su aspecto totalmente inhóspito y lleno de elemento, pero tened en cuenta que no es un juego de acción, con lo que no esperéis estar dando saltos, pegando tiros o corriendo de un lado a otro. La experiencia general con la inmersión que nos da la Realidad Virtual es muy satisfactoria, siendo una buena compra si os gustan los juegos bonitos y tranquilos. https://www.youtube.com/watch?v=mKOVdlcW37w
Im sorry but i did not understand this experience. The quality is pretty low and everything seems like it hasnt been given enough ettention. Plenty of unfinished parts, inverted normals, giant particles and other weird stuff, besides a couple of decent scenes i did not enjoy the navigation or experience
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