
The Rivers of Alice is a classic-style, emotional, graphic adventure set in a universe of puzzles and characters from the imagination of vetusta morla. Every time Alice falls asleep, she enters a fantasy world where the player must help her face her fears.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[i][b]"이 게임은 그럴싸한 게임성을 가지고 있다. 외줄타기를 쳐만나기 전까지는."[/b][/i] 손으로 그린 듯한 정감 있는 그래픽의 포인트&클릭 게임 [b]《앨리스의 강 - 확장판》[/b]이다. 앨리스라는 소녀가 꿈 속에서 겪는 모험을 다루고 있으며, 대화나 설명같은 영어 텍스트가 짤막한 편이라 내용을 이해하는 것도 어렵지 않다. 길을 모르면 무작정 대화하면서 클릭하면 되고, 퍼즐을 못 풀겠다면 시작지점에 있는 NPC에게 힌트를 받으면 되는데, 이 족팡매같은 외줄타기는 대체 어떻게 건너가야 되는 걸까요? + 핸드 드로잉의 아기자기한 그래픽 + 분위기에 BGM이 잘 녹아드는 편 + 힌트 이용이 자유로워서 퍼즐 난이도가 어렵지 않은 편(정 안 되겠으면 공략 영상도 있다) + 트레이딩 카드 존재(외줄타기에서 안 막힌다면, 플탐 대비 파밍시간 적절) - 가성비를 놓고 보면 창렬 쪽에 가깝다(분량이 워낙 짧아서) - 게임 속도를 조금만 더 빠르게 했으면 어땠을까 싶다 - 이 죽일놈의 외줄타기가 사람 혈압 오르게 만든다(심지어 관련 도전과제도 있다) 이런 우라질, 머리통 딱 고정 시켜! 어어, 움직이지마 움직이지마! 지미럴, 바람따라 구름따라 부는대로 대가리가 쉴 새 없이 까딱까딱 좌우로 흔들리는구나······. 평소 나처럼 마우스를 민감하게 설정해놓은 유저라면 '제어판-마우스' 에 들어가서 포인터 속도를 낮추길 바란다. 안 그러면 깰 수가 없다. 레알이다. 거의 2칸 정도로 낮춰 두고 도전하는 걸 추천한다. 서든어택 3보급 스나할 때 정도의 에임 속도로 낮춰야 함. 전체적으로 볼 때는 분명 괜찮은데, 이 외줄타기 하나가 존나 빡쳐서 엄지를 내려 갈긴다.
For the full $8 price tag, I can't recommend this. I got it on sale for $2 and change and if that were the normal price I might recommend it. It's only a couple hours long and not all that worthwhile for those couple hours (This is an extended version?). For fun, let's first look at how I would rate the elements of the game: Music >>>>>>>> Aesthetic >>> Puzzles >>> Story For a point&click adventure, I expect puzzles and/or story to be at the top of that list. The puzzles here range from extremely simple to extremely obtuse and annoying. The mirror puzzle near the end also seems to be broken for me. They give you a hint but the hint didn't apply to the puzzle so I had no way to figure it out without looking it up in the guide. Some of the puzzles are decent fun but you'll remember the annoying ones more strongly. The story is also pretty non-existant. Girl goes to sleep, has a dream and the ending doesn't build up to anything or resolve anything. The game also bugs out sometimes. When that happens it's fairly easy to press Esc, save the game and then reload but it's something to keep in mind. As for the good parts of the game, the aesthetic is quite nice, as you can tell from the screenshots. Everything is hand-drawn and even though it's not the most artistic looking game, it has a warm feel to it. The music is the highlight, though. I wouldn't mind obtaining the OST and listening to it while working. It's pretty high quality relaxation music. The best parts of this game were just standing around listening to the BGMs.
The Rivers of Alice is a classic point and click game where emotions, music and beautiful concept art are perfectly matched. If you're home alone on a nostalgic rainy afternoon looking for some relaxing activity this game is the perfect plan to dive into. And of course if you like the spanish band Vetusta Morla or just heard about them and want to know more about their music this game is for you. Music and art are the main elements of the game so I recommend you playing using some good headphones. I warn you this is a very short adventure but it's perfectly balanced with game's difficulty. Just like the classics. Hope you enjoy it just as much as I did.
A gorgeous, challenging point and click game. The music is fantastic and sets an ethereal but hopeful mood. The puzzles are challenging but interesting. The art style is original and beautiful. Even though I've beaten it I want to play it over again for the dreamy relaxing feel and environment. Check it out!
[u]The Rivers of Alice[/u] is a short and sweet point and click puzzle game that manages to hit all the right spots. The game follows a young girl, presumably Alice, as she adventures through a dream sequence solving puzzles and meeting friends. In my opinion, this game is a great example of what a point and click game can be: an adventure where intuition and some observation make for rewarding puzzling experiences. While no game is perfect, and this one is no exception, the few flaws the game has are quickly buried by everything it does well. I credit the beautiful art direction coupled with the great backing soundtrack to really drive the experience home. Gameplay itself is fairly standard point and click fare. The game offers in-game hints and dialogue with characters which are essentially another form of hints. I found that playing through the game without "talking" to the characters offered a well-balanced difficulty, the puzzles took a little bit of thought to figure out what needed to be done, but it was never so hard that it seemed unfair or the solutions illogical once you worked them out. Don't worry about missing out on story by not "talking" to the characters either, "dialogue" is really just pictures that hint at what you need to do to solve the puzzles. The puzzles themselves were mostly well designed and I did find myself using pen and paper to take notes on a few of them, something I always consider a mark of a good puzzle game such as this. I'm always a fan of games where the different elements of the game come together and work with one another to make a truly remarkable experience, and I think that's exactly what has happened with this game. It's a very unique and very enjoyable experience from start to finish. Often point and click games rub me the wrong way and I often have to take breaks between sessions and lose interest. That's not the case with this game, every time I stopped playing it to do something else I had the itching desire to get right back to it so I could beat it. I rarely buy games at full price, but this is one game I would not regret buying at the full price. At the end of the day, I play games for the experiences they offer, and this game offers one worth experiencing.
Highly stylized with beautiful artwork and a lovely soundtrack, The Rivers of Alice is, as much as I hate to admit it, simply far too short for its price. According to Steam, I played this game for 3.7 hours. During that time I beat the entire game twice (you'll have to, if you want all the achievements), went to go make lunch, forgot I still had the game open, and came back to it. There's between 1-2 hours of playtime, depending on how quick you are at solving the puzzles. At 7.99, that's honestly a bit steep. If you can snag it on a discount, though, it's an excellent little beginner adventure game.
가볍지만 아기자기한 그림체와 함께 즐길 수 있는 게임!!
Меня не впечатлило и заугрюмило. Я повелась на описание, где вот это "самопознания и просветления", а ещё борьба с пороками и всё такое прочее. По факту имеем довольно никакое повествование, совершенно отсутствующий сюжет (нет его в принципе), бледный персонажик, не вызывающий эмоций, но зато головоломки, заставляющие глаз дёргаться. Ещё из плохого: непропускаемые абсолютно бессмысленные "кат-сцены" (в кавычах, да), в которых зелёный шар просто минуту перемещается по экрану по незамысловатой траектории, и я не шучу, хотя хотелось бы, да над убогими... Ещё плохого: чудовищная медлительность ВСЕГО. Довольно много нужно перемещаться по экранам, быстро прокликать невозможно, а скорость у героини, ну, разве что не отрицательная, уже хорошо, что в правильную сторону ходит. Все рассказывают, какая в игре потрясающая музыка, тут имеющий уши да услышит в рекламном ролике на странице магазина: она никакая тоже. Из хорошего: героиня ходит в правильную сторону. [i]Мой главный порок - гнев, и я хотела бы побороться, а не вызывать его зазря, да не вышло.[/i]
Pros: - nice atmosphere - good art - good puzzles Cons: - that impossible and illogical maze in the caverns - control is wonky and difficult Altogether: I have mixed feelings about this game, it would be nice if someone would fix the controls and made that maze a bit easier. Seriously, I got stuck there like HOURS! There is no pattern, no logic to it or what so ever and this pisses me off to no end. Otherwise it would be one of my fave games.
[h1] Remind somehow of going to da toilet... [/h1]
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