
Infernium, a survival horror approach to Pac-Man. Dive in a non-linear beautiful portrait of hell, die in a prison without bars and overcome a brutal penitence. Also available on Switch and PS4!
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About
Infernium is a game filled with brutal challenges to overcome. While playing the game you won’t be able to kill or damage most of the enemies but at the same time running away without a second though is not the solution. While being chased you will need to think and reconsider your strategy and open hidden shortcuts while the world and it’s lore will unfold around you in a non-linear way making each playthrough diferent. From the creator of the multi awarded indie game of the year MIND: Path to Thalamus and the dev grant winner Koral.
Every little change you make in Infernium will remain like that forever. As a player you will have to be smart about harvesting (or not) Light, interacting with doors, barriers and elevators and even your death. Dying does not reset the world, it’s part of the experience. That’s why there will be consequences if you act careless with your deaths.
Infernium is one of the easiest games to mod using the free Unreal Engine 4. If the world of Infernium is not enough for you explore the Workshop to download expansions, modifications of Infernium or even brand new games, done with Infernium's content or custom content! PCMR Only feature.
Accesibility Matters. When making Infernium accesibility features have been taken into consideration for physically disabled, deaf and colorblind gamers.
Main Campaign with +14h of average playtime
All upcomming DLC will be free
A brutal prison without bars, where the world is the real cell, full of enemies and traps that will make your path challenging.
Agony-inducing environments and challenges.
17 interconnected non-linear levels.
6 Easy to use, hard to master player skills to find and improve.
Diferent enemy kinds. Each one will require a diferent strategy/skill to overcome.
Persistent world. Every little change you make in Infernium will remain like that forever.
Robust, deep, Photomode included.
New Game + Mode.
24 Achievements.
Multiple Endings.
Twitch Integration. Your chat will be able to vote for events to happen ingame live.
Mod support. Browse and download mods or expand and change something in Infernium yourself! Create your own game inside Infernium if you want! Infernium is one of the easiest games to mod in Unreal Engine!
8K, 4K, upscaling and custom resolutions support, including ultra wide multi monitor resolutions.
Robust video settings menu. Make Infernium run smooth even in the really low spec computers.
16K or even more Photomode upscale output.
Speedrun clock integrated
Artbook, 4K Wallpapers, Making of and goodies included in the game files!
Infernium needed memorable appealing environments (instead of the usual images of a hell full of fire, suffering, screams and lots of reddish, gore landscapes) because in Infernium the most beautiful environments are also the most dangerous ones. This tends to generate disconfort, anxiety and inquietude in the player. It is no coincidence most of the brutal dangers in Infernium can be found at daylight in plain sight rather than in the darker claustrophobic environments.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Norwegian*, Portuguese - Portugal*, Russian*, Simplified Chinese*, Swedish**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
追いかけてくる敵から逃げながらパズルもどきを解いて進んでいくゲームです。 嫌いではないのですが、移動が遅くてインタラクトもめちゃくちゃ遅くて何をするにもストレスが溜まるので(そういうゲームなのは分かっていますが)あんまり好きになれません。風景は好きなんですけどね。スクリーンショットが撮りたくてわざわざ数年ぶりに2周目をクリアしたくらいです。一通り撮りながらクリアした後にフォトモードの存在に気が付いてかなり悲しくなりました。
I don't write a lot of reviews, so this really means something for me. You can also ignore my game time, as this is a game I bought on the Nintendo Switch back when it first came out, beat it, and liked it so much that I just recently bought it here. This is a fantastic game with a great atmosphere. Very little is explained and I think that's a core strength of the game. It gives you enough room to explore and figure out how it works. I don't think there are a lot of games nowadays where I've had the freedom to discover their world naturally, and I think this game does a great job of doing that.
Why does the game keep crashing within 1 minute of opening it ? I want to play it but it keeps crashing even in it's lowest settings .
I wanted to like this game, but I cannot recommend Infernium. The interconnected metroidvania level design is exceptional, several clever shortcuts throughout each section, it begs to be explored and even revisited to open every locked door, gated area, etc. even if the reward is minimal or non existent. Honestly it's amongst the best of it's style in a first person setting that I've played. Other positives are the atmosphere and occasional drone audio tracks which gives a good mood of somber isolation. But... Everything about your character is slow and clunky, you move slow, you interact with every object slow and worst of all the teleport ability takes too long to charge meaning using it is slow, you move at a snails pace as it charges, it has limited reach must be pointed at the ground or angled geometry facing you, lots of times it feels like your aiming at a group of three pixels that will let it work as it randomly spazzes between red and yellow especially noticeable in crimson river level, it is unreliable, broken and awful to use when under pressure. There are too many gotcha moments and unavoidable death's some wrong turns are just death with no chance of recovery, that's not hard gameplay just unfair. It uses a bonfire system like dark souls that are placed far apart but dark souls is an action game meaning you can go through failures with different styles and get better more skilled regardless of the mobs, here you just have to do the exact same thing over and over again most times there's one way of progressing and one way only, one solution to a chase puzzle and one solution only, get used to boring needless repetition. The timed puzzles/sections later in the game are just terrible, holding a switch for 5-10 seconds to loop around and miss an opening by a pixel again with the stupid teleport whilst being chased by multiple enemies is pure tedium, the timings in this game are at times mean and stingy considering how clunky the mechanics are. Finally the end sequence is beyond awful, all of the glaring problems of this game are multiplied ten fold in a sequence so badly designed it genuinely baffles me. It is a shame because in the right hands this could have been a great game with the same level design and quicker fluid gameplay / reliable faster charge teleport, a limited sprint system, anything to make it feel less slow/clunky and tedious.
Slow, dark, boring, annoying and just all round terrible. Don't waste your money!
Interesting concept, but very rough around the edges. Sound design needs polish, movement needs polish, gameplay needs polish, story needs polish. Sound mixing is all over the place, some sounds play very oddly (ie wooden footsteps on stone floor, ambient sound and gameplay sound is jarringly contrasted). Plays very clunky. Intro is supposed to convey some sort of story but just a black screen with the sound of a car crash, then instantly into the game world. Price drops drastically on a sale. Otherwise it is definitely not worth the full price.
Garbage. Crashes after 2-3 minutes, no matter if I'm in game or in the main menu. The issue is not my system, because I have tried it on THREE different PCs, including the brand new gaming system I built just a few months ago.
Although the graphics look great as well as the performance while moving around in the evironments is perfect, also the sounds are suitable too (chase scene music sounds very familiar to me;-) the gameplay is too hard for me, because of these stupid "checkpoints". After you got caught (in the act) you will always wake up in the same empty area in order to change to the place you just were beginning the section, so you'll have to repeat the last minutes. That's not relaxing for me. Sorry. You cant't do even some changes in the menu without leaving the running gameplay. The steam sale price is a gift by the way.
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7/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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