
Infernium, a survival horror approach to Pac-Man. Dive in a non-linear beautiful portrait of hell, die in a prison without bars and overcome a brutal penitence. Also available on Switch and PS4!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.75/day in the week to Jul 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Infernium is a game filled with brutal challenges to overcome. While playing the game you won’t be able to kill or damage most of the enemies but at the same time running away without a second though is not the solution. While being chased you will need to think and reconsider your strategy and open hidden shortcuts while the world and it’s lore will unfold around you in a non-linear way making each playthrough diferent. From the creator of the multi awarded indie game of the year MIND: Path to Thalamus and the dev grant winner Koral.
Every little change you make in Infernium will remain like that forever. As a player you will have to be smart about harvesting (or not) Light, interacting with doors, barriers and elevators and even your death. Dying does not reset the world, it’s part of the experience. That’s why there will be consequences if you act careless with your deaths.
Infernium is one of the easiest games to mod using the free Unreal Engine 4. If the world of Infernium is not enough for you explore the Workshop to download expansions, modifications of Infernium or even brand new games, done with Infernium's content or custom content! PCMR Only feature.
Accesibility Matters. When making Infernium accesibility features have been taken into consideration for physically disabled, deaf and colorblind gamers.
Main Campaign with +14h of average playtime
All upcomming DLC will be free
A brutal prison without bars, where the world is the real cell, full of enemies and traps that will make your path challenging.
Agony-inducing environments and challenges.
17 interconnected non-linear levels.
6 Easy to use, hard to master player skills to find and improve.
Diferent enemy kinds. Each one will require a diferent strategy/skill to overcome.
Persistent world. Every little change you make in Infernium will remain like that forever.
Robust, deep, Photomode included.
New Game + Mode.
24 Achievements.
Multiple Endings.
Twitch Integration. Your chat will be able to vote for events to happen ingame live.
Mod support. Browse and download mods or expand and change something in Infernium yourself! Create your own game inside Infernium if you want! Infernium is one of the easiest games to mod in Unreal Engine!
8K, 4K, upscaling and custom resolutions support, including ultra wide multi monitor resolutions.
Robust video settings menu. Make Infernium run smooth even in the really low spec computers.
16K or even more Photomode upscale output.
Speedrun clock integrated
Artbook, 4K Wallpapers, Making of and goodies included in the game files!
Infernium needed memorable appealing environments (instead of the usual images of a hell full of fire, suffering, screams and lots of reddish, gore landscapes) because in Infernium the most beautiful environments are also the most dangerous ones. This tends to generate disconfort, anxiety and inquietude in the player. It is no coincidence most of the brutal dangers in Infernium can be found at daylight in plain sight rather than in the darker claustrophobic environments.

Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A flawed masterpiece in my opinion. A great game marred by the need for some more polishing time. A must play, level design is excellent, beautiful environments, ambiance is on point, an amazing experience even if at times a little more frustrating than it needed to be. Areas that needed improvement to make this into an overall great game: - Collision Detection: getting killed by enemies through the thin movable orange walls, getting stuck on the floor when just walking through intersections between different terrains, being able to teleport to terrain that immediately throws you to the void and you die. - Enemy Sound Design: terribly obnoxious and ear drum penetrating at times. - Writing: while the world tells a beautiful story the writing on the walls leaves a lot to be desired, just an extra pass of proof reading and a closer to native language writer would have done wonders for something that in its current state takes you away from the experience and breaks the otherwise magic veil the game creates. There may be many other details but those were the main pain points for me, I truly believe this could've been one of the games of the year had it had that extra polish.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Norwegian*, Portuguese - Portugal*, Russian*, Simplified Chinese*, Swedish**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Although the graphics look great as well as the performance while moving around in the evironments is perfect, also the sounds are suitable too (chase scene music sounds very familiar to me;-) the gameplay is too hard for me, because of these stupid "checkpoints". After you got caught (in the act) you will always wake up in the same empty area in order to change to the place you just were beginning the section, so you'll have to repeat the last minutes. That's not relaxing for me. Sorry. You cant't do even some changes in the menu without leaving the running gameplay. The steam sale price is a gift by the way.
I don't write a lot of reviews, so this really means something for me. You can also ignore my game time, as this is a game I bought on the Nintendo Switch back when it first came out, beat it, and liked it so much that I just recently bought it here. This is a fantastic game with a great atmosphere. Very little is explained and I think that's a core strength of the game. It gives you enough room to explore and figure out how it works. I don't think there are a lot of games nowadays where I've had the freedom to discover their world naturally, and I think this game does a great job of doing that.
追いかけてくる敵から逃げながらパズルもどきを解いて進んでいくゲームです。 嫌いではないのですが、移動が遅くてインタラクトもめちゃくちゃ遅くて何をするにもストレスが溜まるので(そういうゲームなのは分かっていますが)あんまり好きになれません。風景は好きなんですけどね。スクリーンショットが撮りたくてわざわざ数年ぶりに2周目をクリアしたくらいです。一通り撮りながらクリアした後にフォトモードの存在に気が付いてかなり悲しくなりました。
Interesting concept, but very rough around the edges. Sound design needs polish, movement needs polish, gameplay needs polish, story needs polish. Sound mixing is all over the place, some sounds play very oddly (ie wooden footsteps on stone floor, ambient sound and gameplay sound is jarringly contrasted). Plays very clunky. Intro is supposed to convey some sort of story but just a black screen with the sound of a car crash, then instantly into the game world. Price drops drastically on a sale. Otherwise it is definitely not worth the full price.
[h1]Reseña del INFERNIUM: Una Resaca Eterna en el Purgatorio Gamer[/h1] [h2]Resumen[/h2] ¿Alguna vez te despertaste en un lugar que parece sacado de una pesadilla, pero en lugar de gritar quieres sacarle una foto con tu móvil? INFERNIUM pretende meterte en un mundo tan hermoso como infernal, donde los peligros y la belleza coexisten tan harmoniosamente que te olvidas de correr por tu vida. Con un 62.92% de aprobación, aquí vamos a ver si realmente es un viaje al quinto círculo del infierno, o solo al cuarto. [h2]Aspectos importantes e interesantes[/h2] El principal atractivo de INFERNION está en su diseño artístico y mundo abierto. Piérdete (literalmente) en escenarios que te dejarán con la boca abierta mientras los espectros intentan devorarte el alma. Es como una entrega de correos pero en el purgatorio y más estresante. Además, el juego se jacta de no tener una línea directa de progresión. ¿Soy solo yo, o tienen problemas para decidir qué hacer a continuación? Es innovador pero a la vez puede dejarte más perdido que turista sin Google Maps. [h2]Aspectos por mejorar[/h2] Aunque la idea de combate es innovadora, a veces se siente como rezarle a las deidades del RNG. Hay momentos en que te preguntarás si tu teclado o control tienen un complot en tu contra porque nada responde como debería. La dificultad podría ser otro aspecto. Un juego puede ser desafiante, pero aquí a veces sientes que el juego te odia personalmente. Y bueno, puede que aligerar la curva de aprendizaje no le haría un mal favor. [h2]Tabla de Calificaciones[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]'Innovadora pero frustrante'[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]'Prepara pañuelos y tal vez un escudo'[/td][/tr] [tr][td]Contenido[/td][td]7[/td][td]'Bastante pero confuso'[/td][/tr] [tr][td]Video / Gráficos[/td][td]8[/td][td]'Un deleite visual'[/td][/tr] [tr][td]Historia[/td][td]6[/td][td]'Eh, está ahí'[/td][/tr] [tr][td]Ambientación[/td][td]9[/td][td]'Pura obra de arte'[/td][/tr] [tr][td]Efectos[/td][td]7[/td][td]'Bonitos pero no revolucionarios'[/td][/tr] [tr][td]Música[/td][td]7[/td][td]'Apropiada pero olvidable'[/td][/tr] [tr][td]Voces[/td][td]6[/td][td]'¿Había voces?'[/td][/tr] [tr][td]Diversidad[/td][td]8[/td][td]'Varios caminos y muchas muertes'[/td][/tr] [tr][td]Total Puntuaciones[/td][td]69[/td][td]'Una montaña rusa de emociones frustrantes pero dignas'[/td][/tr] [/table] [h3]Veredicto de Compra[/h3] [b]¡Cómpralo con descuento![/b] Con un total de 69, INFERNIUM podría no ser una cita celestial, pero a precio reducido, podría ser una aventura infernal que valga la pena haber vivido.
idk its kinda cute. spooky too. fun challenge for a lil while but not super engaging
game is unplayable for me , keeps crashing not matter what i do. Can't even get past the first few minutes. Shame, i really wanted to play it
Un modo de juego muy interesante en el que tienes que explorar todo el mapa buscando escritos sobre la verdadera historia tras el juego. Una historia muy intrigante basada en hechos reales, una banda sonora preciosa, escenarios muy hermosos, sustillos y unos puzzles desafiantes. Totalmente recomendado!
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2K | 37 | 78% | $2.99 | |
| — | 0 | — | — | |
| $4.9M | 9.4K | 88% | $19.99 | |
| $2.3M | 6.9K | 66% | $19.99 | |
| $58.8K | 373 | 71% | $9.99 | |
| $1.9K | 10 | 70% | $8.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $90.3K | 247 | 96% | $9.99 | |
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| $90.3K | 163 | 80% | $19.99 | |
| $90.2K | 570 | 90% | $9.99 |