
Choose any real region from the world. Choose your base of operations, then rebuild and readapt the buildings around you to create a self-sustaining settlement. Take charge of a group of survivors from your city. And when the night falls - Defend the zone from the infected!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 14 → 4.17/day in the week after.
About
“The Mad Virus” has spread throughout the world with the speed of jet planes. The infected are highly aggressive, fast and strong. In a couple of weeks, society collapsed. Cities are empty. There is no electricity, no water, and no food. Yet, there are a few survivors...
Type in the name of the city or town, download the map and start playing! Thanks to OpenStreetMap’s real-world data, you can choose any place in the world for your survivors.
Establish a new “Infection Free Zone” wherever you choose. Set up shelters and production facilities. Adapt existing buildings to new needs. Build new farms and power houses. Establish defenses with walls, gates, and towers.
Utilize your knowledge of the city. What is the best place to defend? Where were the grocery stores, where were the pharmacies? Where would you look for weapons? Remember that it’s dangerous to search the old buildings, there might be some infected lurking in the dark!
Each night, your settlement might be attacked by large hordes of the infected. Fight them off with every tool available - melee and ranged weapons, vehicles, walls and light. Research a vaccine or a cure for ultimate victory, or just enjoy rebuilding entire cities!
Your survivors will surely find other surviving groups. Some will be friendly and willing to trade, but others will be extremely hostile. There might be some fighting involved!

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 18.6Kreviews | 81% | — | $15.1M |
| $29.99 | 81ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1009 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Infection Free Zone - это глоток свежего воздуха в жанре зомби-апокалипсиса. Главная «фишка» игры, ради которой её точно стоит взять, - это использование реальных карт OpenStreetMap. Возможность построить базу в своём собственном дворе, забаррикадировать местную школу или отправить экспедицию за лутом в ближайший супермаркет, мимо которого ты ходишь каждый день, - это дарит непередаваемый уровень погружения. ЧТО ОЧЕНЬ ПОНРАВИЛОСЬ: Масштаб и адаптация карт: Разработчики сотворили чудо. Любой реальный город превращается в детальную игровую зону, где учитывается этажность зданий, прочность материалов и тип построек. Атмосфера и визуал: Графика выглядит приятно и стильно, а смена дня и ночи действительно заставляет напрячься. Днем вы чувствуете себя хозяевами положения, собирая ресурсы, но когда наступает ночь... игра превращается в напряженный триллер. Глубокий менеджмент: Это не просто «кликни и забудь». Нужно грамотно распределять людей: кто-то строит стены, кто-то разбирает машины на металл, кто-то патрулирует, а ученые в это время пытаются найти лекарство. Каждый выживший на счету. Орда имеет значение: Зараженные здесь - это не медленные мешки с костями. Они быстры, они берут числом и могут окружить ваших бойцов в два счета. Тактический элемент в боях ощущается очень остро. ПЕРСПЕКТИВЫ Игра находится в активной разработке, разработчики регулярно выпускают патчи и прислушиваются к комьюнити. Потенциал у проекта просто огромный. Итог: Если вы любите качественные стратегии про выживание, микроменеджмент и всегда хотели проверить, как ваш родной город справился бы с зомби-угрозой - брать однозначно. 10 забаррикадированных хрущёвок из 10!
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Aug 2 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil +1 more
| $24.99 |
| — |
| — |
| #60 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Простая и приятная игра )
見下ろしゾンビアポカリプスコロニーシミュ。 他のシムと違う所は実際の地図情報から居住・探索マップを生成できる。が、公式がお勧めする地点以外は最適化はされていない。それでもよく知る場所を使えるのはいい。都会はイージー、田舎はハード。 まだちょこちょこバグが点在している。あと資源採取指示がいちいち採取メニューから個別資源を選んで…と煩わしい。類似ゲームだとショートカットキーがあると思うよ。。。 その他、移動商人が来るたびマップ視点強制移動、襲撃がある度一時停止するのは良いが解除した途端また一時停止してくる、複数部隊を選択する方法が変な癖がある、拠点から離れた場所で車が大破した際の修理がとんでもなく怠い、とかちょこっとした苛立ちポイントもある。 自給自足ラインがだいたい400人あたり。 拠点運営が何とか回り始めた辺りでほっとくと子供で人口爆増するので基本子供制限政策で転入希望者募集した方が安定する感じ。 導線はそこまでリアルじゃないので建造物は適当に建てられる。倉庫同士の中身は四次元ポケットで共有なのでとっても便利。招集した部隊の人たちは飢えないので遠征先で放置してても大丈夫だが手荷物に救急キットは手動で1個ずつもたせてあげてロックをかけてあげよう。まあそうすると自動アイテム収集がバグるっぽいんだが、部隊員のロストは抑えられる。抑えられるがじゃんじゃん死なせちゃっても拠点運営上手く行ってれば人員補充は問題ない。部隊に採用される住人にはスキルがあるが、今の段階だと特に恩恵や特徴は実感しにくい。誰でも即採用!とりあえず危険な場所への殴り込みは5部隊以上揃えていけば成功する。なんか必ず1部隊は集中的にぼっこぼこにされて壊滅したりするけど他は生きてるし、ね。 ストーリーはまあまあ。ゾンビウイルスへの対抗策がある意味リアルでメンドクサイ使用。 ストーリー進行はアンテナ建てたところからどんどん進んでいく[spoiler] ので建てずに研究進めて拠点を充実させた方があとあと楽。初見だと最後のラッシュで食料没収からの防御手薄で大変だった。5万もあった食料全部ダメにしやがって許さん。[/spoiler] この拠点でやることやったぜ、他も助けに行こう!ってなったがそこでまた操作がよくわからず車や資材を無駄にしたのでとりあえずここまででおしまい。開発が進んだらまた遊びたい。
one of the best apocalyptic games with really good base building and story
There is no winning in this game!.
BUG太多了
When I first heard of it, loved the concept. Now that I've played it, it left me wanting. I only played for 5 hours, but the sound cut off non stop, even in main menu when the game was not running, couldn't find a solution. The locations I tried all left me disappointed. I mean sure I didn't expect a google street view accuracy in building facades, but all the places I tried looked kind of same, buildings looked like they were made of bricks, with tiny windows, and look nothing like the New Zealand style buildings. Many houses had weird shapes and way too tall for their irl counterparts, it was jarring to try and play places I knew. On top of it, playing area size was also kind of small for my desires. I estimate that I could walk the game map area in 30 min corner to corner. Gameplay was ok, didn't hate it, but the constant notifications and radio pop ups were grinding my gears while trying to learn the game (and my sound would cut off often, meaning I couldn't even hear half of the time)
Игра отлична как песочница, в принципе выжить в воркуте интересный жизненый опыт, больше всего обожаю сюжетку, особенно с культом очистителем, каким образом можно было за одну ночь уничтожить 40 тон консерв на моих складах не ясно(и да баланс в сторону у тех у кого мощный компьютер) 10 эвтаназий из 10 больных жителей
very fun game just takes a while to build up momentum
실제 지도를 베이스로 기지건설 디펜스하는 맛이 있음
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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