
ICEY is a 2D side-scrolling action game and a META game in disguise. As you follow the narrator's omnipresent voice, you will see through ICEY's eyes and learn the truth about her world. The narrator will constantly urge you in one direction, but you must ask, "Why? Why am I following his directions?“ Obey? Rebel?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 20 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99 | 27.9Kreviews | 90% | — | $6.8M |
| $14.99 | 2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
要完整体验游戏的话,需要多打几次,手柄用不了可能和向日葵远程软件有关,卸载后可用
游戏质量不错,但受击连个无敌帧都不给,闪避无敌帧短,里面的怪连击还一个比一个6,boss一堆持续伤害,激光吃到饱。堆怪后被击倒就和鬼泣里的小怪一个下场,当沙包连到死。不推荐玩。
1.首先,搓招上面的< L > 键完全类似于<忍者龙剑传>里面的处决,纯纯抄袭 2.画面割裂感十分严重,感觉人物和环境不在一个图层 3.受击UI提示与动画不明显,动作僵硬,撕裂感严重 4.适配不了DS5手柄 唯一的优点就是旁白,这个算是国产的用心制作了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, French, Japanese*, Spanish - Spain*languages with full audio support
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 938 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
纯红温,sb闪避判定,故事好,但战斗闪避和史一样,基本别指望闪避反击,怪的投技还多,闪避等于主动吃投技,************************************************************************************
豪丸
小品级游戏。旁白还是挺有趣的
tm的那个达哈尔认真的,技能被你家人带下面去了,除了转就是灵帧起手转
很失望,我是趁着打折的时候来补票的,本来满怀兴奋想在电脑上重游一遍的,结果按键的卡手、闪反的严格判定与需要极快手速的按键追击都让游戏体验大打折扣,这就导致了我在游玩的时候u键基本上不怎么用,甚至是不怎么敢用,因为一旦失误后,艾希并没有受击保护,这就导致一旦被打击,很容易就被一堆怪连死。而且连招设计华而不实,很多招式在小怪和boss的群殴中并不能发挥出来,甚至连闪反的机制也无法运用得淋漓尽致,让人红温至极。(而且不知道为什么我在存档点升级技能时,狂点回车键并没有什么用,不知道是bug还是什么)但总体来说,这不能说是一款差劲的游戏,只能说有客观的缺点存在,希望制作组在下一部能好好改善一下。
Great little game. I played it both handheld on the Steam Deck and docked to the TV, and it ran flawlessly in both modes. A charming indie title that I really enjoyed. Even though it’s fairly short and easy to 100%, it’s still absolutely worth playing. Highly recommended for fans of side-scrollers and Metroidvania-style games.
艾希给了我其他游戏无法具有的震撼,加旁白这一大亮点着实让人眼前一亮,如果说要我给这款国产游戏一个评分(满分十分制)那我会毫不犹豫的给他9.5分,另外0.5分扣在游戏时长,我稍微感觉有那么点短,对于我自身3.7个小时就可以达成全成就通关(在taptap上买的艾希通关过三四次,了解流程),希望艾希2能再给我像艾希1一样的震撼,由衷感谢老马克和他的制作团队给我们带来如此精品的游戏,谢谢!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.8M | 21.5K | 95% | $19.99 | |
| $6.8M | 7.3K | 92% | $24.99 | |
| $6.8M | 71.5K | 77% | $4.99 | |
| $6.8M | 3.9K | 50% | $59.99 | |
| $6.8M | 16.8K | 98% | $11.99 | |
| $6.8M | 8.7K | 88% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $900.1K | 2.3K | 84% | $14.99 | |
| $1.5M | 2.8K | 76% | $29.99 | |
| — | 0 | — | — | |
| $5.6M | 14.3K | 95% | $14.99 | |
| $3.1M | 15K | 97% | $10.79 | |
| $653K | 2.1K | 91% | $12.99 |