
"I'm No Demonlord" is a Roguelike shooter bullet hell game. High freedom in mechanics leads to unique playthroughs. As a demon-possessed hero, battle enemies, grow, and unveil dark schemes. Can he accept his new role? Save "kinds" or destroy "outsiders"? Good or evil? The choice is yours.
Modeled estimate, not a reported figure. How we estimate →
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Once upon a time, a legendary archmage sacrificed himself to cast a magical seal on a supervillain, allowing the kingdom to prosper. But when the king began arresting commoners without reason, the vanished people were never seen again. One day, the seal weakened, the demon king escaped, and possessed the player's adventurer character. Can he accept his new identity? Uncover the king's plot? Save "kinds" or destroy "outsiders"? Good or evil? It's your choice...

Round up your friends for an adventure! The game currently supports both remote play and local co-op for two players. So, grab your buddy and join the adventure together! The mysterious plot awaits your discovery!

Over 1000 construction mechanics, endless combinations. Say no to pure numerical growth experiences!
Players freely combine factions, with mechanisms interacting to create wondrous chemical reactions, ensuring no two playthroughs are the same!

Players can freely choose route branches based on their own needs!
Treasure rooms, challenge rooms, and rare abilities await your discovery, making your build even more powerful!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 176 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
是最早一批的玩家了,为什么一张没有查路线图啊?每次打完都要想进不进去商场,都好纠结下一关是不是打boss或者是到什么路线了,真不想去记,只想玩玩刷刷一刷
可以可以
挺好玩的
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Simplified Chinese, Traditional Chinese, Japanese, French, Russian, Portuguese - Portugal, Korean, Italian, German, Spanish - Spain
Hours played at review time, across 177 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
对,就这样做游戏,卡就不说了,单人高难度只有固定流派,反正是不会给你爽的,设计是没脑子的,测试是不可能的,问就是群里有人通了,所以就是合理的,玩了无数类幸存者的游戏,这是第一个让我忍不住留言的垃圾!
Great game, I'd give it an 8/10! Graphics are cute and simple, sound design for abilities on the weaker side but that's okay. Progression is steady through increasing difficulty and finding synergies - that's where the fun part is, for me anyways! Haven't beaten the highest difficulty yet but I'lll keep trying :D
b站上面刷到宣传视频然后就开始玩测试版了,等这么久终于出了,内容很丰富,很好玩 玩了两天也是和朋友一起把侵蚀一百过了,简直是地狱
好玩。测试版就开始玩的。 正式版出来后也是迫不及待地品尝,双职业的系统还在体验,不过感觉可以在难度上修改一下,商城池太庞大了,建议多加移除功能。 此外在多人游玩~和魔王一起玩的模式,难度好像高了一点(我菜,大佬认为不对就是您对),并且在游戏中p1的刷新池里经常会有p2的流派构筑,混在一起分不开,加上刷新和购买价格飙升的侵蚀挑战登基后就基本只能靠脸构筑。 总的来说确实好玩(doge)
改回好评,自己磕磕碰碰打过了70侵蚀,但70侵蚀玩起来真的很不爽。怪物的移动速度太离谱了。 要不是为了解锁角色我是不想吃这个苦。
Хорошая игра, давно не видел хороших буллит-хелл роглайков. Единственная претензия: русский язык сделан через ИИ, но это добавляет свою долю весёлого кринжа. Ставим с другом 10/10.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 0 | 83% | Free | |
| — | 0 | — | — | |
| $9.9M | 119K | 96% | $4.99 |
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| $52.3K | 1.1K | 94% | $1.99 | |
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| $52.2K | 135 | 79% | $19.99 | |
| $52.3K | 490 | 92% | $4.99 | |
| $52.3K | 490 | 60% | $4.99 | |
| $52.3K | 420 | 86% | $4.99 |