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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Vorwort [/h1] I KNOW A TALE ist ein hochwertiges Abenteuer, mit einer großen Vielfalt an Puzzeln und Rätseln in diesem Genre. Die Grafik ist bunt gestaltet und interessant, allerdings wirkt sie altbacken. Die Geschichte ist ebenso solide erzählt und man möchte wissen wie es weitergeht. Es dauert etwa 3 Stunden um das Spiel durchzuspielen. [h1] Pro [/h1] + solide Grafik.. + Sound + Geschichte wird per Film erzählt + fordernde Minispiele... + gruselig [h1] Kontra [/h1] - ...die altbacken wirkt - kurze Spielzeit - ...teils schwer sind [h1] Fazit [/h1] Wer dieses Genre mag, kann hier zugreifen, allerdings würde ich auf ein Sale warten.
An old-style (ie, 2009-ish) game featuring some Mystery Case Files type gameplay, including middling live-action clips combined with finding needful things via both hidden object scenes and zooming in to parts of the larger scene. For the most part, the puzzles are logical in terms of what goes where, and shouldn't pose much challenge to veterans of this type of game. There are a few negatives, mainly the fact that the dubbing into English is terrible in parts, with a lack of certain grammatical elements that can be jarring at times. Also, as with all games like this, some scenes defy logic (such as why can't somebody with long arms just reach under a bed to retrieve an object, instead of having to find something else beforehand). Otherwise, it's a relatively-short, but satisfying puzzler. Edited after three hour playthrough: My previous comments stand, but with a couple caveats. I realize the creators of the game are not native English speakers, but a proofreader with better English language skills would have been helpful. It wasn't a game-killer, but I did cringe a few times at some of the grammar. It was pretty bad in spots. The other additional caveat is that the game is VERY short, even playing on expert. I would have taken less time than listed, but sometimes my brain doesn't work at two in the morning. Oh, and kudos for using live actors in the cut-scenes. The little girl was properly scary, although one character reminded me of somebody who would have been right at home in Dukes of Hazzard. Enjoy!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I totally agree with the reviewer who said "Nice game for the low PRICE!". Yes there are a few places that are live action rather than drawn, but still I'd say it was pretty good value for the price. I enjoyed playing it and didn't run into any game play issues on windows 10. It is probably an average length for the main game of most HOGs and didn't include a bonus chapter. For under $1 CDN on sale, who can complain?
At its core, [i]I Know a Tale[/i] is a sound Hidden Object Game (HOG) with nice artwork and some Full Motion Video (FMV), but I can't recommend it because of its awful English translation and severe lack of actual puzzles. [h1]Story and writing/translation[/h1] You are a sheriff who's dispatched to a robbery taking place at the home of a local collector of archaeological curiosities. When you arrive at the scene, you find the robbers turned to stone and the collector behaving strangely before he runs off. The story of [i]I Know a Tale[/i] is paper-thin. There is one 'twist' in the story, but everyone who has looked at the game's logo in the Steam Store will have seen it coming. On top of that, the writing is just awful. I've seen translations made with Google Translate that were of better quality than the lines I've read in [i]I Know a Tale[/i]. And I'm not even kidding or exaggerating. Instead of "[i]You need…[/i]", the game insists on writing "[i]There is not enough…[/i]". So you'll read close to a hundred statements like "[i]There is not enough a key[/i]" and "[i]There is not enough part of the figures[/i]" (meaning parts of a figurine). The writing or the translation is so bad that some of the lines are borderline gibberish, for example: "[i]There is interesting that there is at the bottom of the well[/i]". [h1]Gameplay[/h1] To start playing, you select one of two difficulty modes. The only real difference between them is whether or not you want to see an occasional sparkle to indicate interactable objects in each scene. Gameplay consists of HOGs' classic first-person point-and-click adventuring and solving puzzles, most notably the genre's titular 'Hidden Objects Puzzles' (HOPs). Unfortunately, there are very few puzzles in [i]I Know a Tale[/i]. You only get a handful of HOPs. Admittedly, [i]I Know a Tale[/i] throws a whole new type of HOP into the mix, which is always a nice touch. It's a HOP that doesn't show you a list of items to find in a scene, but instead a number of items slowly 'fade in and out of existence', so you need to look for subtle changes in the scene. Besides the handful of HOPs, there are just a few other puzzles and none of them pose a challenge. They mostly require copying some symbols or an image by rotating and placing puzzle pieces where they belong (a bit like a jigsaw puzzle, really). The point-and-click adventuring is okay, although [i]I Know a Tale[/i] does have a few frustrating moments when the next step is either unlogical or it requires using an item on a very small spot of an object. So you may "[i]need something sharp[/i]" when you have a perfectly good dagger in your inventory that for some reason won't cut it (pun intended). Or you may think you've already tried to use an item on a particular object and it didn't work, but through trial and error you find out you do need to use that very same item on that very same object, just a tiny bit more to the left or right from where you tried clicking earlier. [h1]Graphics and music[/h1] As you can tell from the screenshots on the store page, the artwork of [i]I Know a Tale[/i] looks very nice and colourful. Most of the music is also top-notch, adding to the mysterious atmosphere the game is going for. I don't mean to insult anyone here but while playing, I sometimes thought the music sounded so much better than the general production level of [i]I Know a Tale[/i], that I think they just copied the score from elsewhere (another game or what have you). I may be mistaken, of course. [h1]FMV and voice acting[/h1] The roles of the two robbers, the collector, his daughter and a helpful fisherman are acted out in FMV. The graphical quality of the FMV is top-notch. However, everything else with it is terribly wrong. I'm an FMV afficionado and I'm very lenient when it comes to the quality of the acting in games that boast FMV as an art style (the acting is even [i]supposed[/i] to be cheesy!), but in the case of [i]I Know a Tale[/i], the acting is just plain bad. In addition, the dialogue is dubbed very badly in English, in two ways: the actors are clearly saying something completely different from what you hear through your speakers (worst lip syncing ever, they clearly didn't even bother to try), and the voice acting is cringeworthily awful. Also, the voices of the voice actors don't fit the type of live actor who played the character. The bottom line is, [i]I Know a Tale[/i]'s whole FMV 'experience' is the worst I've ever seen, and I've been seeking out FMV games since the 1990s. [h1]On Steam's extra features[/h1] [i]I Know a Tale[/i] has 5 Steam Trading Cards. You'll get 3 while running the game. As the game isn't very popular, its trading cards are rare, so the price for the cards is pretty steep (up to 50 cents a piece). The game has no Steam Achievements.
9/10 game Happiness is solving a mystery xD I'm a huge fan of adventure-Puzzle-Mouse games. This game is amazing, I wish there could be a 2nd part of this game. Pros:- -Good story -Awesome characters -Background music -Mystery/Suspense/Thriller -Good easy puzzles -Worth the time Cons:- -Audio of voice and lips doesn't match.
[h1]Short version: 70%[/h1] ‘I Know a Tale’ has nice sceneries, great hidden object scenes, and charmingly amateurish cut-scenes—but even they cannot hide how tedious it can get towards the end with the endless backtracking. [h1]Long version:[/h1] Despite its 2015 release, I Know a Tale mostly looks and acts like a hidden object game from around 2010: pretty, but low-resolution 4:3 format graphics, plain hidden object scenes, no map feature… and it is one of those HOGs that tries to include live actor footage to spice up the story. Well, these live segments are… charmingly amateurish, both in terms of acting and the English dub. The same goes for the plot itself: it starts out as an interesting heist/kidnapping story, but eventually regresses to the standard “stop nameless evil entity from being evil” formula. The hidden object scenes are probably the best part in the game; rarely can we see so nicely balanced object placements and density. In exchange, the classic item-using adventure game parts can be annoyingly fidgety, because there are too many items and places to use them at. With no map and a half-broken hint button, it is easy to get lost, especially in the later segments.
Really its a very good game i play it for 6 hours without boring and its very cheab its worth mora than its price (the story real take about 2 to 3 hours) i played it two times
Análise.
The game is no where near as terrible as others have made it out to be. Yes, the english voice overs are odd (the original game clearly wasn't written/performed in english) and there are definitely a few strange loop holes in the game...quite a few times I found myself "winging" items on possible outcomes just to see if they would work as I'd hit a dead end. There are definately a few item use outcomes that make little to no sense :P Overall it was well worth the small amount spent! Give it a go :D:D
I've always been a fan of puzzle games. It is o surprise that this one cought my interest. "I know a Tale" has a pretty good story and is a decend length of game for the price. It's most unique aspect are the cut sceens, not to gove to much away but they are pretty cool and inique for these type of games. Watch out for the voice over work, it takes nothing away from the game however. I recomeend this game.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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