
A colorful mixture of RPG, arcade and runner, about the survival of your fish that you will love)
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
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Not worth it even for $0.99 unless you like to get rude and snarky replies from a dev who thinks too highly of themselves. Don't bother leaving bug reports or suggestions, or you'll end up like the fish in this game (so so the dev seems to think). When I played this, it was basically unplayable. Hunger decreased too quickly, your fish moved too slowly. It was not fun and was just stressful. Def do NOT recommend.
[i] Hungry Games Survive in a world of predatory fish[/i] – аркада, где нужно жрать маленьких рыбок и избегать больших, тем самым выживая. Выглядит как переделка этапа клетки из [i] SPORE[/i] под [i] Jawa[/i]. Тупо перемещаетесь по уровню и ловите статично плывущую добычу. Накопили определенное количество очков – миссон комплит. В итоге на 4 уровне у вас не будет хватать на нормальный апдейт, а дальше не пускает игра. Что же делать? Гриндить, примерно ещё 7 раз пройти первый эпизод. Спасибо, но нет. Картинка выглядит так, словно рыбки ожили с детских раскрасок, саундрек я уже где-то слышал. Мусор.
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Hours played at review time, across 32 reviews with recorded playtime.
Simple game, easy achievements.
《Hungry Fish Evolution》/《饥饿鱼进化》是一款大鱼吃小鱼类的游戏,从游戏中看得出来作者的想法,不过因此也导致不少问题。 最早我是在4399上接触大鱼吃小鱼这款游戏,不得不说非常上瘾,小鱼吞噬更小的鱼从而慢慢变大,并且在增大过程中能够吃掉原来吃不消的鱼,最终变成一个庞然大物,水中之霸。作为一款消磨时间的小游戏,大鱼吃小鱼是成功的,小鱼前期生存难,随着体型增大生存逐渐变得简单,尤其是最后像黑洞一样吞噬整个屏幕的鱼,鱼类的成长对玩家来说是一种正向的反馈——自身的投入换来的是小鱼的强大,配合上本身不是很高的难度,使得大鱼和小鱼作为一款休闲游戏是合格的,让我事隔多年偶然想起还会来一把。 而这款游戏在我看来是失败的,相比于典型的大鱼吃小鱼,这款游戏有着很多的不同与问题: [h1]1,游戏更偏向硬核游戏,而不是休闲游戏: [/h1] 游戏中存在着带刺鱼和剑鱼这两种鱼类,无论小鱼成长到何种状态,遇到这两种鱼都会掉血,所以游戏后期不会出现称霸水里的情况,依然得小心翼翼的活着;另外游戏中加上了[b][u]饱食度[/u][/b]的设定,每个阶段饱食度满后小鱼会变成另一种鱼,而不是逐渐变大,饱食度也会随时间降低,因此前期的生存压力进一步的增大了;最后再加上其它大鱼也会吃小鱼,导致我操控的鱼更难吃到小鱼,以上三点也使得游戏前期压抑,后期小心翼翼,没有太多酣畅之感。 [h1]2,游戏中有成长系统,可以通过反复游玩获得点数使小鱼升级: [/h1] 尽管小鱼可以成长,成长空间也挺大,但是一开始的游戏体验却非常糟糕,小鱼游得非常慢不说,能够往上变身的阶段也需要花点数逐一解锁,这就导致了前期小鱼能够往上进化的阶段有限,进而吃到的鱼也有限,分数获取非常慢,小鱼也很弱,甚至到了教程第四关都很吃力。我大致估算了一下,商店全解锁的话,没有200把左右的游戏体验基本别想了。与如此大量反复的刷刷刷需求相对的,却是不相匹配的游戏性。这种前期难后期相对简单的设计思路带来的体验堪比《黑暗之魂2》,然而却没有后者如此充实的游戏性。 [h1]3,游戏中鱼的外观不容易判断强弱: [/h1] 大鱼和小鱼中,玩家能够通过鱼类的大小很容易判断哪些鱼能吃,不管那种鱼长得再千奇百怪都不容易导致判断障碍,这样的游戏是友好的。而这款游戏不一样,由前所述,小鱼每次饱食度满了会变成另一种鱼,其外形时大时小,时长时短,时粗时细,从外形上很难理解内在的强弱逻辑,也就给我带来了不小的判断障碍,不多玩几次强硬的记忆外形与强弱的匹配关系会导致很多误操作,而这又会给初次体验带来不便。 [h1]4,僵硬的y轴移动: [/h1] 游戏中的y轴移动不是连续的,而是像《青蛙过河》一样一层一层的,整个水域从上到下分为5层,按一下上或者下便上或下一层。但是由于y轴移动的过于灵敏经常会导致上下过多,尤其是点满速度后(别问我怎么点满的,问就是ce),这种现象更为明显,这也使得游戏y轴的判定过于僵硬,小鱼无法在上下两条鱼的夹缝中进行躲避,也使得游戏显得简陋粗糙。同时y轴的移动操控也已连点上下键为最佳,而这种点按的操作方式更容易在这种机械性的游戏下让我产生疲劳。 综上四点,这款名为《饥饿鱼进化》的游戏并没有让我有反复游玩的欲望,也没有让我感到上瘾,作者有自身的想法,也尝试用自定义给鱼喷涂颜色等方式减少玩家疲劳,但是总体来看,尽管其定价和《Montaro》一样也是6元,游戏内容也不少于《Montaro》,但是由于游戏设计思路不合理,游戏的难度和游戏性不相匹配[u](我相信不会有人为了体验这款游戏的完整内容而花费数个小时直到新鲜感消失转而变成机械性的刷刷刷,而作者似乎却认为这游戏值得这么多的时间,这就是设计思路的问题所在)[/u],因此我更推荐去4399免费游玩同类游戏,而非购买该游戏。
I initially recommended this game, but I'm going to have to change it after playing it for a bit more... A nice simple game (you're a fish eating other fish) - easy controls, nice aesthetics, promising upgrade system. However, the defining drawback is that, no matter how good you are, the game is far too grindy to get most of the upgrades, which effectively locks out the end game. The reward/upgrade system really limits what you can play without feeling like you're playing a chore. EDIT: Having played a bit more since my review (which I stand by), I have two suggestions to improve the game (and would change my review to a recommend). (1) Improve score to pearls ratio. (2) Increase the conversion rate options between pearls and gold (100 is too small when you're expected to farm 1000s of pearls). EDIT 2 (this will be my last, I promise): Having played a bit of survival now, I've noticed two things, which I think are bad for the game. (1) As you buy upgrades for your fish, your rewards get WORSE each game. (2) There is zero difference in reward between survival mode difficulties. It's a nice game, but the demoralising grind hampers the purpose.
Как по мне это не плохая попытка, но не совсем хорошо реализовано. Много таких игр я переиграл когда был малым и не понимал даже что такое интернет, но щас вспоминая таки игры из детства они мне кажутся более качественными нежели эта. На мое мнение не дотянула(
[h1]Hungry Fish Evolution - игра по типу эволюции. Жри мелких и сваливай от больших [/h1] Давно я не встречал подобных игр. Сама игра выполнена весьма сносно, однако до положительного отзыва она не дотянула. Почему? 1) Игра - обычная гриндилка, достижения получаются с большим трудом. Большинству людей взломать ачивки будет в разы проще, чем 7+ часов фармить без отдыха. 2) Игра максимально однотипна. По ходу игры почти ничего не меняется. Проходится кампания из 8 уровней и остается только режим "выживание". Отдельного внимания заслуживает бекграунд. Почему в игре "про рыб" выбран бекграунд с черно-белым изображением неочень-то живописных видов какого-то Мухосрaнска - остается загадкой. 3) Отсутствие баланса и позиционки. Рыбы по длине меняются не равномерно. Сначала играешь средней рыбой, затем очень мелкой имбой, затем огромным поленом, а после опять средней рыбой. Отсутствие позиционки выражается по старому выражению "хоть *опой жуй" в прямом смысле, а именно, ты можешь есть рыб хвостом, но соотвественно, и тебя могут съесть, коснувшись кончиком хвоста. Моя оценка 4 из 10. Очень долгий гринд для ноу-нейм игры. Игра выполнена довольно не плохо, но все равно, брать не советую.
i hunger for fish i am the hungry fish i am evolved i am one with hungry fish evolution
I geniunly think this is the best fish eat fish game I've ever played. -To start: instead of moving in 4/8/360 directions you can only move in 2 directions: left and right, besides that you can switch between 5 rows to change your altitude, this movement makes this the first of these games were don't get annoyed by bad hitboxes, becuase you never thought you just passed them. (you hit 'em in the face or in the butt, as clear as it can be) -The different fish are nice designed and in such a way that the game doesn't get really easy when you get to the end (1 fish is only lethal when you're big, and health fishes spawn less as you progress), while you also can see all the fishes on the screen from the start, instead of some weird non-sensical spawning system. -There is a quite hard campaign with 8 levels and infinite mode on 3 difficulties. -The upgrade system gives really pricey but nessecary permanent upgrades. This means you have to grind, A LOT, like, 99% of the game is grinding for upgrades if not, a 100%. This was in the beginning quite annoying but actually made this game a great time killer. Almost everyday a play a bit and every couple days I can buy an upgrade to get the time-killing to the next level. -EDIT: I almost forgot the one really unique feature of this game: you can design you're own fishes, and the placement of the different parts of the fish make it really easy to create some pretty cool fishes Although it fot Indie spelled all over it I do highly recommend this game, worth the money for sure. another EDIT: in other reviews there are complains about bugs but I did experience no bugs whatsoever, I don't know if they're fixed or whether I'm just lucky :) last EDIT: finally 100%, FUARK what a grind for the last achievements
a Casual game indeed, you are a fish eating smaller fish, you can move up and down left and right. You goal is to eat enough fish to get through to the next level, each level gets harder with more goals such as getting to the fish before other fish does, or avoiding bigger fish that can eat you, as the level progress you unlock upgrades to make your fish better. Not the best game out there, but not the worst either.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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