
Explore an abandoned building, encountering puzzles and clues to discover what happened, as you try to escape in both your nightmares and the waking world. Be immersed in the hauntingly beautiful 3D atmosphere in this puzzle exploration mystery game.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]TEM POTENCIAL. MAS NÃO APROVEITARAM[/h1] O conceito do jogo me pareceu muito bom e inovador. Traz um cenário imersivo e misterioso, cativando o jogador a descobrir a história e contexto que o personagem (jogador) está. A arte gráfica e sonora também traz uma sensação relaxante. Mas a parte boa acaba aqui. Ao concluir o jogo, não se chega a conclusão nenhuma. O jogo termina deixando a sensação de frustração. Não há contexto o jogo. Não há história e não há propósito. O jogo também carece de opções, e algumas nem sequer são salvas. É necessário ajustar toda hora a sensibilidade do mouse. A jogabilidade é ruim também. O movimento do personagem é muito pesado e lento, Alguns itens do jogo, voltam ao seu estado original após carregar o jogo novamente. O tempo de jogo é bem curtinho também, reforçando mais ainda frustração quando o jogo é finalizado. Era necessário os desenvolvedores trabalharem mais nesse jogo. [h3][b]NÃO RECOMENDO[/b][/h3]
I chuckled and requested the robot on a whim to make me a “nothing”. Its display showed: “acknowledged”, and seemed to start computing. I was stunned, nervous and curious. I was expecting an “invalid input” or “error”. A Short time later, it asked what supplies I had on hand? Astonished. With failure to think of something cleaver to answer: “Uh, I haven't got anything.” “You got anything?” ”No I have nothing.” ”Request accomplished”
The game is difficult to pick up and the advancements are not always straightforward, but the atmosphere is moving and tells a very specific story with no spoken dialect, no characters apart from your own self, and a simple yet poignant musical score that belies a sadness appropriate to the setting. The game is short, sweet, and deliberately slows you down to give you a chance to appreciate the aesthetics.
Ce jeu vaut le détour. Sorte de déambulation cauchemardesque ou de purgatoire (selon l’interprétation que vous en ferez) avec quelques puzzles à résoudre pour la partie ludique, Homesick est surtout, à mon sens, l’équivalent d’une nouvelle écrite. Une idée jetée sur palette graphique plutôt que sur une feuille blanche. Rien d’original, mais la DA et la musique (superbe) portent un sujet personnel, ce qui est très rare dans le monde ludique. Rien que pour ces raisons, le jeu m’a plu. Pour ce qui concerne la partie ludique, enfin, les puzzles m’ont parus liés à l’intrigue, pas d’esbrouffe, tout est logique à mes yeux ; c’est pour cela que je n’ai jamais pesté en jouant. Quelques heures de jeu à se creuser un peu la tête, dans un décor énigmatique, avec une très belle musique mélancolique, pour une intrigue et un final à interpréter ; je dis oui !
クリア日: 2020/06/28 👍️
一般
还不错
Ill admit, the first time I tried playing this I thought the game was overly complicated or above my intellect. Once I got moving though, it got easier and I really enjoyed the game. Very visually appealing.
Boring waste of time The character being slow as f*ck doesnt help
A slow, melancholic sort of game. I really liked it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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