
Discover a vast, haunted kingdom in Hollow Knight: Silksong! Explore, fight and survive as you ascend to the peak of a land ruled by silk and song.
Modeled estimate, not a reported figure. How we estimate →
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About
As the lethal hunter Hornet, adventure through a kingdom ruled by silk and song! Captured and taken to this unfamiliar world, prepare to battle mighty foes and solve ancient mysteries as you ascend on a deadly pilgrimage to the kingdom’s peak.
Hollow Knight: Silksong is the epic sequel to Hollow Knight, the award winning action-adventure. Journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover secrets tied to your nature and your past.

Discover the fallen insect kingdom of Pharloom! Explore mossy grottos, gilded cities and misted moors as you ascend to the shining citadel at the top of the world.
Engage in lethal acrobatic action! Wield a huge suite of deadly moves as you dance between foes in swift, beautiful combat.
Craft powerful tools! Master an ever-expanding arsenal of weapons, traps, and mechanisms to vanquish your enemies and explore new heights.
Solve shocking quests! Hunt down rare beasts and solve ancient mysteries to grant the wishes of the downtrodden and restore the kingdom’s hope.
Face over 200 ferocious foes! Beasts and hunters, monsters and knights. Defeat them all with bravery and skill!
Vanquish over 40 legendary bosses! Battle fabled heroes and fallen kings in epic combat to decide the kingdom's fate.
Challenge Steel Soul mode! Once you conquer the kingdom, test your skills in a new mode that presents a more formidable challenge.
Experience a stunning orchestral score! Hollow Knight’s award-winning composer, Christopher Larkin, brings melancholy melodies, symphonic strings and heart-thumping, soul strumming boss themes to the adventure.




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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 920 reviews with recorded playtime.
Reviews
Themes across 916 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Я, топ 1 силксонг плеер , рекомендую эту игру для минутки вашего внимания
Ощущение, что это игра для нейросетей: ты раз за разом пытаешься убить босса, пока у тебя не получится. Причём боссы здесь являются практически основной частью игры, кучу времени занимает однообразный контент (после десятой попытки уже скучно на одном боссе сидеть).
GUARAMAA
好玩
Hollow Knight was great, Silksong is even better. It's also a lot harder and certainly more complex but it's a pretty elegant evolution of the formula. The world is quite beautiful, the music is great, the bosses are quite fun even if they can be somewhat frustrating, but I'm playing this through again now on Steam and for the most part replaying the bosses has been pretty enjoyable. Some areas of this game are absolutely not fun, but on the whole, I love it.
THE FLEAS
Если ты ищешь что-то для медитации, то silksong - твой выбор.
Gra dobra, ale dużo gorsza od hollow knighta i nie ma spolszczenia
Jogo incrivel mas eu espero que quem tenha criado o bilibrejo morra
在玩丝之歌之前比较让我恶心的游戏是魂2,玩了丝之歌之后,我只能说魂2简直太美好了。论恶意,魂2给丝之歌提鞋都不配,这个游戏的设计就是简单的排列组合,跳跳乐接BOSS、连战接BOSS、跳跳乐接连战接BOSS。26年了,宫崎英高都知道BOSS门前放篝火,开发了玛莉亚楔石,你还抱着当宝贝不放,还有什么陷阱椅子、隐藏椅子,飞行怪后侧步就跟小儿麻痹一样。打BOSS 365里路,第三幕进梦境死了每次又要重新弹琴进去再跑,你要是觉得365里路是BOSS的一部分,那么我只能说差评也是BOSS的一部分。 这游戏有一些地方好玩,但是总体打完之后给人一种解脱的感觉,终于他🐎不用吃你这一坨臭屎了。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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