
Discover a vast, haunted kingdom in Hollow Knight: Silksong! Explore, fight and survive as you ascend to the peak of a land ruled by silk and song.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
As the lethal hunter Hornet, adventure through a kingdom ruled by silk and song! Captured and taken to this unfamiliar world, prepare to battle mighty foes and solve ancient mysteries as you ascend on a deadly pilgrimage to the kingdom’s peak.
Hollow Knight: Silksong is the epic sequel to Hollow Knight, the award winning action-adventure. Journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover secrets tied to your nature and your past.

Discover the fallen insect kingdom of Pharloom! Explore mossy grottos, gilded cities and misted moors as you ascend to the shining citadel at the top of the world.
Engage in lethal acrobatic action! Wield a huge suite of deadly moves as you dance between foes in swift, beautiful combat.
Craft powerful tools! Master an ever-expanding arsenal of weapons, traps, and mechanisms to vanquish your enemies and explore new heights.
Solve shocking quests! Hunt down rare beasts and solve ancient mysteries to grant the wishes of the downtrodden and restore the kingdom’s hope.
Face over 200 ferocious foes! Beasts and hunters, monsters and knights. Defeat them all with bravery and skill!
Vanquish over 40 legendary bosses! Battle fabled heroes and fallen kings in epic combat to decide the kingdom's fate.
Challenge Steel Soul mode! Once you conquer the kingdom, test your skills in a new mode that presents a more formidable challenge.
Experience a stunning orchestral score! Hollow Knight’s award-winning composer, Christopher Larkin, brings melancholy melodies, symphonic strings and heart-thumping, soul strumming boss themes to the adventure.




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 423.2Kreviews | 89% | — | $144M |
| $19.99 | 53.5Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3480 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
神作无需多言
丝之歌毫无疑问,美术和风格上完美延续了一代,但是我却很难感受到一代的那种氛围感。你问我为什么,可能是猎者小径的猎奇兽蝇和二伤红蚂蚁大哥带着他的飞行小弟胖揍你,可能是罪途的泪城飞行二将升级版和神人跳跳乐椅子,也有可能是风蚀长阶的sm跳跳乐和泰拉瑞亚自爆决裁者。糟糕至极的前期体验,不拿漫游者很难想象这个猎奇游戏怎么玩,骗你的,拿了也坐牢。宫崎英高都在不断优化魂游体验,不让玩家莫名其妙受罪,但是你樱桃制作组敢在猎者小径上弄陷阱椅子,旁边是有破解方法,没错,可是玩家一路探过来,先是你跳跳乐,后是蚂蚁车轮战,筋疲力尽的玩家会想那么多?这种恶劣的情况还只是开胃菜,后面的罪途和风蚀会告诉你,这个游戏的噩梦才刚刚开始。一代也存在各种椅子陷阱和跑酷,但是和丝之歌的恶意满满相比简直不值一提。听说后面还有腐汁泽这种逆天级别的存在,都不敢想象得有多可怕。在全图深巢地形的游戏里探索,不红温的兄弟怕是住在病村,天天在腐败湖钓鱼了
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese**languages with full audio support
| $19.99 |
| 18.3Kratings |
| 88% |
| — |
| not modelled |
| $19.99 | 2.7Kratings | 94% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
虽然限时跑酷有点红温,但是玩到最后和解了,总之丝之歌nb
my reveiw of hollow knight silksong I was wait for 7 years for silksong and hollow knight was my fav game of all time so i was waiting to play it. ACT 1 was 4/10 is was good but is was sooooooooooooo railroady compaired to hollow knight like u have to get silkspear into get dash into get hover into get wall jump into get double jump and if that sounds annoying emagain that being ur first 15-20 hrs of gameplay for a metroidvania :skull: fourht quarious laged my computer so bad it was hard to play the boss a sign of what to come and the only way to end the act being fighting last juge is a crazy diffaculty jump but it leads into ACT 2 9/10 act two is so open ur goal felt simular to hollow knight my main complaint is the difaculty of finding the maps i loved this act felt like team cherry at there best again and act 2 final boss is the best boss in both games ACT 3 1.5/10 did they even try 1 my computer slows to a cralw goin at max 20 fps 2 the diffaculty is unfathaumly ♥♥♥♥♥♥♥ hard to the point were combat areans are harded then NKG or PV and evry boss in silksong so far 3 u get nothing the whole act 3 that makes u stronger 4 bosses i didnt fight any bosses in act 3 bc it was such a bad act i refuse to finish it unless smth massive happens it ruins the whole game and is over 2/3 of my play time the only reason its not a zero out of ten is bc of the abyss climb which is only a four tbh (sorry for the bad grammer and spelling i have dislexia) final score 3/10 try better if u wanna make me and every hollow knight player to wait about 7 years "The real Sea of Sorrow is playing the game"
it's simply POSHANKA!!!!
absolute cinema
joguei o original a muito tempo atras mas nao fui muito competente na questão exploração então resolvi fazer diferente nesse e porra que jogo gigantesco, ainda tenho o ultimo boss pra derrotar e a dlc vai lançar a qualquer momento nesse ano, extremamente viciante e a exploração é muito recompensador, o combate é muito gostoso, tem vários tipos de brasões que mudam a gameplay, sendo bem honesto usei só o brasão viajante pq era o mais rapido, quando vc muda pra outro brasão leva um tempo pra vc se acostumar com os golpes, então peguei o mais rapido, as habilidades que o jogo te disponibiliza pra mim foram inuteis, combate bom pra mim é bater e esquivar, usar habilidades roubadas pra derrotar um boss mais facil pra mim não rola, usei só vida e o vinculador de seda mais rapido, uma coisa que nao entendi é pq falaram q esse jogo é um inferno de dificil, eu achei a dificuldade razoavel, tem seus desafios mas nada assim fora da curva, o unico boss que eu penei pra derrotar foi aquela cantora de skar, os desejos mais dificeis pra mim eram as entregas mas tirando isso foi até desafiador mas nada muito complicado, agora bugs, eu só tive problema com um, o jogo por algum motivo se vc deixar o vsync ligado a hornet começa a teletransportar, ai pra isso nao acontecer vc precisa travar o fps em 179hz no jogo, meu monitor é 180hz então não tenho certeza se tem alguma relação mas fazer oq alias otimo jogo, ele ta sempre em promoção, esse preço de 60 reais pra mim é promoção
Detesto el monte Fay, y me falta más juego pero ya no puedo más con ello, estoy harto, ni celeste me puso tantas trabas, en concreto hay una parte en la que por más que lo intento Hornet no salta lo suficientemente alto en el segundo tramo, cayendo, muriendo y teniendo que repetir todo otra vez para caer y perder. Ni el sendero del dolor se me hizo tan frustrante. Fuera de eso solo quería deahogarme, buen juego por todo lo demás, los jefes y combates me gustan pero detesto ese monte
muy bueno Harken
Juegazo. Te perdes un poco en algunas zonas, pero creo que es la gracia del juego.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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