
Discover a vast, haunted kingdom in Hollow Knight: Silksong! Explore, fight and survive as you ascend to the peak of a land ruled by silk and song.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
As the lethal hunter Hornet, adventure through a kingdom ruled by silk and song! Captured and taken to this unfamiliar world, prepare to battle mighty foes and solve ancient mysteries as you ascend on a deadly pilgrimage to the kingdom’s peak.
Hollow Knight: Silksong is the epic sequel to Hollow Knight, the award winning action-adventure. Journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover secrets tied to your nature and your past.

Discover the fallen insect kingdom of Pharloom! Explore mossy grottos, gilded cities and misted moors as you ascend to the shining citadel at the top of the world.
Engage in lethal acrobatic action! Wield a huge suite of deadly moves as you dance between foes in swift, beautiful combat.
Craft powerful tools! Master an ever-expanding arsenal of weapons, traps, and mechanisms to vanquish your enemies and explore new heights.
Solve shocking quests! Hunt down rare beasts and solve ancient mysteries to grant the wishes of the downtrodden and restore the kingdom’s hope.
Face over 200 ferocious foes! Beasts and hunters, monsters and knights. Defeat them all with bravery and skill!
Vanquish over 40 legendary bosses! Battle fabled heroes and fallen kings in epic combat to decide the kingdom's fate.
Challenge Steel Soul mode! Once you conquer the kingdom, test your skills in a new mode that presents a more formidable challenge.
Experience a stunning orchestral score! Hollow Knight’s award-winning composer, Christopher Larkin, brings melancholy melodies, symphonic strings and heart-thumping, soul strumming boss themes to the adventure.




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 423Kreviews | 89% | — | $144M |
| $19.99 | 53.5Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3370 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很少打红温,冲着一代的情怀来玩,只感觉到制作组的恶意(365里路,伟大格洛),刻意增加难度以及不合理的设计不会让人觉得你很牛逼,就像是给别人讲课出题一样把下面的考生逼的骂人,只能显得制作的失败,缺点大到把优点掩盖住了,两个字,恶心。
literally everything the first game was but better
Media

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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $101.6M | 561.9K | 97% | $14.99 | |
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| $4K | 62 | 69% | $4.99 | |
| $278 | 4 | 100% | $2.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese**languages with full audio support
| $19.99 |
| 18.3Kratings |
| 88% |
| — |
| not modelled |
| $19.99 | 2.7Kratings | 94% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the bosses in this one were easy
25 минут беспрерывного затыкивания еретички зубочисткой на геймпаде
Lo compre sin querer
В кратце, игра мне очень понравилась, поэтому лично я бы настоятельно рекомендовала пройти ее. В силксонге разработчикам удалось взять все самое лучшее из Hollow knight и добавить огромное количество нового контента, дающего глоток свежего воздуха для всех фанатов серии. В сравнении с первой частью важно отметить, что добавились конкретные задачи у главного героя в формате квестов, это как раз то, чего лично мне не хватало в Hollow knight, где формально тебе говорят, что делать, но куда идти ты не понимаешь. Несмотря на то, что нахваливать игру я готова долго, скажу, что 3 акт в сравнении с двумя предыдущими не сбалансирован от слова совсем, скачек сложности чувствуется буквально в первые секунды и хотя это добавляет азарта и дофамина к победам, но играть в это морально больно, нужно просто быть готовым.. Ставлю 10 Гарама из 10 ( 3 акту ставлю 0 Гарама из 10 >:C )
Hollow Knight: Silksong is a stunning sequel that expands on everything fans loved about the original. The game features fast-paced, satisfying combat with Hornet, a beautifully crafted world full of secrets, and challenging boss fights that reward skill and patience. Its hand-drawn art style and atmospheric soundtrack create an unforgettable experience from beginning to end. While the difficulty can be demanding and some quests are intentionally cryptic, these elements add to the sense of discovery and accomplishment. Overall, *Hollow Knight: Silksong* is an exceptional Metroidvania that delivers an unforgettable adventure and stands as one of the strongest entries in the genre.
I hope the devs get stuck in an eternal hell of having to deliver courier's rash over and over again
Пришла в игру казуалищем, которое в жизни ни разу не трогало метроидвании. Честно, думала, что этот жанр просто не моё.. в итоге сейчас всё ещё прохожу контент, но уже успела словить некоторую зависимость: день без силксонга и моей любимой Хорнет ощущается как ломка.. А исследование локаций — это вообще отдельный вид мазохизма, который почему-то приносит огромное удовольствие.
My experience in hollow knight was more better than hollow knight silksong, the bosses fights in hollow knight were more fun and playable put in silksong more randomly, bad and not fun, It could have been better than it was. You need to improve the gameplay experience and give players more freedom by reducing the difficulty, just like elden ring do.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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