
Ho Tu Lo Shu: The Books of Dragon offers a highly freedom to play in an wuxia style open world. With realistic art style and rich character development, you can explore a vast wuxia world and create your own adventure with the company of various memorable characters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 24 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ho Tu Lo Shu: The Books of Dragon inherits the trademark feature of Heluo, high degree of freedom for players, creating an wuxia style open world for the first time. With realistic art style and rich character development, Ho Tu Lo Shu:The Books of Dragon allows player to explore a vast wuxia world and create their own adventure with the company of various memorable characters.
Vast open world without loading screen
The biggest open world CRPGs ever made! Explore caves, mountains and all the secret areas hiding on the map, roam free and experience the beauty of this world. Run into rare encounter around the corner or chase mysterious legend across this breathing wuxia world where every NPCs have their own inventory, property, works, preferences and routines.
A quest to find a way home
Drifting in time and space, you accidentally came to this unfamiliar wuxia world. Eager to find a way back home, you begin your search on Ho Tu and Lo Shu, the two lost books of dragon. Follow clues and questlines, learn various styles of martial arts and gather fearless characters into your squad in order to fight your way through dangerous foes and sinister plot. Or simply venture off the track and dig into the story of the people you meet on the road. Help them along the way or betray them, it’s all your choice.
The next generation of turn-based strategy battle
No loading screen and background changes, fierce battle begins right on the spot. Spend your action point carefully on moving, using martial arts and items. Command the four members of your squad and face the challenges and surprises of fearsome beasts, honorable masters and cunning villains of Wulin.
Rich character development with flexible martial arts combination
Firmness, Softness, Quickness, Calmness, Cleverness and Dullness, among the six paths of inspirations, which one will you take? What kinds of profound techniques will you choose to master in each of the martial arts skill trees? With careful planning of your inspiration and martial arts, you will be able to build the one and only Xia of your ideal.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我本来以为自己没有特别晕3D了,直到我打开了这款游戏。这游戏的视角移动就像一坨粘滞的狗屎,而视距又像失控了一样不停地变大变小,人物的移动转向像是被抽了帧一样卡顿。我真的不行了,我真的很想尝试去游玩这款游戏,我上网搜了无数个解决晕3D的办法,也都去尝试了,但每次打开游玩不超过10分钟,我就会犯恶心,胃里开始翻江倒海。我不信邪,又反反复复尝试了好几次,结果一次比一次恶心,甚至真的要吐出来,现在我光是想起游戏画面都会感到头晕目眩。 一直久仰这款游戏的大名,本来期待着会和它度过很长的一段愉快时光,没想到竟会以这种方式草草收场,我真的尽力了。对不起,我不会将这款游戏推荐给任何一名会晕3D的玩家,因为这里是地狱啊。
18年的游戏,快赶上PS2水平了,操作落后,视角乱七八糟,比独立游戏还不如
30年过去了,依然是那个最好的武侠游戏
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
蠻自由跟多選項的武俠遊戲,前面需要熬一下 戰鬥要花的時間有點太多,一次也只能4人隊伍有點可惜
好玩是好玩,只是优化有点差,期待河洛工作室的大作
刚发售的时候优化简直是灾难性的,现在基本没问题了。 以前怕给智冠送钱玩的学习版,官司解决后补的票。支线是河洛一贯的风格,你不按照攻略走肯定会错过一堆甚至寸步难行,看你好不好这口。战斗系统理论上潜力非常大,但实际上给我的体验不如侠客风云传及更早作品好,因为开放性世界导致玩家一般会直奔毕业武学,很多过渡武学完全丧失了出场时机,最后用上了的就那么些。即使现在加入了洗点系统,也有一大堆武学是基本不会去碰的,武学之间的同质化也略微有点严重。据说平衡优化mod大幅改善了这点,还没试,有机会再说。 实质感情线只有一条也挺遗憾的。
开放世界武侠无人能出其右
打架的视角太逆天了,居然调不了视角,太过粗糙了,不如作成俯视角
优化差,操作手感差,武学平衡差,剧情代入感差还不能跳过。战斗难度极高,我困难难度开局,连村长家门口的小喽啰都打不过。。。。我都不敢想炼狱难度的开局要怎么打。战斗为什么不能加速,而且没有自动战斗,点得人很烦
加上mod之后,可以说是一部补全了剧情的把半成品。 为什么说是半成品,主要是BUG较多。 但游戏基本秉承了河洛一贯的游戏作风,国产武侠第一工作室依然还是实至名归。 相比较去年新出的古龙,我个人认为河洛其实根本不需要钉死在金庸,古龙等作家的框架上,完全可以独树一帜,拥有完全属于自己的故事,自己的武学系统。 因为除却所谓的金庸武学,无论是河洛群侠,侠客风云,抑或是侠影阁,完全有能力成为属于河洛自己的武侠。 版权拿不回来没关系,曾经的人物拿不回来没关系,作为我这个老玩家喜欢河洛的原因,仅仅是因为河洛给我体会好多次不一样的武侠世界,一个属于玩家的,可以不在任何框架下的武侠世界
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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