
Bringing you to an exotic desert where you’ll recruit, train, and guide your troops into battle against rival cities and factions. Embark on an adventure that’s uniquely yours; Customizable characters, professions, and factions. The land is filled with a variety of hidden secrets.
Modeled estimate, not a reported figure. How we estimate →
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About
This is a fantastical tale of an exotic land. The Old Empire has fallen, leaving rival tribes to fight for control of the great desert. Little do they know of the seeds of darkness which grow in the shadows with each passing day...

Witness a world in constant flux, driven by living systems where every playthrough offers a unique experience. Forge grand alliances, master the markets, or walk your own path with the one you love—your destiny is yours to command.

Crossing paths with the desert’s most formidable souls—from ruthless leaders, aging heroes, to eloquent politicians. Declare war, or make peace and team up with rival factions. Yet, every choice carries a price.

Choose from 10 Heroes, each offering a specialized skill tree to master as you conquer cities and lands. Roam across a giant map to encounter various characters, enter deadly dungeons for boss fights and loot.

Unleash your creativity with our built-in visual MOD editor. Without needing to write a single line of code, you can modify or expand the game world, crafting your own legends and stories within this boundless exotic realm.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
产家已经跑路了,shi m 汉家
Güzel bir partili rol yapma, strateji oyunu. Bazen moba özelliklerini de barındırıyor. Yine de öyle ahım şahım bir şey olduğunu söyleyemem. Beklentinizi biraz düşük tutmanız gerekiyor. Mount and Blade gibi açık dünyada geziyorsunuz ve ordunuzu çeşitli birimlerle kuruyorsunuz. Ayrıca ek olarak bu orduya kahramanlarınız da eşlik edebiliyor ve belirli bir sayıda bunları barındırabiliyorsunuz. 3-4 çeşit ana kaynak bulunan oyun, büyük sayılabilecek bir dünya haritasına sahip ve her harita içine dağılmış birçok yerleşim yerine bölünmüş durumda. Karakterler ve ortamlar oldukça fazla Türkçe ve Türk kültürüne yakın isimleri barındırıyor. Çeşitli kahraman sınıfları bulunuyor ama oyun içerisinde sizin kendinizi yönlendirmenize göre farklı yollarda kendinizi geliştirebiliyorsunuz. Bu kahramanların ve diğer tüm kahramanların çizimleri çok güzel yapılmış. Oyunun ses sistemi iyi değil. Konuşmalar az. Dolayısıyla pek sesli oynamanızı önermiyorum. Arkada klasik bu tarz uzak doğu yapımı oyunlarda olan bir müzik var. Müzik bir süre sonra rahatsız ediyor ama kapatırsanız da çok yavan bir ortamda kalıyorsunuz. Biraz tekrara düştüğü ve grinding dediğimiz kasma sistemine dönüştüğü kısımlar oluyor. Savaşlara gerçek zamanlı olarak katılıyorsunuz. Üstten görünümlü kamera ile becerilerinizi kullanabiliyor, ordunuzu gruplara bölebiliyor ve az da olsa emirler verebiliyorsunuz.. Kale fetihleri yapabiliyorsunuz ki bu noktada biraz moba özelliklerini barındıran bir hale dönüşüyor. Çeviri problemiyle karşılaştığımı hatırlamıyorum ama bazı yerlerde buglar var. Geçici olarak bu tarz bir partili rol yapma-strateji oyunu olarak farklı bir lezzet arıyorsanız beklentinizi çok yüksek tutmadan denemenizi öneririm.
mabe i chose the wron character, but for ranged character the controls are abysmal
The Mount & Blade gameplay loop is there, the combat will feel closer to dynasty warriors with the loop and management of M&B. It's entertaining but has one fatal flaw to me and it's the targetting in combat, it just feel awful and leads to me getting more frustrated than having fun. I'd recommend it because somebody else can probably overlook it and it just feels wrong to write off the entire game over it. However, for me, it's something I can't get passed.
[h1]融合了多种玩法的开放世界沙盒佳作[/h1] 游戏以《暗黑破坏神》类型的ARPG为底子,提供了一个类似《骑马与砍杀》的沙盒世界框架: 在单兵玩法上,游戏有着与《暗黑破坏神》相同的战斗方式、相近的技能系统、相似的装备附魔和随机词条,技能和装备不仅类型丰富、强度成长也很充分,因此不管是早期的单打独斗、还是贯串全程的人物培养,角色扮演的基础玩法始终占据一席之地。 在一无所有的前期,游戏还容易让人联想到那些高自由度的武侠游戏:通过打野、扫贼窝、劫杀商队,以此积累最初的个人资本,通过送礼、接任务、打听喜好来刷NPC的好感度,从而招募资质优良、功能互补的NPC来组成团队闯荡江湖,这一时期仿佛是在玩各种《群侠传》。 再玩下去,游戏就越来越像《骑马与砍杀》。个人武力终归有限,无论是投靠帮派还是自立门户,想要立足总要有自己的地盘,于是游戏玩法就逐渐过渡为:招兵买马、招降纳叛、攻城略地、建设城池,以及不断调整外交、处理好各方关系……游戏至此已基本转为宏观战略玩法,直到本局结束。 诚然,每个部分单独拎出来看比不过那些经典之作,但得益于充实饱满的内容元素和开放自由的沙盒系统,游戏在各时期的玩法过渡都很丝滑,各部分的操作策略也相当丰富,沙盒世界的运行演化也真切可感,足以支撑前几十个小时的尽情爽玩。 然而游戏也很挑人。其实早在本作发售之初就上手玩过,但仅玩了一个钟头便无疾而终;不料几天前偶然再次点开,居然一口气打了几十个小时。可以说这是个很看机缘的游戏。 现在想起来,大概是因为游戏的教学引导比较薄弱,沙盒世界的演进变化又很迅速,外加海量的各路信息不断涌现,前期漫无目标地乱逛就容易跟世界脱节,进而感到无所适从(但对剧情模式问题不大,无论耽搁多久都可以随时捡起玩到通关)。 P.S.记得当初第一次闯入两军交战,原以为是跟剿匪一样的数十人团战,没想到双方人数多达上千,一进去满屏的官兵层层叠叠,连自己在哪都看不清,瞬间想起萧峰那句“一个人任你武功再高,到这千军万马中也不过自保性命而已”,深有感触。 只可惜开发者没能往这个底子优秀的框架里持续填充更多的内容,因此,尽管各部分玩法都有匹敌经典的潜力,但玩了几周目会发现在深度上还是比前辈们差了不少。另外游戏原版有许多不合理的设定,建议打创意工坊的mod来改善(各类奇形怪状的mod也是本游戏的一大亮点)。 除了设计上的缺陷外,游戏还有不少技术上的小问题,首当其冲的就是寻路算法,冒险地图会多走冤枉路,战场地图会死磕障碍物,虽然不致命,但观感比较坏,还是希望开发者能修复一下。 总之,游戏可以视为2D版《骑马与砍杀》,虽然后期的策略深度浅了些,但精细的角色培养和浓郁的武侠风味让本作充分做出了自己的特色——前提是玩家要能对上它的电波~
差评!垃圾作坊,就冲你剑之川的逼氪、不断弹窗礼包和减日常收益的脑残操作,必须给你所有游戏全差评!
한국어 미번이라 그냥 스토브에서 사세요. 모드가 있긴한데 깨진곳이 더 많아서 차라리 영어가 나을 정도에요.
cannot unlock any achievements even playing vanilla without mods or dlc game not like bannerlord or mount warband. the game is like huaxia so kinda meh
剧情真的很烂很烂,游戏性则是拙劣的缝合怪
Awesome game. Translation can be jank (or nonexistent at all), there's basically 0 mechanics that are explained at all, and you're guaranteed to run into at least 1-2 bugs per run (currently, the "bone purification" quest or whatever doesn't work, and the "ice dragon caves" has no reward, but I'm guessing that's supposed to be part of a quest and normally inaccessible). But I don't care. People describe it as a mix of mount & blade and kenshi, and they're not entirely wrong, but I wouldn't say entirely right either, it's kind of its own thing, just like kenshi is. There is something IMMENSELY fun about getting all your little guys, leveling up your heroes, and then beating the ever-loving crap out of everything in your path. This game has a little bit of everything for everyone, personally I don't like the tavern brawls, so I just don't do them. Don't like the city building part of it? That's fine, you can skip it and miss out on very little. There are some things that can be insanely frustrating, personally for me 90% of the difficulty comes from getting stunlocked to death (which, by the way, disable resistance? Doesn't.) but figuring out how to become even more broken than the enemy is just part of the fun. Most of the time, if there's something you don't like, there's a mod that exists for it, but it's probably only in chinese so good luck scrolling through the steam workshop one item at a time and copy pasting into google translate to see if it's a purely mechanical mod that will work with your english copy of the game, or if it's another cute and funny anime girl.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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