
A satisfying roguelike village builder set in the eye of an apocalyptic storm. Place hexagon tiles, unlock adjacency bonuses, and find powerful relics to create game breaking synergies. Prove you are worthy of becoming the next Hexagod… before the storm destroys it all.
Modeled estimate, not a reported figure. How we estimate →
About
The old Hexagod is dead, and now a STORM rages across the Hex-a-world. The Oracle Theseus has chosen you to ascend as the next Hexagod. But first, you must prove your worth by completing his Trials of Ascension.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is an excellent game! Lots of replay-ability and different ways to win. I specifically enjoy the interplay between map building and building construction.
Finished all 4 trials that are in the game so far and it is safe to say that I like this incarnation a lot more than the previous one (which I played in the demo version). It feels like it combines the puzzle and city building aspects of games like Islanders + the scoring mechanism of Balatro in all the positive ways for me. I am excited to see what else is being added in EA.
Great game, it pops
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For a strategy game it lacks depth, builds, replayabilty. The game feels like it lacks in content.
It starts off as an interesting idea, but then you realize every different tech/victory path is just the same thing with a different icon. That is... strangely dumb
A neat little game.
I only bought this game because i thought it was called "Sexgod" but ended up enjoying it anyway.
Loving the vibe & look but I'm still struggling to get past the 1st trial. Oh and the PVP is very disappointing...
Fun with good strategy.
I have 2 main complaints about the game: 1 Its too easy. I know the first couple levels are listed as tutorial but when I'm constantly overshooting the goals by 2-4 times the amount it's hard to be motivated to keep playing the same thing 2 There's almost a dozen resources, several of which are gained through "refining" a different resource, and they.... all do nothing. They count towards the end goal and some rng only works with certain ones but the resource you go after isn't functionally any different from the rest of them. If the "refined" resource has a higher value the game doesn't ever say it so it in my opinion leaves an empty feeling when playing. Aesthetically I do enjoy this game and there's always props for something not being a buggy mess, but I definitely feel like there should be more to do.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $336 | 4 | 50% | $2.99 | |
| $182.9K | 784 | 93% | $6.24 | |
| $15.6K | 50 | 80% | $9.99 | |
| $10.8K | 70 | 81% | $4.99 | |
| $7.4K | 22 | 86% | $13.99 | |
| $5.3K | 27 | 96% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.4K | 359 | 92% | $3.49 | |
| $23.4K | 263 | 96% | $4.99 | |
| $23.4K | 74 | 73% | $14.99 | |
| $23.4K | 74 | 74% | $14.99 | |
| $23.4K | 213 | 79% | $3.99 | |
| $23.4K | 136 | 73% | $6.99 |