
Heroes of the Monkey Tavern is a first-person dungeon-crawling game designed as an introduction to the genre : simplified rules, balanced puzzles and challenges. An independent project developed solo.
Modeled estimate, not a reported figure. How we estimate →
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About
After countless days and nights celebrating within the infamous Monkey Tavern, our team of adventurers have spent every last penny... Their fates, however are about to change...
Like a gift from the gods, in walks a mysterious stranger who points them towards a high tower full of invaluable treasures .
It doesn't take much more to rouse their thirst for adventure.
You will enjoy exploring a dungeon full of riddles, dangerous enemies and vicious traps.
And if luck favours...you will discover secret passages sheltering legendary weapons and armours.
- Dungeon exploration in grid-base movement
- 8 classes
- 3 difficulty levels
- 2 hours of intense music
- Static real time fights
- 22 different enemies, including 6 bosses
- Full keyboard and gamepad support
- Numerous traps and secrets
- More than 100 unique items
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Italian, Russian, German, Japanese*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you're a fan of the first Legend of Grimrock and you've grown tired of playing mods with the same tileset, this game is for you. The game isn't long and it's simpler in all aspects from mechanics and progression to puzzles and map layouts, but it's still pretty fun. Dungeons are filled not just with monsters, but with secrets and traps, atmosphere is eerie, graphics are good and the music is great. One common misconception I see in a lot of reviews is that you're forced to fight enemies head-on, because they damage you when you try to move. That is simply not true. Enemies can attack you only when they've finished moving, so you absolutely can lure them into wider spaces and then strafe and attack, while evading damage. Only few bosses lock you in a fight, and this is where you'll need those potions you saved up.
Cool little dungon crawler that won't take 1000H. Short and sweet.
It's simplistic to the point of being overly simplistic. No tutorial, You don't even know what the skills you're getting do, as there's no hovertip for them. It's extremely easy to die, and as everything regarding loot seems to be predetermined, there's no variation, it's just standing in front of the monster mashing buttons for attack, hoping you won't get plastered. All in all an extremely underwhelming experience, I regret buying this game.
Heroes of the Monkey Tavern is quite classical dungeon crawler. Strong role playing experience, party in dungeons killing enemies and looting treasures, Story on beginning is absolutely hilarious. Battling with monster and bosses works as in any grid based dungeon game. Playable and fun. And you can smite them with classical fireballs too. Not best dungeon crawler, but experience I would recommend.
Decent dungeon crawler, very simple and kinda short.
Right off, it says it has no executable. Something about it not being completed for Linux. Proton it is, then! Once I get the game running, I find out that I simply cannot play this without getting sick almost immediately. There is no option to disable the head bobbing, nor the zoom in then out when testing for false walls, both of which just make me feel ill quickly. I also could not get my keyboard controls to work in the game at all, and I think that is required to even save. I had to Alt-F4 to exit after taking a couple of steps made me feel really bad.
i have played better crawler dungeon game. but i finished the game anyway
Grid-Based Dungeon Crawler that's quite alright.
Muito bom me lembrou legend of grimrock, Mas infinitamente mais facil. Bora para o proximo !!!
Short simple dungeon crawler, I liked it ^^ Nice visuals, for normal the difficulty was okay, although I cannot imagine not having a healer. I also liked not having to deal with levelling up and picking skills as it is pre-designed for each class. The only thing I struggled with was the spell management - could not drag and drop onto the character in the lower bar, but only in the inventory.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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