
Hero-U: Rogue to Redemption is a humorous fantasy role-playing adventure game by Lori and Corey Cole, creators of the acclaimed Quest for Glory series. As the Rogue Shawn O'Conner, players will make friends, explore a haunted castle, and use their Rogue skills for fun and profit.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 511reviews | 93% | — | $323.6K |
| $9.89−67% | 246ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hero U is filled with entertaining characters and whimsical humor. It is quite well written. I enjoyed exploring the world a lot. I actually grew to like the daily routine of training skills and progressing the story.
Very good game. I wish they decided to make more.
I think the writer is or was an accountant for the amount of shade he thorws at the profession. As someone who practiced in this field i whole heartedly agree.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
| $5.99−70% |
| 25ratings |
| 92% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I think it's my fault for going into this, hoping for a spiritual successor to the wonderful Quest for Glory series, which I absolutely adored, but this game was a huge disappointment for me. It's too restrictive to be fun, and the strict timings you have to adhere to means there's not a lot of freedom to explore and do as you wish.
It gets boring closer to the end, but being a Quest For Glory fan, there's only one question that could be asked: "So you want to be a Hero?" And yeah, black bird is back!
Flawed gem that QFG fans should absolutely play. The are absolutely aspects of this game that need to be tightened up and edited and I think the ending is pretty anticlimactic but I still very much enjoyed stepping into another game world created by the Coles. QFG will always be near and dear to me and this is a bit like a love letter to the fans.
Ключевые авторы Hero-U, Кори и Лори Коул, в 1980-х — 1990-х работали в Sierra над играми серии Quest for Glory. И если амбиции той же серии King's Quest в основном ограничивались передовыми для своего времени графикой и звуком, то Quest for Glory замахивалась в другую сторону: что, если взять стандартный Sierra'вский движок для адвенчур и сделать на нем RPG? Эту справку я сейчас толкнул не для того, чтобы сказать, получился ли из Hero-U иденый продолжатель Quest for Glory или нет. Это для того, чтобы сказать: с этой игрой авторы тоже решили взять привычные рамки жанра и растянуть их до невозможности. У тебя в игре, которая по всем признакам напоминает классический квест, появляются position-based боёвка, ход времени, побочные квесты, мир игры, выстроенный далеко за пределами сюжета, ДЕЙТИНГ. В итоге вроде бы включил классический квест, а играешь в Persona с духом вселенной Гарри Поттера. Возможно, игра закусилась на нечто большее, чем могли вытянуть разработчики. Я сейчас, насколько я понимаю, не дошел и до половины внутриигрового времени. При этом я одновременно и упустил ряд побочных возможностей, и успел забыть, что я вообще тут по сюжету должен делать и зачем. Кажется, игре пошло бы на пользу, если бы она была более сжатой и динамичной, а также если бы она активно помогала игроку перепроходить упущенные дни. Bomber's Notebook из TLoZ: Majora's Mask или система сохранений из Papers Please — вот такого бы сюда. Кажется, что игре, которая наводит игрока на вопрос "а зачем это всё?", нельзя ставить хорошую оценку. И всё-таки — рекомендую. Это очень авторская игра, и чувствуется, что люди, несколько выпавшие из современного течения отрасли, от всей души и считай ручным трудом попытались сделать в хорошем смысле БОЛЬШУЮ игру.
This is probably my all-time favorite adventure game, and I grew up playing through the Quest for Glory and King's Glory series every few years. I love that this game feels like a mix of the Pick Your Own Adventure stories, Harry Potter, and Quest for Glory. I love how many different varieties of stories and side quests there are. I love how many different relationships there are to build or turn into an enemy.
It was a pretty good game. Much more to do than the old Quest for Glory games they made back in the day. That said, I wouldn't call it a successor. It just didn't scratch the same itch, I guess. Of course it doesn't have to.
This game is perhaps not the full Quest for Glory experience I love and enjoyed, but it's got all the hallmarks of it. It's pun-tastic, challenging at times, and a lot of cameos of that world I came to love.
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