
Hero-U: Rogue to Redemption is a humorous fantasy role-playing adventure game by Lori and Corey Cole, creators of the acclaimed Quest for Glory series. As the Rogue Shawn O'Conner, players will make friends, explore a haunted castle, and use their Rogue skills for fun and profit.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Its Quest for Glory X. A little known addition to the quest for glory saga. Personally heard of this while it was on Kickstart & quickly forgot it afterwards. Well, shame on me. If you have played the old sierra Quest for Glory games, you know what this is about, to those that have not, its an old school style point & click adventure game with RPG elements. It is made by the original Quest for Glory writers, and it shows, in a good way. Is this for everyone? Hmm, neutral on that one, but for fans of adventure games, absolutely. 8.5 / 10
I've never played quest for glory but played the demo and really enjoyed it. Found it fun. So bought this game but then got to experience past the demo and hated how restrictive everything felt. The time limit to do things is so severe I hated it and it ruined my feeling of enjoyment. I felt frustrated and annoyed I could barely do anything. I can't recommend this game so I requested and got a refund. As it's not a game I can happily keep playing. Also it seems like trying the demo got rid of achievements, the section on your profile which would usually list achievements and show what they are are gone and I was not getting any in game that was listed on the store page.
Worthy successor to the Quest for Glory series. It's a shame Point and Click RPGs died with QfG because this game proves it they can still be done well and be very entertaining. In terms of story, character interactions, puns and just sheer content this game towers over it's predecessors. Still, I had couple of gripes. One of them is while Quest for Glory had a lot of replayability due to different solutions to problems depending on class and skill choice, in this game you are rogue and there is not that much you can do about it, you'll be raising pretty much every single stat you have and because of that there is little reason to replay the game, since you most likely gonna end up doing things mostly the same. Tied to this fact are the puzzles. Like in Quest for Glory puzzle solutions are tied to be being trained in a specific skill rather than monkey wrench logic, but because you are supposed to be trained in every skill the alternative puzzle solutions are rather rare and usually insignificant. Other minor gripe I had is that the game offers certain task to complete that don't really have any tangible rewards on their own. I get it - it's roleplaying game so often you'll help someone just because you felt like it or because that's a type of character you are playing but from gameplay perspective it just left me scratching my head wondering if I did something wrong or out of order because game didn't react at all to any information I gathered or situation I resolved by doing it. Still, game is absolutely worth it's asking price, and as a fan of original Quest for Glory series I had a blast playing through it. Hopefully we can expect a sequel or another game of this genre soon.
A Kickstarter game that was released about 4.5 years late. Such egregious mismanagement of over $500,000 of backers' money should not be forgotten. Below is a comment from the Kickstarter comment section: "A history of the Hero U release date timeline: In December 2012 (the original project launch date), you advertised to backers a release date of October 2013. (~1 year) In October 2013, you set your new target as June 2014. (~8 months) In October 2014, 'I can’t promise a specific date, but it will be in 2015, and hopefully in the Summer.' (~10 months) In November 2014, 'Lori and I have committed to a release date of Oct. 15, 2015.' (~11 months) In February 2015, 'We are still on target for release on Oct. 15.' (~8 months) In May 2015, (the second Kickstarter), you advertised to second round backers an estimated delivery date of March 2016. (~10 months) Now, in March 2016, your 'best guess' is November 2016. (~8 months) You've suggested you were only 8 months away twice already, and you've thought the project was doable within the next year for almost four years. I wish you all the success in the world, and I hope the end product proves to be amazing, but you've slipped dates 6 times as best as I can tell."
loved quest for glory games this has some of that nostalgia and is fairly interesting but the game is a little tedious and there are game breaking bugs I quit at 8 hours because the constant game breaking bugs during combat were getting to me
Essentially, it's a Western RPG Persona. Who wouldn't love that. Sweet and charming, just enough of a throwback to old role-playing games (especially Quest for Glory) without drowning in nostalgia. On my fourth playthrough on two platforms, and I really do hope they make that sequel.
Quest for Glory is a very near and dear game to my heart. This plays below the levels of a vnovel, and is more or less a cash grab by washed out devs. Utterly pathetic and disgusting how it was advertised.
Full disclosure, I am a massive Quest for Glory fan! So it might be fair to say I am a bit bias when writing a review for the unofficial follow up from the series creators. With that said, I can truthfully say that Hero U stands up on it's own merits for any point and click fan. The sound in the game isn't anything special. There is some nice music here and there, but nothing that really pops out. And the overall art design is fairly basic. I feel as though the 3D modelling from the unity engine, coupled with the hand drawn character panels feels a little amateurish, even for such a small project. That doesn't mean the art design is bad, it's just nothing super special either. This is the genre that is all about story telling and I must say that the developers have done a great job! It has a very Harry Potter-esk feel to it, set in a school for hero's. The overall writing is very solid, with some decent dialogue with plenty of references to the QFG series thrown in, so much so, that it feels like an unofficial sequel in some ways. All blended together with some point and click puzzling that makes use of a pretty intuitive RPG system. It might not be the deepest game-play in the world, but it does make you feel like a student trying train up for the rouge class. The point and click genre might be fading away, but at least games like Hero-U play towards nostalgia while trying a little bit to innovate the game play and story telling. Worth a buy if you are a long time fan of the old Sierra classics. However, if it only sparks your interest, maybe wait till it's on sale as the slow nature of the game-play won't be fore everyone.
I come to this game as a life long fan of fantasy games. This includes the original Hero's Quest/Quest for Glory games from the 1980s and 1990s. This game is a worthy successor. It provides a alternative, and interesting, take on the genre. A player sincerely gets the opportunity to play a rouge, in a variety of roguish styles, in order to progress in the game. The game is funny, innovative, as well as enjoyable to play. I am saddened that the authors' original plans to make equivalent sequels for warriors and magic users could not come to fruition. I could have paid twice as much and not regretted my purchase.
Loved the school/time based system and even grew to love the characters. Got really invested and addicted and ofc it's punny as all hell.
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