
Helper cat is a puzzle game, in which your objective is to help a magician, putting his potions in the correct places, but for that you'll have to face all the puzzles in the castle.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really enjoyed Helper Cat. It took two hours to complete the head-scratching puzzles and earn all of the achievements.
Please test your games carefully before releasing them. For one, I'm at Level 15 and up until that point you can get past about 1/3 of levels without actually putting all the potions in the correct spots. It'd be an okay little puzzle game if not for the bugs.
Sokoban without rewinding time, so when you make a mistake - enjoy doing everything from the beginning.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cat go push push brrrr
[h1]歯応えのあるチュートリアルだなと思ったら最終ステージでした[/h1] Startは罠です、Levelsの1から始めましょう。 【操作方法】 移動 … WASDと方向キー 決定 … Enter やり直し … R 強制終了 … Esc 【不具合】 Creditを見ただけでLevel25のクリア実績が解除されてしまいました。 各ステージを開始しただけでそれぞれのクリア実績が解除されてしまいました。
Хотел, по своему обыкновению, вернуть игру, наиграв менее 2х часов. Но не тут-то было, затянула чертовка так, что не заметил, как время пролетело. Зато вспомнил песенку, подходящую ко случаю: [h1] Кот пришёл назад [/h1] У меня был кот, Он мне сильно надоел, Я решил расстаться с ним: Он слишком много ел. Посадил его в автобус с детьми и женой И целые сутки наслаждался тишиной. Но кот пришёл, мой кот пришёл назад, Я ему не рад, моя душа не рада. Он вернулся, гад. Такая вот засада, брат! Этот кот украл у соседа колбасу, Тот привязал его к дереву в лесу. Достал пистолет, нажал на курок… А пуля – рикошетом, соседу между ног. Но кот пришёл, мой кот пришёл назад, Я ему не рад, моя душа не рада. Он вернулся, гад. Такая вот засада, брат! Мой братан Сашок обожал портвешок. Принёс ему пузырь, он запихнул кота в мешок, Отнёс на берег, размахнулся посильней… Тело Сашка всплыло через восемь дней… А кот пришёл, мой кот пришёл назад, Я ему не рад, моя душа не рада. Он вернулся, гад. Такая вот засада, брат! Я нашёл в сарае трос, котяру к рельсам примотал. А за поворотом поезд грохотал. Не знаю, кто виновен, кот или трос, Но двадцать пять вагонов слетело под откос… А кот пришёл, мой кот пришёл назад, Он прошёл сквозь ад, а затем восстал из ада. Он вернулся, гад… Такая вот досада, брат! [i] Вольный перевод песни [u] Cat Came Back [/u] [/i]
With undo button and a few more levels, this could be a positive review. As things are, the game length is artificially long because you end up replaying early sections due to lack of undo. And some of the levels have completely independent sections, making this a waste of time. The puzzles have nice difficulty, but the player's time is not respected. The game also feels like it was originally going to be more than 25 levels since the box-to-switch-button mechanic is introduced so late in the game.
[i]"That Cat Do Be Helping Tho"[/i] 🐾⚗️ This game is cute. It's simple. It's [i]stupid hard[/i]. But, when you solve it? Ho boy, that sweet, sweet rush of happy feel good chemicals surging through your brain... oh it's so worth it. Buy it. It's worth it. My friends and I got hours out of this. Recommended.
A game about moving potions into squares and puzzling out the solution along the way. There are some real head-scratchers here. I noticed a few bugs (music only plays in the left channel, possible to complete some puzzles sooner than intended when moving a potion across the last 2 necessary squares [unashamed, this helped a few times]). Took 2 hours to puzzle my way through.
An interesting puzzle - classic sokoban in minimalism. Quite difficult, but I was satisfied. Nice!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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