
Fly helicopter gunships in a tactical combat sim inspired by 90s classics. Master scalable flight controls, sensors and weapons across several combat zones. Tackle procedurally generated missions that play out differently each time. Play with gamepad, mouse and keyboard, or full HOTAS controls.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Helicopter Gunship D.E.X is a tactical helicopter combat sim inspired by the classic helicopter games of the late 90s, rebuilt for modern players.
Fly attack helicopters across large combat zones, manage sensors and weapons, and take on procedurally generated missions where every sortie can unfold differently.
With scalable flight models, gamepad and HOTAS support, and authentic battlefield decision-making without burying you in complexity, HG:DEX aims to capture the thrill of low-level helicopter combat: Detect, Engage, eXfiltrate!
You won't find any magically respawning missiles here! Instead you will find realistic weapon loadouts, a simulation level physics driven helicopter flight model and the usual targeting pods and RADAR systems you would expect in this type of game. You'll need to employ authentic tactics and systems but without the 300-key learning curve!
Overall difficulty can be adjusted, including:
Customisable flight model to make flying the helicopters much easier
Complete control of mission difficulty including enemy strength, AAA/SAM/MANPAD density etc
Simplified targeting controls
Enemy weapon damage modifier
Fuel usage modifiers
There are currently 10 main helicopters...
AH-64 Apache
Lynx
Gazelle
AH-1Z Viper
AH-56 Cheyenne
RAH-66 Comanche
Kiowa Warrior
Mi-24 Hind
Chinook
MH-60 Blackhawk DAP
...and most have several different versions.
The main part of the game revolves around the random mission generator that allows you to define your own procedurally generated engagements which will never play out the same way twice.
Mission types include Strike, SEAD, Search & Destroy, Recon, Transportation etc.
Each mission in Helicopter Gunship D.E.X utilises a deployment point system ensuring missions remain balanced and that older weapons and helicopters still have a role to play no matter what the mission involves.
Fully playable from either 1st person in cockpit or 3rd person chase cam perspectives.
Fully playable with a gamepad but also completely re-bindable controls for HOTAS systems.
Special modes for mouse & keyboard flyers.
Robust procedurally generated random mission generator allowing you to quickly get into the action.
Multiple helicopter flight models ranging from Simple to Realistic that allows even novice helicopter pilots to get straight into the action.
Places you in direct control of both flying the helicopter and using the various targeting systems to designate and destroy targets.
Easy to get into but still difficult and rewarding to master.
3 distinct terrains to fight over. Central Libya (100km x 50km), Coastal Norway (40km x 40km) & Lush Desert (40km x 40km).
Weapon load outs are based on real world helicopter capabilities and you will use the same kind of real-world targeting systems such as "SACLOS", "Laser", "RADAR" etc to detect, designate and destroy your mission targets.
A slight departure from reality is that you, the pilot, will be in direct control of designating targets and firing weapons even in helicopters that have co-pilot/gunner positions. Your CP/G will aid in target identification and spotting targets visually.
Weapon types range from modern Fire & Forget, like the Brimstone, to Cold War era weapons, such as the TOW, as well as a wide range of rocket pods, gun pods, bombs & door gunners.
Helicopter Gunship D.E.X supports TrackIR, OpenTrack and Tobii Eye Tracking via the TrackIR software.
VR mode is available but not fully supported just yet. You can read more about VR support in the Steam Forums.
Single "challenge" missions & training missions are the main focus of the current beta.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game juste one thing : COOP, when ? Or at least a usefull gunner ?
Yeah cool game can't wait to see it develop
Terrible. Uma das piores compras que já fiz. Grafico, som e jogabilidade zero.
Just started playing and it's impressive. Great interface and easy setup! Recognized my X56 HOTAS from the start...Nice! Looking forward to an in-game training/tutorial feature since I'm new to helicopters.
Wonderful
not playable keeps crashing
Adorei, me lembrou muito um jogo da Jane's ou Microprose dos anos 90 que eu vivia tentando fazer funcionar em maquinas 64 e não conseguia. Depois que você pega o jeito e configura os controles de voo e mira dá pra jogar muito bem. Parabéns aos desenvolvedores.
Das Spiel an sich ist sehr gut aber was mir gar nicht gefällt ist das man erstmal die steuerung komplett selbst belegen muss da die standart einfach zu kompliziert bzw zu komisch angelegt wurde. Mit dem Controller ist es da recht einfachher, aber nach einer gewissen zeit wird es aber unmöglich zu landen da der Helicopter einfach random zur seite kippt ohne jeglichen grund.
This game reminds me of the early 2000's Comanche Gold for PC. Jimmy Arcade, if you read this. FANTASTIC JOB! My positive suggestion is to have more maps, a campaign mode, a squadron of rotary wing aircraft instead of just one AI helicopter helping the player out, white phosphor night vision for night missions (modern US pilots don't use much pvs-14's anymore), MD500 birds (SOF little birds for CAS), Osprey birds and maritime missions VIA ocean battles/taking off from a carrier as well. Composing music like ACE Combat 7. Things to fix: Visibly show the medals and awards and sometimes the AI helicopter doesn't obey commands when giving attacks orders. Visible damage on the helicopters when taking contact in the AO.
datailled, complicated enough, controls are really on point, good variety, challenging, VR-capable + enjoyable.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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