
Headquarters: World War II is a fast-paced turn-based strategy game where your battlefield tactics are as important as your army management skills. Experience both sides of the war, battling in Europe as the USA, the UK, or Germany. Storm bunkers, occupy houses, win tank duels.
Modeled estimate, not a reported figure. How we estimate →
About
Headquarters: World War II is a fast paced turn-based strategy covering the Battle of Normandy in the three plot-driven campaigns and a number of skirmishes. Choose your side, form your force, assign heroes, level up your units, and use Headquarters skills to overcome the enemy.
The game's combat system is based on an easy to learn - hard to master approach. Deceptively easy at a first glance, it offers lots of possibilities:
Units have front/side/back/top armor and their positioning matters a lot
Fences and other obstacles offer a directional cover that depends on the angle of attack
Different terrain types offer various bonuses and affect Line of Sight
Destroyed vehicles and other large objects affect the battlefield and provide cover
High Ground mechanics allow multiple levels of terrain elevation that affect Line of Sight and combat effectiveness
Destructible buildings with different stages of demolition create unique challenges
All units and scenery are created with the finest attention to detail using Unreal Engine 4 to achieve a very realistic visual style:
Realistic unit models with proper physics in place
Visceral elements of devastation - burning tank hulks, ruined houses, shell craters, smoke, death, and destruction. You will witness this and many other horrors of the war
Varied surroundings - your troops will come across war-torn battlefields as well as peaceful villages with cattle and fields of grain. Mind your tanks - this quaint beauty is quite fragile
See all sides of the story by completing 3 campaigns with 9 operations in each.
The game features United States, United Kingdom, and German campaigns all set in the Normandy landings period of the war.
Between the battles, you can upgrade or change your units, level them up, and assign heroes to them, granting unique abilities
Every unit has a crew - and the crew is the heart of any unit. Losing different crew members results in different penalties for the unit. Losing a gunner means the unit has fewer attacks, losing a driver means the unit has reduced mobility, and so on.
Test your skills against an AI on each of the 6 skirmish maps. Different victory conditions require versatility in your planning and tactics.
Play skirmish battles against real opponents or 2x2 team battles with friends. The game supports multiplayer battles with up to 4 players both with real-time connection or using Slitherine’s CombatHQ system.
Use the Editor tool to create your own skirmish/multiplayer maps and share them with the community.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i perfure hex or square based games, and games i can think first and fire later, than real time. The fog of war in this game is good (in my opioion) you and really get ambushed it's good and very bad if you get caught. This game is good for those who like hex, you go we go games. I personally give it a 9
Tactical game where you command a company of units. It has authentic ruleset similar to Battle Academy. Missions are fun and relaxing at least a few first which I played before writing this review. I plan to play more.
tips: 写给萌新的话 本作最主要的机制就是视野信息 即单位头上的👁️是否可见 电脑在没有可见单位的情况下并不会行动 所以一个简单的战斗循环: 侦查对方单位,保留行动点,在开火后移动可以有效消除视野信息(不在对方隐身的侦查单位内) 感觉像在玩坦克世界 ———————————————— 相比他家战略思维几座来说(epic游玩) 关卡设计 游戏难度 损耗都大幅下降 (战略思维战损高连损耗都买不起 开局经常像解谜一样的要消灭大量有威胁的单位 红色幽灵里大量30回合以内的回合数完成突击占点 打17个增援的撤退任务) 感觉是为了PVP做的平衡性调整 结果并没有人联机
请不要只停留在过去的历史中,请对未来进行预测,比如第三次世界大战
Great turn based strategy. Some good fun to be had if you like this sort of game (I.e. Battle academy). Only downside is poor steamdeck performance. I've turned down graphics and it's still struggles to meet 30fps. It's not an ugly game but it's a strategy. It's also eats my battery in less than an hour. I'll recommend it but think twice if playing on a deck.
Esta muy bueno, es muy similar a The Troop en diseño, tal vez un poco mas sencillo a nivel dificultad y sin los problemas de antialiasing del mencionado. Si te gustó The Troop , te va a gustar este. La única critica que le hago es que las campañas se me hacen bastante cortas, si bien agregaron el dlc de las Ardenas, espero que sigan sumando contenido.
Feels the same as every other tactical RPG. Graphics are meh, game play is medicore, cut scenes get annoying quickly. A couple of minor unique features but not enough to keep me playing. Seriously over priced.
Schöne Rundentaktik Grafik ok Animationen aber verbesserungswürdig ansonsten klare kaufempfehlung wer XCom gerne gezockt hat.
I have almost 300 hours in the game, as of this post. I enjoy the game, especially the PBEM Co-op with a friend. If you want a good turn-based, squad-level WW2 game, this could scratch your itch.
Another Slitherine Home Run! I've been playing an assortment of the modern WW2 games and i always have major gripes with them all, but this one has nailed it so well. Theres a superb mix of needing Tanks, infantry and Artillery. They all have an essential role to play. The in game battles, man alive, I couldnt ask for more! If I was to have a gripe at the game, it would be about the levelling up and between missions stuff. There isnt really an army building stage which feels like a missed opportunity. it suffers from me choosing different units too. I found that its a case of "I'll save up for the best tank/infantry/arty and use that. I know a lot of WW2 games suffer the same fate. It mainly stems from having a pool of guys and no way to increase it. Maybe it needs a different approach to level it out because I'm not sure who would ever take half the stuff. Also, its missing a clear iron man mode. That aside, its awesome. So glad i bought it!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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