
Manage emergency services in any city in the world! Take calls and dispatch rescue forces. Handle difficult situations, now depending on the weather, and traffic. Help the citizens through cataclysms and natural disasters, becoming a better emergency number operator every day!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 54 reviews with recorded playtime.
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Love the game, however I wish the dev would show some more love to the game with more updates and DLCs
В свободной игре не работает поиск городов, не загружаются сценарии кроме последнего долга! За что я деньги заплатил? Я просто так просрал деньги на длс!
112 Operator starts with an interesting concept: managing emergency services, dispatching police, firefighters, and ambulances while responding to incidents across a city. At first, it feels engaging and challenging, especially when learning how to prioritize emergencies and allocate limited resources. However, the biggest problem with the game is that it becomes very repetitive after a few hours. Most calls start to feel the same, and the gameplay loop rarely evolves in meaningful ways. While different cities and scenarios are available, they do not change the core experience enough to keep things fresh. Another issue is the lack of long-term progression. Once you understand the game's systems, there is little left to discover. Managing units eventually turns into a routine task rather than an exciting challenge. Many emergencies play out similarly, making later sessions feel more like work than entertainment. The pacing can also be frustrating. Long periods of waiting are often interrupted by sudden spikes in activity, which creates stress but not necessarily strategic depth. Instead of feeling rewarded for good decision-making, players may feel overwhelmed by repetitive micromanagement. Although the game offers realistic emergency dispatch mechanics and a unique premise, it struggles to maintain player interest over time. What begins as a fresh and immersive simulation gradually turns into a repetitive cycle of answering calls and moving units around the map. Overall Rating: 5/10
Если коротко игра лютый симулятор человека, который пытается потушить 15 пожаров из одной бутылки воды. Самый кайф, когда у тебя три пожара, две перестрелки и какой-то дед застрял в лифте, и это всё одновременно. Можно играть в разных городах. Погода, пробки и тд. Да, местами игра может показаться однообразной, особенно если долго залипать без перерыва, но в общем и целом нормик
Огрызок от игры, содержит встроенную рекламу, покупать не нужно. Свободный Режим не работает, купленные DLC-сценарии не работают, они навечно зависают в состоянии "создаём карту". Игра не имеет встроенных предзагруженных карт для этих режимов, хотя бы для нескольких крупных городов (позорище), пытается их откуда-то скачать и не может, выдавая вечную ошибку. Проблема присутствует у игроков из разных стран. Работает только короткая Кампания (32 игровых дня, и всё). В Кампании есть карта половины Москвы. Присутствует бездарный геймдизайн "угадай, что задумал разработчик", если не выбрать строго определённую строку в диалоге звонка или заранее не поставить юниты в "задуманное" место — провал и перезапуск дня. Например, психа с газовым баллоном нужно уговорить ждать скорую дурку (самый тупейший вариант), всё остальное приводит к мгновенному провалу. Специально затянул звонок, все службы успели приехать на место и могут повязать его? Это не работает, они просто стоят и ничего не делают. В последнем дне ВИП помрёт, если не поставить скорую прямо рядом с местом его спавна, иначе они не успеют. Половина достижений недоступна, потому что они привязаны к неработающим сценариям. Стартовый экран — перед начальными заставками (даже перед лого разраба) тупо вываливается реклама каких-то других игр, впервые такую стыдобу вижу. Нет, спасибо, их тоже покупать не нужно.
That game is so good. I didn't expect that. I have no idea why it is not have millions reviews. That game is so emotional. I probably never feel so deep emotions because of some NPCs. Gameplay is really good too. I tried to start a free mode and yeah sometimes it's showing error message, but sometimes it works. So it looks like you can play after the campaign. Anyway I it even if It has only the campaign mode. It's one of the best games that I played.
---【 Graphics 】--- ☑ Good ---【 Gameplay 】--- ☑ Good ---【 Audio 】--- ☑ Not too bad ---【 Audience 】--- ☑ Teens ---【 PC Requirements 】--- ☑ Check if you can run paint ---【 Game Size 】--- ☑ Floppy Disk ---【 Difficulty 】--- ☑ Easy ---【 Grind 】--- ☑ Nothing to grind ---【 Story 】--- ☑ No Story ---【 Game Time 】--- ☑ Short ---【 Price 】--- ☑ If it's on sale ---【 Bugs 】--- ☑ Never heard of ---【 ? / 10 】--- ☑ 6 ---【 Author 】--- 1️⃣1️⃣2️⃣ Would reccomend 🚑🚒🚓
Great concept, fun gameplay. Frustrating bugs that stops you from engaging with either reliably.
这个游戏延续了911的战役模式,事件相对紧凑,难度合理,游戏倒是容易上手
112 operator was the first game in this game genre that I have played, but it felt pretty repetitive. After just a few situations, you really understand how everything works and it is a simple management game, but it isn't too fun.
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Korean, Japanese, Portuguese - Brazil*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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