
The Scouring is an RTS with fast pace, high attention to detail and next generation experience. Lead humans or orcs in a Classic Mode or use one of powerful Heroes to fight for victory! Play alone or with friends. Use our modding tools to create maps and custom game modes! Join The Scouring!
Modeled estimate, not a reported figure. How we estimate →
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About

Build bases, manage resources, and lead armies. Wield magic, unleash cannons, and outsmart foes in dynamic battles. Defend from waves of undead at night! Sounds familiar?

In a unique mode of The Scouring, become a powerful hero, crushing foes with devastating skills. Gain experience, collect items, and customize your playstyle, blending action RPG combat with strategic army control. Shape battles with spells, weapons, and tactics to claim victory. Enter dungeons to look for precious items. BE THE HERO. Control the battlefield.
The Scouring delivers epic multiplayer battles with team skirmishes, and free-for-alls for up to 8 players. Сustomize matches, and test your skill in dynamic modes. Forge alliances or dominate foes in the ultimate multiplayer RTS experience.
The Scouring unlocks endless creativity with Steam Workshop integration. Download custom maps, modes, and AI scripts or create and share your own. With powerful tools and a vibrant community, every game offers fresh challenges and infinite variety.
The Scouring introduces a new genre: Action RPG Strategy. Customize your hero, equip gear, and unleash powerful abilities in fast-paced combat. While you dominate the battlefield, AI manages your army, resources, and bases, blending action and strategy seamlessly.

The Scouring started as a solo developer’s dream to create the ultimate RTS. Inspired by classics and built with passion, it thrives on community feedback. Join our Discord, follow and read X, get in touch on Reddit! Together, we’ll refine, expand, and create something special. Thank you for being part of this journey.

Attention to Detail: Immerse yourself in richly detailed, visually striking environments. Watch battles unfold with dynamic destruction, lifelike unit movement, and spell effects.
Smooth Gameplay: Fluid and polished controls that allow you to fully utilize your skills.
Action RPG Strategy: New gameplay experience and new genre. You control a powerful hero while AI manages your army.
Multiplayer Modes: Engage in ranked matches, free-for-alls, or team battles with custom games.
User-Generated Content: Explore and share maps and modes via Steam Workshop. Create AI scripts to automate strategies and watch them play in real-time.
Community-Driven Development: Shaped by players and their feedback.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese, French, German, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game is a ♥♥♥♥♥♥ imitation of warcraft 2. the AI is really dumb but works efficiently to over power you. What i mean is that if you help your AI allies they run away and the AI allies will never come aid you when you are attacked. But the AI is so efficient at micromanagement that you always lose the edge. lets say you go attack a base; after that all of a sudden the AI knows you don't have defenses and every AI enemy forces will come attack you and it only works in that way; it doesn't work opposite of that. Also the game needs a save button; played a really good setup and the game crashed and wouldn't load the progress. It needs manual saving.
Good : It's a fun game. If you like Warcraft 2, this is the closest thing to a direct sequel we'll get. It has a surprising amount of attention to detail that you don't really get in the RTS genre. I find myself spending time playing a custom game just because the core gameplay loop is fun. The dev updates the game often and have a roadmap they stick to. Bad : It is still for the most part a very vanilla game that is retreading waters from the 1990s and not really adding much to the formula. Although it has a much deeper simulation than something like WC2, I can't shake this feeling of shallowness when I play it. It's still very early access, no campaign, a lot of player created content, playing the game in the "intended way" is impossible to discern from the amount of settings offered. The heroes are very underwhelming to the point where I wonder why they included them at all.
13 dolarlık oyuna dil desteği koyarsın...
Игра своего рода ремейк на игру War Craft 2. Рекомендую.
Better than Warcraft 3 Refunded.
Зак зак Оки доки
I really like the Scouring. It's a great Real-time Strategy game with the unique feature of having units actually be visible garrisoning the structures that you use to produce them. It reminds me a lot of Warcraft 3 gameplay, and art style. I really like the community and the creativity of the maps created by players. The two factions - Orcs and Humans could be more asymmetrical and different from each other as right now they are almost similar in gameplay mechanics. But a third faction, more unique units, and more researches can fix that. The game is worth the money and early access is great.
Прикольная игра, желаю дальнейшего продвижения и надеюсь со временем увидеть новые расы, мертвецов было бы интересно например, зомбу разные и тд, ещё очень понравилась идея одного из игроков по достижению юнита последнего уровня, допустим 10го появлялась бы аура, пусть она не стакается с остальными солдатами последнего уровня но хотя бы была, но объединяется с аурой знамён в режиме героев и с аурами разных типов солдат, допустим лучник даёт скорость атаки, солдат простой последнего лвл урон, а т3 юнит, например рыцарь или тот же огр защиту или свой тип, чтобы было интереснее у людей одна аура, а у орков другая, типа последний огр накладывает страх, который понижает урон или защиту вражеской армии, а последний орк увеличивает урон, последний солдат увеличивает скорость бега, а последний двор ту же самую защиту, лучник скорость атаки, а рыцарь повышает реген или типа того, было бы интересно такое попробовать, пусть и понимаю, что сбалансировать такое очень сложно, но это бы заставило игроков комбинировать юнитов между собой и уделять определённым солдатам отдельное внимание
Banger game, super fun and reminds of warcraft 3. In this state of EA, the dev/devs are very active so looking forward to improvements! Wishlist: * More units and more clear counter units (at the moment orc wyvern is super hard to counter) * More strategic choices to make during games. At the moment it's just throw units until someone wins. Would be nice to have tech/unit trees that take longer to reach with good rewards, that would need some actions to be countered, things that would promote scouting (like dark templars in sc2) * Camps or unique map objectives giving player random (or 1 out of 3) powers that would enable new strategies and unique tactics. (Like AoM god powers or something) * 3rd faction most of all!
What I've always dreamed of :') Keep up the great work devs!!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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